branchrust_reboot/maincancel

36,267 Commits over 4,383 Days - 0.34cph!

12 Months Ago
rug_tugboat_fix -> main
12 Months Ago
conditional_armour_meshes_viewmodels -> main
12 Months Ago
Fixed RepositionOnGroundMissing::OnGroundMissing NRE
12 Months Ago
Merge: from reduce_appmarkersellorder_allocs - Reduces pool spillage and misses of ProtoBuf.AppMarker.SellOrder Tests: started server on procgen map
12 Months Ago
Merge: from profiling_improvements Tests: snapshot on craggy in editor
12 Months Ago
Fixed a null ref when comparing identical environment volumes
12 Months Ago
Merge: from listcompare_optim - ListHashSet can now be pooled and supports Compare - Optim Networkable.UpdateSubscriptions via ListHashSet Tests: unit tests
12 Months Ago
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12 Months Ago
Merge from uv2_paint_fix
12 Months Ago
Compile fix for 119282
12 Months Ago
Use entity display name from PrefabInformation component for Rust+ death notification if available
12 Months Ago
Merge from GetCurrentUndergroundLayer_nre_fix
12 Months Ago
osx_compile_simulator -> main
12 Months Ago
projectile_orientation_override -> main
12 Months Ago
Merge from protobuf_fixes (fixes NotSupportedException when recording demos)
12 Months Ago
Merge: from profiling_improvements - Reduce capture size by ~19% by filtering out more methods Tests: snapshot on craggy in editor
12 Months Ago
Merge: from parallel_validatemove - Bugfix: GamePhysics.OverlapCapsules no longer skips 0-length-capsule queries - Additional unit tests Tests: unit tests + staging demo playback
12 Months Ago
Fixed an issue with the DeferredIndirectLightingPass not initializing properly after assigning the shader
12 Months Ago
Corrected environment volume bounds calculation to prevent culling issues
12 Months Ago
merge from maxauth_clear_fix
12 Months Ago
merge from containercorpse_slots_fix
12 Months Ago
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12 Months Ago
merge from workshop_qol
1 Year Ago
Merge from env_volume_performance_testing
1 Year Ago
Possible fix for AnimationFlagHandler NRE
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Subtract vending_machine_fridge for now 118770
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
merge from softcore_update/tc_antigrief_fix
1 Year Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
1 Year Ago
Merge: from loading_entity_leak - Fix zombie ProtoBuf.Entity objects never being returned to the pool after loading a game save Tests: loaded craggy save, editor default procgen save and staging server save
1 Year Ago
Merge from env_volume_performance_testing
1 Year Ago
Merge: from fix_treetoolrenderer - Brings back tree rendering on editor start with a scene with trees without triggering database refresh Tests: variosu editor open scenarios, various scene switching scenarios with domain reload
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
merge from fix_tree_tool_init -> main
1 Year Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
1 Year Ago
merge from fix_manifest_generate_loot -> main
1 Year Ago
Merge from protobuf_fixes (exception trobleshooting)
1 Year Ago
merge from tunacanlamp_preventbuilding_fix
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Merge: from ioentity_slacklevels_pooling - Fixes IO entity spilling List<float> on save Tests: build a couple water tanks and checked pool.print_memory
1 Year Ago
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1 Year Ago
merge from rustige_egg_spec_balance
1 Year Ago
merge from fix_explosive_inserts/attempt_2
1 Year Ago
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1 Year Ago
Merge: from playerinventory_allocs - Removing extra garbage allocs from ToArray calls Tests: equipped armor when already having one, tried to pick up an extra map with one already in the belt
1 Year Ago
log_fixes -> main
1 Year Ago
merge from broadphase_abp
1 Year Ago
merge from oldhorse_purge