193,639 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Never wait for UnitView.IsTurning in SetDestinationSettings
8 Years Ago
Increased end marker size for race mission
8 Years Ago
Commented out senses ray debugs Selected unit nav debug logs
8 Years Ago
sped up pickup anims and made variations work for left and right hand pickup
8 Years Ago
Test owner for null before injecting it into GenerateDrescriptionText (since implementations of that function access owner without care for null checks and probably shouldn't have to).
8 Years Ago
Mouth not mouth to fix mouth layer index error
8 Years Ago
Stop setting stuff twice, NPCs stop complaining. Deleted orphaned meta files.
8 Years Ago
Changed initial spawn skip to work with loaded saves
8 Years Ago
Merge adjustment
8 Years Ago
Merging in the latest from Main.
8 Years Ago
Pedestrians only stop and look at you if you're holding a sellable item they actually want to buy (they still mightn't be able to afford it though)
8 Years Ago
Better fix
bot
8 Years Ago
Automated OSX Build #733
8 Years Ago
Fixing double EntityBehaviour serialize on server. Whole process might need a bit of a cleanup
8 Years Ago
Automated Linux Build #733
bot
8 Years Ago
Automated Windows Build #733
8 Years Ago
Automated Linux DS Build #733
8 Years Ago
Player.Give( %s, true ) will also reset the clips to 0
8 Years Ago
Disabled clothing choices in tribe create Data save
8 Years Ago
Dithering via post to fix mood overlay color issues, mood overlay ingame/pause only
8 Years Ago
Fixing init order in CLIENT+SERVER mode
8 Years Ago
CameraEffects cleanup, mood overlay works again, fixed blue people properly
8 Years Ago
Latest outline effect
8 Years Ago
version++
8 Years Ago
Init frozen skin overlay in HumanView to avoid blue people durin tribe create
8 Years Ago
switched map 4 tileset
8 Years Ago
Added left flame
8 Years Ago
Dont select first tribe member after session load (we persisted selected unit)
8 Years Ago
Removed an accidental instance of a script from a scene object
8 Years Ago
Version++
8 Years Ago
Tweaks to some triggers for freezing
8 Years Ago
Removed gizagrand.
8 Years Ago
Fixed missing case for Hint in BehaviourChain.GetBlackboardEntityTarget
8 Years Ago
Destroy part immediately to stop outline list adding old outlines
8 Years Ago
server outputs version number when runnign in batch mode
8 Years Ago
Fixed some effects sending notifications on removal when they should not
8 Years Ago
EntityEx.SetViewParent zero param no longer optional
8 Years Ago
Unit attachments parenting
8 Years Ago
Version bump
8 Years Ago
Fixed MachineParameters.OnValidate dirtying assets when it shouldn't Only OnValidate component fields that are enabled Added Return To Den goal plan in Animal/Territory module Renamed Hint "Interior" to "Cave"
8 Years Ago
FOR FUCK SAKE line glow color tweak
8 Years Ago
Tile filter fix
8 Years Ago
FOR FUCK SAKE Fix fog
8 Years Ago
Temp fix for out of sync light events.
8 Years Ago
CraftItemSettings action now takes stat manipulators (just like construct building action does). Both blackboard and intention craft item actions affect Stamina now.
8 Years Ago
Updated control description
8 Years Ago
Added outline component
8 Years Ago
Disabled motion blur Bomb holder truck can drive faster
8 Years Ago
FOR FUCK SAKE fix avatar anim stutter?
8 Years Ago
Fixed collision on city hex 2