reporust_rebootcancel

123,468 Commits over 4,171 Days - 1.23cph!

5 Years Ago
Sky dome prefab serialization auto updates (for cleaner diffs when we tweak it from here on out)
5 Years Ago
Restored rain chance (10%)
5 Years Ago
Fixed fog hiding clouds in the max rain weather state
5 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
5 Years Ago
Navigator test
5 Years Ago
Merge from main
5 Years Ago
▄▌▄▌▇ "▉▋▌▋ ▅▇▅▄▌▍▄ ██ ▅█▍▊▉▍ ▋▉█▆▊▄▅▉ ▄▍▅▉ ▆▍██▄ ▆▌▅▉▅▋█▌ ▍▇▄▍▌▌ ▇▇▄▅▌ ▅█▆▊▄▌▄▅▊" █▌ ▉▍▊█▊▌█▇▊ ▋▍▇▊▋▄▊▆ ▅▌ ▅▅▋ ▊▆▉▄ ▅▄▋▅▊
5 Years Ago
▉▉▇▊▌▊▆▇▉▋▊ ▇▇▇▆█: ▍▌▄'▄ ▌█▇▉ ▊▌▉▊▇ ▆▋ ▇▊▍▌█▇▆ ▇▌▆▍ ▆▄▄▆ ██ ▋ ▌▆▊▅▊▊▄ ▆▋▄▄▅▊ ▄▇ ▄▇▊ ██▌▄▋▉ ▆▌▌▅▇▉▇ (█▅▌█▄ ▅▅▄▇)
5 Years Ago
▄▆▊██▌ ▌▌██▍▉▋▋ ▉▌▉▆▄▋▊▅▅▆ (▉▆▊▄▄█▇▄▆ ▌██-▉▉ ▅▆▉ ▋▊▌▉▇▄█ ▋▋▅▅███▌▅▇)
5 Years Ago
NPCNavigator
5 Years Ago
Merge from navigator branch.
5 Years Ago
Full new road network
5 Years Ago
Legacy navigation toggle
5 Years Ago
Don't reset events
5 Years Ago
Memory bank fixes. Compile fixes. Test state.
5 Years Ago
▌▍▄▋▌ ▌▆▌█ █▄ ▆▆▊▍▌▆▆ ▌▊▊ ▆▌█▋ ▄▌▄▌▄█▍▄▊▋ ▄▍ ▅▋▋▇█▅ ▍▆ ▇▇▇▍▊ ▅ ▉▊▋▌▉▅▉▍ ▋▍▅▍ (█▄▄▆▉ ▍▍▌▅ █▄ ▆▅▅▌ ▅█▋▉▅ ▅▌ ▌▆▆▌ ▅▍▇)
5 Years Ago
Cleanup
5 Years Ago
▋▇▊▇ ▌▄▇▌▆ ▋▉▋▌▉▉▉▇▄▋▌▇ ▋█▋ ▉▋▄▌▆▇ ▊█▆▊▄▄▆▋ █▊▌▍▍▋▆▉▊▆▋▇ ▍▊▆▇█ ▄▌▌▋▅▍ ▉▉▌▄▅█▅▉ ▉▆▊▉
5 Years Ago
WIP shredder
5 Years Ago
▋▋▆▌▍▇█ ▌▍▍ ▄▅█▉▅ ▇▉▋▋▄▅▆▅▄ ▇▉▇▉▋▋▍▌█▉ ▇▍▊▇▄█▆▇▌ ▉▅▌▍▆
5 Years Ago
▆█▉▊▉█ ▄▇▌▊▇ ▇▋▄█▊ ▅▅▋▊▍▄▍▊ ▆▌▉▍
5 Years Ago
Require hammer to pickup beach towel
5 Years Ago
Update MapImageRenderer with new map shader config
5 Years Ago
sleeping bag pickup fix
5 Years Ago
Renamed a load of stuff
5 Years Ago
Pulled out StaticGroup stuff, fixed conflicts, tidied some stuff up
5 Years Ago
re-positioned scope attachment on l96 vm prefab
5 Years Ago
greybox phase progress
5 Years Ago
Event system improvements & fixes. Test entity.
5 Years Ago
Merge from main
5 Years Ago
▅▋█▋▅▇▊ ▋▄▅▇█ ▍▄ ▇▇█▌▄▋▍▇▅▊ ▄▄▋▊▅█▄▉
5 Years Ago
merge from main
5 Years Ago
▊▌▇▅▌▋▇▆ ▊▄▅
5 Years Ago
Improved map readability of grid and grid markers, roads and trailpaths
5 Years Ago
Increased interaction radius on elevator lift buttons
5 Years Ago
Add unity recorder and director package
5 Years Ago
▉▊▉▆▄ ▆▉▆▅ ▉▆▍▅ ██▍▉▉ ▌▄▍▊▍ ▆▇▉▋▇▅ ▌█ ▋▍▌ █▉▍▆▋ ▌█▋▄▄▌▉ █▋
5 Years Ago
█▄▅▌▄█ ▊▆▌▌▋ █▋▇▄▋ ▊▇▌▆ ▋▅▉▉▅▆ ▄▅▊ ▆▋▅▅▋▋█ ▆▌█▋▍▆▍ ▋▋▋▋
5 Years Ago
Update elevator shaft IO socket position, update use distance on lift
5 Years Ago
More scene refinements
5 Years Ago
▍▆▄▆▋▌▇▋▉▋, ▉▄▋▌ ▍▌█ █▋▅▇█▄█▌▇
5 Years Ago
Merge from main + scene backups
5 Years Ago
compile fix
5 Years Ago
sleeping bag now requires hammer to be picked up, HBHF no longer needs hammer equipped to change settings
5 Years Ago
▌▄▆▇▍ ▇▉▋▄▆▉▍▍▋▅ ▇▋▍▊▉ ▋█▇▄ █▋ ▍▋▊▉▅▇▇▉▇ ▅█▅▆▋▉▆
5 Years Ago
▋█▌▍▄▊ ▊▋▋▉▅▇▉▊▋▄.▌▋▉▌▉▍▄▇▆█ ▆▉ ▅▍█ ▌▉▉▊▄▌ (▋▌▊▄▋▋▋▄ / ▌▊▉█▉ ▌▌▆█▉▌ ▇█▊▉▇▄▊)
5 Years Ago
PressButton now has backplate polygons
5 Years Ago
Player PaperMap new color scheme
5 Years Ago
Shifted the wire input box to look inside the elevator shaft to avoid anymore building components clashes
5 Years Ago
▉▉▌▋▉ ▌▅▋▉▌▋▉▋█ ▋▌ ▊▉▇▍▅█▇ (▌▆▄ ▊▇▇▍▋▅ ▉▆ ▅▊▉▍▅▍▇▍▄▊ ▋▄ ▆██▆▊▇▍▇ ▉▄ ▅▍▉█▆▌▇ ▊▄ ▉▄█▇▅ ▆▋▇▇ ▉▆█▋, ▅▆▋▆▌▅ ▆█▆▅▊ ▄▉ ▉█▋▋ ▉ ▉█▉ ▅▍▌▄▇▍)