33,188 Commits over 4,109 Days - 0.34cph!
merge from fix_teammate_building_guide_lerp
merge from techtree_workbench_multi_acces
Fixed minicopter not being able to sleep properly after being pushed (hurt feelings?)
Fixed null reference exception when using Last Used code button on a modular car codelock
merge from flamethrower_informationpanel
merge from allow_barricades_monuments
merge from qol_show_teammate_building_guide
merge from waterpump_deploy
merge from qol_building_blocked_visual
merge from qol_reduce_f15_volume
Updated large medkit description to include the 100% chance of recovery from wounded state
merge from samsite_togglemode
merge from ShelterColliderFix
merge from ScrapHeliSpeedoFix
merge from solarpanel_damagepickup
merge from teslacoil_clippingexploit_fix
Merge from fishing_changes_june_24
Merge from hackweek_renderlod_collapse
Increased fertiliser output from bone fragments in composter from 10:1 to 4:1
merge from teslacoil_igniter_heal
merge from wire_slacking/tip
merge from qol_queue_rejoin_timer
merge from wire_slacking/christmaslights
merge from save251 - Staging wipe
merge from f1_grenade_skin_fix
merge from samsite_togglemode
merge from fix_item_split_slider_reset
merge from chainsaw_ray_fix
merge from fix_mixing_table_ammo_bp
merge from qol_building_blocked_visual
merge from fix_planner_reset_construction
Fixed cultist torch linking to the Steam store instead of the community market, possibly fixed others as well
Merge from sprint_seed_fill
Disable the use of OpenWebOverlay for the item skins as this doesn't seem to be working with the new Steam Overlay interface
Show all the other purchasable things that aren't standard skins with the blue-tinted title as well, on the repair bench panel
Fixed helicopter handbrake preventing rigidbody sleep. Improved helicopter sleep overall.
If an item's Amount is > a protentional new container's max stack side, return false from CanSwap. Fixes drag-swapping an engine part from a modular car engine onto a stack of a different tier of engine parts losing all but one of the stack.
Fixed CanStack method checking the parent container's max stackable, even though it's looking to be stacked onto a new item which may be in a different container. Now checking only its own info.stackable value.
merge from SAMVehicleSleep