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1,009 Commits over 457 Days - 0.09cph!

3 Months Ago
Setup pooling on all seats
3 Months Ago
Pool smaller vehicles
3 Months Ago
Poolable: siege weapons
3 Months Ago
Add poolable component to kayak/bike/rowboat/horse
3 Months Ago
reset siege vehicles, train car, sub
3 Months Ago
Reset snowmobile, tugboat, horse, rowboat, bike
3 Months Ago
Reset modular vehicles too
3 Months Ago
Reset state on vehicles
3 Months Ago
Reset state on mountables and base/combat entities
3 Months Ago
cancel invokes on pool, restore go active states. (could probably subtract this later)
3 Months Ago
Add initial poolcouts to vehicles
3 Months Ago
merge demoui2 to main
3 Months Ago
Fix regression with grading sliders, I broke them when I made grading convars usable again.
3 Months Ago
Cherry pick blur manager NRE fix
3 Months Ago
Add exposure slider to the effects tab, bump up max focus distance.
3 Months Ago
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
3 Months Ago
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
3 Months Ago
Push up phrases too, oops
3 Months Ago
Add copy/paste for timeline keyframes
3 Months Ago
Add double clicking keyframes to snap to their time. (+ a context menu button)
3 Months Ago
Fix demos not loading, blur manager NRE
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
update from main
3 Months Ago
refactor + improve turn in place based on feedback. seems mostly stable now. this mainly fixes the weird catch up issues we had when a player turned constantly.
3 Months Ago
- Make appearance and animation windows movable (mostly refactoring to make all utk rust windows movable) - Create keyframes for current zoom/focal length when placing dolly cameras. - Fix NRE from cloning players - Fix not being able to use convars directly in demoui2, no longer prioritizing the options menu. - Maybe fix the dlaa/dlss crash, needs more testing
3 Months Ago
update from main
3 Months Ago
merge from demoui2
3 Months Ago
- Add toggle to cast shadows in sandbox lights - Fade out dolly cameras when you get too close to them - Add a "open export folder" button in the export tab. - Automatically switch to dolly view when exporting. - Fix spacebar not pausing/resuming demo when in dolly view.
3 Months Ago
Add undo/redo to demo2 ui
3 Months Ago
merge from main
3 Months Ago
merge from shieldonback
3 Months Ago
Fix shields being visible when they shouldnt be + melee throwing bugs
3 Months Ago
merge from main
3 Months Ago
merge from demo_ui_2
3 Months Ago
Add demo timeline zooming, horizontal scrolling, re-ordering tracks with click + drag, make animation tracks work with rectangle selection.
3 Months Ago
merge from demo ui 2
3 Months Ago
Fix demo ui 2 rendering over pause menu.
3 Months Ago
merge from demo_ui_2
3 Months Ago
Rename puppet mode to Sandbox, add hierarchy view + inspector panels, you can also add lights from the hierarchy now.
3 Months Ago
merge from demo_ui_2
3 Months Ago
- Fixed time of day keyframes flickering when scrubbing the demo - Fixed developer console rendering under demo2 ui. - Allow typing values into demo options sliders by double clicking. - Re-open options when toggling UI - C key now cycles between the modes (the help menu) - Bump up max blur slider. - Tooltips (i did a bunch, i'll add more in the future)
3 Months Ago
update from main
3 Months Ago
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3 Months Ago
Embed rust utk
3 Months Ago
compile fix
3 Months Ago
merge demo2 to main
3 Months Ago
merge demoui 2 to main
3 Months Ago
Rename the convar for toggling the new ui to `demo.newui` off by default, saves.
3 Months Ago
merge from main