branchrust_reboot/maincancel

34,609 Commits over 4,232 Days - 0.34cph!

6 Months Ago
Merge from fix_protobuf_length_prefix
6 Months Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
6 Months Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
6 Months Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
6 Months Ago
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6 Months Ago
Backout of 122696 - was meant to go into texttable_allocs branch
6 Months Ago
Update: bring back last column padding to TextTable.ToString Tests: unit tests
6 Months Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
6 Months Ago
chicken_pie_info_panel -> main
6 Months Ago
instant_camera_ui_fix -> main
6 Months Ago
instant_camera_ui_fix -> main
6 Months Ago
Merge from foliage_instancing
6 Months Ago
merge from loot_spawns
6 Months Ago
Merge from flash_light_fix
6 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
6 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
6 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
6 Months Ago
Disable lights on rechargable batteries when > 15m away
6 Months Ago
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6 Months Ago
Merge from teslacoilfix (distance culling inconsistencies)
6 Months Ago
Merge from fix_protobuf_field_0
6 Months Ago
is_producing_fix -> main
6 Months Ago
bee_bomb_distance_changes -> main
6 Months Ago
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instant_camera_ui_fix
6 Months Ago
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6 Months Ago
Changed how the EnvironmentVolumeLOD component gets added to EnvironmentVolume objects by using IPrefabPreProcess instead of Awake as this could have caused issues with object pooling
6 Months Ago
merge from S2P_bugfixes_for_quickfire
6 Months Ago
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6 Months Ago
Tweaked barricade cover barricadeDamageMultiplier
6 Months Ago
Merge from foliage_instancing
6 Months Ago
Merge from environment_volume_lods
6 Months Ago
merge from cooling_towers_volumes_fix
6 Months Ago
merge from jungle_update/jungle_update_improvements (fix - Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle)
6 Months Ago
Added bamboo barrels to the storage adaptor prevent building exemption list so that all of the surrounding adaptor sockets can be used
6 Months Ago
Spoiled produce icon
6 Months Ago
syncvar_fixes -> main
6 Months Ago
merge from wallpaper_nre_fix
6 Months Ago
merge from swapseat_hotbar_fix
6 Months Ago
merge from swapseat_hotbar_fix
6 Months Ago
merge from main/sound_misc_may_2025
6 Months Ago
Merge from catabees
6 Months Ago
syncvar_fixes -> main
6 Months Ago
added new spoiled produce model, lods and textures updated prefab
6 Months Ago
Subtractive Merge: 122426 (New environment volume lodding was causing issues on world gen, reverting for now)
6 Months Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
6 Months Ago
merge from industrial_blue_light (phrases)
6 Months Ago
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