200,068 Commits over 4,140 Days - 2.01cph!
8x scope, materials, prefab and collision mesh
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
changed size of L96 normals
Added voice_overdrive, volume and _restart on client to the blocked command list
more career sponsor objective stuff
refactored DamageTracker out of a monobeahviour and into a member of CombatTracker, removed related events.
Killfeed uses the new setup.
Entities use a hashed assetid
Some optimisations to item drops.
Trying to limit chat spam
crew building exterior [greybox end]
BaseAttackView.GetTrajectoryPoints now returns null.
Added GetTrajectoryPoints() to ProjectileAttackView
cherry pick trajectory changes from wrong branch
tweak trajectory / tutorial marker
getting latest
Include skins in main install
Fixed build server moving texture bundles to wrong folder when using -buildTo