239,263 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Purged Mono.Cecil from non-windows builds.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Added GetHighscoreByIndex to GameBase. Replace this if there's a better way to do it.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] hold right click to throw guns
10 Years Ago
Fixed onSetupInitialScores not being called.
10 Years Ago
More validation done. Checks for road intersections done.
10 Years Ago
Bound members can now specify a description to be used in documentation generation.
10 Years Ago
Send a debug console message when killed to show reason
10 Years Ago
Fixed crafting not cancelling when dying
10 Years Ago
Removed Highscore.Data bindings.
10 Years Ago
Removed Highscore.Data bindings.
10 Years Ago
Removed Highscore.Data bindings.
10 Years Ago
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10 Years Ago
Exposed GameBase.OnSetupInitialScores()
10 Years Ago
Exposed GameBase.OnSetupInitialScores()
10 Years Ago
Exposed GameBase.OnSetupInitialScores()
10 Years Ago
Fixed error in the menu background scene
10 Years Ago
Added binding for GameBase.SubmitHighscore
10 Years Ago
Added binding for GameBase.SubmitHighscore
10 Years Ago
Added binding for GameBase.SubmitHighscore
10 Years Ago
Updated docs.
10 Years Ago
Exposed GameAPI.Highscore.
10 Years Ago
Exposed GameAPI.Highscore.
10 Years Ago
Exposed GameAPI.Highscore.
10 Years Ago
Renamed ObjectInstance to Object in the docs.
10 Years Ago
Renamed ObjectInstance to Object in the docs.
10 Years Ago
Renamed ObjectInstance to Object in the docs.
10 Years Ago
Make the steamworks dll test a warning instead of an error
10 Years Ago
Define NOTHISPTR to 32bit windows builds for steamworks_net
10 Years Ago
Updated docs.
10 Years Ago
Fixed other Entity overridable function parameter types.
10 Years Ago
Fixed other Entity overridable function parameter types.
10 Years Ago
Fixed other Entity overridable function parameter types.
10 Years Ago
Fixed Entity OnEnterStage / OnLeaveStage bindings.
10 Years Ago
Fixed Entity OnEnterStage / OnLeaveStage bindings.
10 Years Ago
Fixed Entity OnEnterStage / OnLeaveStage bindings.
10 Years Ago
Removed excessive debug printing.
10 Years Ago
Implemented automatic detection of overridable functions.
10 Years Ago
Added overridable function documentation.
10 Years Ago
Added overridable function documentation.
10 Years Ago
Game directory is now created if it does not already exist.
10 Years Ago
Added binding for GameBase.Reset();
10 Years Ago
Added binding for GameBase.Reset();
10 Years Ago
Added binding for GameBase.Reset();
10 Years Ago
some sort of merge
10 Years Ago
[ultimate_soldier] guns have limited ammo
10 Years Ago
sound effects for the medical syringe
10 Years Ago
medical syringe prefabs
10 Years Ago
- Added WeatherTypeAsset, WeatherVolume script and basic transition functionality. - Deleted a load of old prefabs.