branchrust_reboot/maincancel

39,083 Commits over 4,566 Days - 0.36cph!

11 Months Ago
merge from checkoutresult_fix
11 Months Ago
merge from sort_stack_fix,
11 Months Ago
Merge from puzzle_reset_hotfix
11 Months Ago
merge from multidrop_nre_fix
11 Months Ago
merge from server_occlusion_height_fix
11 Months Ago
merge from green_hazmat
11 Months Ago
merge from storepage_fixes
11 Months Ago
subtract 136367
11 Months Ago
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11 Months Ago
SoundDefinition can specify if a sound should stop when its parent is destroying instead of always finishing rpg7 viewmodel anim sounds stop on parent destroy
11 Months Ago
default ttk values to 1.0
11 Months Ago
Disable dynamic occlusion pausing until further fixes because it seems to be enabling static occlusion long before parenting is finalized, causing it to think the static position is 0,0,0
11 Months Ago
updated minifridge box collider
11 Months Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
11 Months Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
11 Months Ago
minifridge techtree unlocking
11 Months Ago
merge from diving_goggles_fix
11 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
11 Months Ago
Merge from minifridge
11 Months Ago
merge from fix_has_respawn_options -> main
11 Months Ago
Show a right click context option to add the selected item to the current tech tree graph
11 Months Ago
Merge from rpg_skin
11 Months Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
11 Months Ago
Fixed tech tree editor window populate buttons not working
11 Months Ago
Merge: from baseplayer_serverupdateparallel - Optim for OcclusionV2 - remove extra hash lookup in a busy loop Tests: with UsePlayerUpdateJobs 2 - toggled invis in close proximity and far away, suicided away from spawn and flew back, teleported around
11 Months Ago
Merge from fix_use_bundles
11 Months Ago
merge from fix_dynamic_occlusion_pooling -> main
11 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 2 not replicating players for spectators - Bugfix for leaking players in occlusion groups Tests: spectated players from far away. Inspected server state after killing a sleeper
11 Months Ago
merge from puzzle_reset_changes -> main
11 Months Ago
merge from puzzle_reset_changes -> main
11 Months Ago
merge from Minifridge_IndustrialAdapter
11 Months Ago
rocket launcher rpg despawn set
11 Months Ago
delete phantom minifridge icon in root
11 Months Ago
merge from cargo_egress_fix
11 Months Ago
Remove scrap cost from io table to bring in-line with workbench
11 Months Ago
merge from green_hazmat Steamunlock - todo
11 Months Ago
Merge: from spectate_dontfloodsnapshots - Bugfix for occlusion not destroying all players in UsePlayerUpdateJobs 2 mode Tests: 2p on craggy - used hill as obstruction, checked entity lists on both clients in editor
11 Months Ago
merge from minifridge lighting and techtree - todo
11 Months Ago
Fixed incorrect elevator power usage
11 Months Ago
Merge from hackweek_boxsorting
11 Months Ago
Merge from puzzle_reset_changes
11 Months Ago
Merge from directional_foliage_displacement
11 Months Ago
merge from puzzle_reset_changes -> main
11 Months Ago
Let bots exec admin/dev commands, filter out NPCs from bot.exec, display a success message with bot.exec.
11 Months Ago
Ignore new multi command behaviour for binds, they already handled chaining before.
11 Months Ago
lowered research costs to be in line with new workbench values
11 Months Ago
Merge: from spectate_dontfloodsnapshots - Fixes spectate not working in UsePlayerUpdateJobs 2 case Tests: tried to spectate occluded player
11 Months Ago
Merge from horse_medsyringe_healing
11 Months Ago
merge from tax_convars_rename
11 Months Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs