248,616 Commits over 3,928 Days - 2.64cph!

10 Years Ago
sound effects for the medical syringe
10 Years Ago
medical syringe prefabs
10 Years Ago
- Added WeatherTypeAsset, WeatherVolume script and basic transition functionality. - Deleted a load of old prefabs.
10 Years Ago
improved medical syringe animations
10 Years Ago
Updated to latest Steamworks.NET because steam authing stopped working
10 Years Ago
New C class tree species. Trees back on the resource layer. Better LOD distances for all trees.
10 Years Ago
Reverted the TerrainBlendExtention and updated mats
10 Years Ago
Setting default colors for splats
10 Years Ago
Added back missing splat tints
10 Years Ago
Mettaaaaaaa
10 Years Ago
Patched TOD error and added base WeatherManager
10 Years Ago
Testing a gut feeling - does including the builtin shaders knock 30 minutes from our build times
10 Years Ago
Cleaned up shader warnings Added vertex offset for terrain only, to fake snow accumulation Changed snowSpecGloss default to all zeros/black Added snowColor; multiplies against snowSplat for extra control
10 Years Ago
Testing u5b7
10 Years Ago
test commit (well that was easy, just have to refresh sourcetree)
10 Years Ago
Updated submodule
10 Years Ago
Added SmashBloxJS submodule
10 Years Ago
updated .gitmodules
10 Years Ago
attempting to delete submodule
10 Years Ago
Replaced snow masterBlend, power and hardness with maxAngle, minHeight and falloff distances for each Added blending of specular params for snow overlay
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Added SmashBloxJS sub module (I think)
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Updated RustNative Protocol++ (network + save)
10 Years Ago
Windows Build
10 Years Ago
Removed SteamNative from my copy script
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Windows Build
10 Years Ago
Windows Build
10 Years Ago
Temporarily purged SmashBloxJS
10 Years Ago
Created wm bota bag prefab
bot
10 Years Ago
Linux Build
10 Years Ago
added world bota bag model to reboot
10 Years Ago
Added missing #pragma once to noise header files
10 Years Ago
Removed FastMath flags from RustNative
10 Years Ago
Updated bow & arrow icons
10 Years Ago
Added first pass bota bag player anim
10 Years Ago
Water level should now update properly on server
10 Years Ago
Added bota bag player anim source file
10 Years Ago
test
10 Years Ago
added clean export scripts for player rig
10 Years Ago
changed pivot point & mesh position of bota bag world model
10 Years Ago
Tools/Update Clothes Models checks for prefabs without colliders Fixed burlap shirt not having a collider Made attack traces more accurate (wip)
10 Years Ago
Updated documentation.