reporust_rebootcancel

128,738 Commits over 4,140 Days - 1.30cph!

7 Years Ago
missing file
7 Years Ago
[D11] [UI] Fixed staff credits being enabled by default.
7 Years Ago
Added terrain upgrade files (for 2018.3)
7 Years Ago
Enable collision mesh baking on boat collider
7 Years Ago
[D11][TUTORIAL] Fix for sleeping bag spawn timer defaulting to higher value
7 Years Ago
[D11] [UI] Added closing bracket to file.
7 Years Ago
[D11] [UI] Changes to markup parser/compiler to test compiling entire pages to json.
7 Years Ago
[D11] Support for ps4 trophies
7 Years Ago
[D11] Fix for loading screen getting stuck on a failed connection attempt, and prevent showing a disconnect popup when a player intentionally leaves a server
7 Years Ago
Increased multibox pruning broadphase world subdivisions to max (physics perf test)
7 Years Ago
[D11][Audio] - Started set up of mixer snapshots
7 Years Ago
Fixed asset warmup perf regression from 31041
7 Years Ago
Added code for streaming LODs in before activating them.
7 Years Ago
oilrig dressing backup
7 Years Ago
Enabled multibox pruning broadphase (physics perf test)
7 Years Ago
[D11] [UI] JSON layout markup compiler editor window.
7 Years Ago
removed debug call fixed skin approval issues
7 Years Ago
skin approval
7 Years Ago
merge from main
7 Years Ago
merge into main
7 Years Ago
network++
7 Years Ago
downsized sirenlight textures
7 Years Ago
merge from main added flasher added sirenlight
7 Years Ago
sirenlight wip
7 Years Ago
rotated version of the siren light for helk
7 Years Ago
[D11][Audio] Finished Setting up Sound Defintions with new float volumes to match changes to mixer.
7 Years Ago
Native path optimization test
7 Years Ago
merge from main
7 Years Ago
HBHF sensor collider
7 Years Ago
Enabled gerstner shore attenuation; affects displacement Removed previous test rowboat test and updated proper instead
7 Years Ago
[D11] [UI] Fixed leaderboards toggle filters/shown not updating text on the navigation bar. Fixed leaderboards button not working.
7 Years Ago
[D11][Audio] Fixed issue with mixer exposing parameters that no longer existed.
7 Years Ago
[D11] Prevent planning commands from going through when any menu is open
7 Years Ago
Merge from main
7 Years Ago
[D11] Options menu is now available again from in-game, more WIP for MyGames
7 Years Ago
Added new rowboat wake test
7 Years Ago
[D11] [UI] Added community hub to correct screen with static buttons active and temporary dynamic buttons for testing purposes.
7 Years Ago
[D11][Audio] Mixer Updated to latest design, Sound Class mixer assignments set up
7 Years Ago
[D11] Proper compile guard
7 Years Ago
[D11] Support for first achievement on xb1 (Ex-hemp-lary)
7 Years Ago
[D11] chat wheel is now disabled when not open, removes some canvas updates and some animator updates
7 Years Ago
oilrig dressing backup
7 Years Ago
[D11][TUTORIAL] Added highlighting of food during find food objective
7 Years Ago
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7 Years Ago
[D11][UI] Server type selection menu added Added about server page Added placeholder rust credits screen
7 Years Ago
[D11] Server memory monitoring updates.
7 Years Ago
Undo exclude_renderers changes which are now unnecessary with Rob's changes to strip out unneeded shader LODs
7 Years Ago
Change foliage billboard shader back to use D11_INSTANCING_ON (although it doesn't seem to work but we're not using this code path atm anyway)
7 Years Ago
VFXManager.asset converted back to text (not sure how it ended up as binary)
7 Years Ago
Use native graphics jobs, enable vertex compression on all components and disable unity's static and dynamic batching