248,567 Commits over 3,928 Days - 2.64cph!
Redesigned Military Tunnels outdoors to make nicer road connections to rest of the map
Include ResourceCompiler
contentbuilder works in root _src folders
contentbuilder deletes orphans properly instead of trying to use p4
include contentbuilder in sbox_game
Fixed addon system shitting itself if a path had caps in it
Fixed crash in ValidatePrivateScriptScope
These were in the wrong folder
Move that big load of content into the right place 😫
Just stub this interface so we don't have to recompile the whole engine again
Fixed startup_background
AddAddonsSearchPaths for now
Moved sbox_game to groups
Added a bunch of missing tool config files
Delete tools_thumbnail_cache.bin
Reduced HQM horse shoe sell order scrap cost
Fixed stable server up errors
S2P Stables
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Merge from TaxiModule -> Main
Hack for kick button until interaction is fixed. Cast our own ray in the ShowIf, plus check angle and distance in CanKickPassengers
refresh cache reference when updating a custom design
Unused
citizen addon test map
Reverting attempt at resource system takeover
invasion bg stars
background fading helpers
invasion phase background transitions
Stables_b dressing tweak to avoid clipping by the openned gates (feel free to revert, it's a one sec change)
Openned the horse box gate, updated colliders
Re-enabled collider in prefab
Setting up taxi module kick button. Seating prefab update. Currently kick interaction is non-functional due to an existing player interaction bug. Manifest rebuild and code gen.
Reduced horse spawns
Small amount of boats now spawn procedurally again
Place holder values just to get Staging wipe ready
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Slightly decrease engine power in all modular cars
Thickened side colliders on taxi module and both armoured modules, to reduce client-side gunshot hits through the walls (server-side was already OK).
Stables safe zone
Stables music - temp if we decide to use it
Improved road connection
Add graphics.vm_horizontal_flip convar to flip viewmodels horizontally (for left handed players)
Removed horse shoe and horse armour sales from compound - now sold at stables
Reduced cost of HQM horse shoe
added horse saddle + vendor + claiming
Cherry pick 2-module passenger fix
revert fix passenger long module
Telephone can be researched + crafting costs
Increase taxi module glass strength
fixed phone deployed mismatched layer checks, missing inside check, notinwater check and tweaked deploy volumes
Portal 2 graphical glitch workaround fixes
Terrain around new ice lakes
sv_skyname now changes live, without needing a map restart