127,222 Commits over 4,109 Days - 1.29cph!
Disabled material import on satellite dish collider meshes
Animals no longer use rigid bodies.
modified footstep max distance (can no longer hear them 300 feet away)
made the chicken animations blend smooth when transitioning from the various states.
fixed the chicken not animating in certain situations.
tweaked the chicken sounds so they're a bit more audible. (ie. chicken doesnt have silencer attached to his lips no more)
made sure the right hand prop bone is imported out correctly for the spear animations.
Route all weapon effect sounds through the audio mixer
Lighthouse material clean up.
I'm hoping this fixes the lighthouse materials.
added a stabbing animation for the bone knife and improved the existing ones.
Adding dedicated planner tool
Tools -> Update -> Prefab Scenes
Fixed various issues in TestLevel (missing prefab references, wobbly flowers everywhere, trees everywhere)
increased volume of doors
Fixed pvt related crashes; now more solid
Enabled PVT on OSX as well; perf seems up to par on b14
Fixed out-of-date RustNative Windows binaries
Terrain shader LOD is now also affected by terrain quality control
Fixed server script error
Merged hunting wolves from animal-survival.
Fixed pink material on the base of lighthouse type 2
Converted a bunch of melee weapons/tools to new system
Fixed error if duplicate translations
Updated a bunch more weapons
Animals now consider their attack direction in 2D.
Cleaned up terrain splats; split normal+height into normal and height; also deleted _generated
Added an additional list for height maps to be processed by Terrain Atlas Generator; paving the way for extended atlas packing
Added TerrainExtension system
Made meta, math, skin, layout and tree batching terrain extensions that work with any terrain
Refactored the first part of the terrain generator to utilize terrain extensions
Added lifehandler to storagebox
Raw and cooked rack of ribs models, textures, and prefabs for boar, deer, wolf, and bear
Fixed/Changed GiveItem (@zon)
fixed NRE spam in BaseAnimal
Converted more scripts to use TerrainExtension
Added some basic extensions to the test level terrain
Merged changes from main.
Missing files from merge.
Subtracted the animal survival rollback. (4028)
Reapplied changes up to commit 4026
Added missing SERVER blocks.