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1,009 Commits over 457 Days - 0.09cph!

15 Days Ago
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
15 Days Ago
Fix mortar desync
15 Days Ago
merge fix_mortar_anim
16 Days Ago
merge from PlayerTurning_Animations
16 Days Ago
fix gun jitter when turning anims are playing
16 Days Ago
merge from PlayerTurning_Animations
16 Days Ago
enable tip by default again
16 Days Ago
merge from main
16 Days Ago
merge from buildingplan_deploy_fix
16 Days Ago
merge from main
16 Days Ago
merge from trop1_fixes
16 Days Ago
merge from posing_tooling
16 Days Ago
update from main
16 Days Ago
merge from laserbeam_jobs_2
17 Days Ago
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17 Days Ago
Add experimental tracks for emotions in demoui2
22 Days Ago
cherry pick parenting changes,used the wrong branch.
22 Days Ago
Add camera parenting to demoui2 sandbox, fix sandbox ui scaling.
23 Days Ago
optimize the flash beams too, they share the same shader as lasers.
23 Days Ago
update from main
24 Days Ago
Fix deploy anim when swapping from torch to building plan
24 Days Ago
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24 Days Ago
fix mortar desync when reconnecting/entering network range
25 Days Ago
remove dolly preview
25 Days Ago
Fix camera path spline getting desyncedm when moving keyframes around.
25 Days Ago
Fix mortar camera animation not playing in builds
27 Days Ago
fix crouching state triggering when turninplace is active
28 Days Ago
fix tilted player rotation when exiting mounts
29 Days Ago
Fix demoui2 scenes not saving
29 Days Ago
fix aiming not being accurate when using turn in place
29 Days Ago
redo crouch changes after merge
29 Days Ago
merge from main
29 Days Ago
fix hunched over spine issues when aiming down
30 Days Ago
Add crouch blends for turning anims, it used to just snap before.
30 Days Ago
add crouching clip set,
30 Days Ago
merge from turning animations
30 Days Ago
Disable turn in place by default, also disable new spine/head turning when the convar is off.
30 Days Ago
Fix shield footsteps being wrong when looking down
31 Days Ago
Add pose preview for subsystems to help align vendors
31 Days Ago
merge from turn in place
31 Days Ago
also disable head ik when turn in place is off
31 Days Ago
merge from animation_jobs_ik
31 Days Ago
Fix limb twisting on the wrong axis
31 Days Ago
merge from main
32 Days Ago
merge from main
36 Days Ago
kill existing turns when toggling turn in place off through convar
36 Days Ago
merge from main
36 Days Ago
- Fix head jitter while aiming - Heavily reduce head movements while doing turns - Fix forearm jitter when looking down - Fix remote players taking the shortest turn instead of a full rotation. - Some more general tuning based on feedback
37 Days Ago
fix mangled merge conflicts, refactor turns to animation ik jobs
37 Days Ago
merge from main