userMartyn Chapmancancel
reporust_rebootcancel

384 Commits over 183 Days - 0.09cph!

3 Months Ago
Plays the correct third person deploy sound
3 Months Ago
Give new state in player anim controller an empty clip with a better name, makes it easier to override per override controller
3 Months Ago
Merge from main
3 Months Ago
Fix merge conflicts
3 Months Ago
Merge from main
3 Months Ago
Chainsaw chain now moves in third person
3 Months Ago
- Fix for third person attack hit not playing whilst crouching - Reload (unscrew cap) and chain pull sounds now play in third person - Move some visual update logic from OnFrameWhileHeld (local player only) to PostLateClientCycle
3 Months Ago
- Setup third person attack anims - Add attack_damaging parameter and new state to PlayerAnimation controller - Fixed issue with chainsaw third person deploy sound playing on loop - Fix hit particles playing early
3 Months Ago
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3 Months Ago
Merge from blueprint_unlock_fix
3 Months Ago
Fix for workbench tech tree appearing fully unlocked, woops
3 Months Ago
Fixes to get choice of mission rewards working properly If a mission has no choice over rewards (the same list of rewards gets dispensed each time), this should appear and function the same as it did before
3 Months Ago
Merge from naval_update
3 Months Ago
More progress on choice of mission rewards - Rudimentary UI for previewing and selecting rewards in mission screen - More work on mission editor inspector nicely working with new rewards data
3 Months Ago
3 Months Ago
Remove using
3 Months Ago
Setup for other monument types
3 Months Ago
WIP setup for playing notification sounds for monument events
3 Months Ago
Update how mission rewards are serialized to support having a choice of rewards Update all mission assets with ported over rewards data Update mission editor inspector for new rewards structure
3 Months Ago
Merge from dlc_blueprint_warning
3 Months Ago
Merge from main
3 Months Ago
Merge from naval_missions
3 Months Ago
Merge from naval_update
3 Months Ago
Fix compile errors
3 Months Ago
Merge from naval_update
3 Months Ago
Error scan checks for more than one occurrence of an ActionEvent node type
3 Months Ago
Cleanup code for node creation search window
3 Months Ago
Move error log to where it actually is an error
3 Months Ago
Better node/data type registry
3 Months Ago
Progress on cleaning up all current conversation/mission changes
3 Months Ago
Merge from naval_update
3 Months Ago
Commit progress on deep sea islands mission
3 Months Ago
Shift convar values by -1
3 Months Ago
- Add warning on research table panel if trying to create a blueprint for a DLC item and we don't own the DLC - Update developer convar for accessing skins, can now simulate owning no skins
3 Months Ago
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3 Months Ago
- Initial setup of oil rig mission - More small misc changes to mission editor
3 Months Ago
Revert change to calculating distance on MissionPoint
3 Months Ago
Revert bad file change from merge