branchrust_reboot/maincancel

34,913 Commits over 4,474 Days - 0.33cph!

40 Days Ago
merge from industrial_dlc
40 Days Ago
merge from saveloadout_popup_fix
40 Days Ago
merge from Deploy_Update
40 Days Ago
merge from swimming_footsteps_sfx_fix
40 Days Ago
merge from industrial_torch_viewmodel_lighting
40 Days Ago
merge from sleeper_wave_sfx_fix
40 Days Ago
merge from weaponinfopanel_nrefix
40 Days Ago
merge from june_hotfix1
40 Days Ago
merge from june_hotfix1
41 Days Ago
merge from june_hotfix1
41 Days Ago
merge from june_hotfix1
41 Days Ago
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41 Days Ago
CLAUDE.md (redirects to .github/copilot-instructions.md)
41 Days Ago
Adeed sound to helmet and vest bdu set
41 Days Ago
set BDU and ballistic to modern era
41 Days Ago
Metas galore
42 Days Ago
merge from m16a2 (empty magazine reload animation)
42 Days Ago
merge from PlayerRigUpdate2
42 Days Ago
round up BDU projectile protection this time without a bunch of random shit changed
42 Days Ago
round up BDU projectile protection
42 Days Ago
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42 Days Ago
Phrase update
42 Days Ago
merge from storepage_industrial
42 Days Ago
Skin bundle update
42 Days Ago
merge from industrial_dlc
42 Days Ago
merge from workshop_legacy_pose_client_fix
42 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
43 Days Ago
Merge from shelves_fixes
43 Days Ago
M16 higher burst fire rate
43 Days Ago
merge from m16a2
43 Days Ago
merge from discord_plushie (fixes)
43 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes ToVector3 parsing bugs for various spacing configurations of Vec3, added unit tests to cover it Tests: ran unit tests, checked F3 modes camera offset is correct and spawned entities appear where expecte
43 Days Ago
Fix ballistic and BDU clothing missing from conveyor filters
43 Days Ago
merge from excavator_light_fix
43 Days Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
43 Days Ago
merge from pool_analyzer_non_caching_methods
43 Days Ago
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43 Days Ago
Merge from m16a2
43 Days Ago
merged from tovector3_parse_format_fix
43 Days Ago
Merge from M16A2
43 Days Ago
merge from wiretool_cave_fix
43 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
43 Days Ago
Fixed torch attack animations not working on non local players
43 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
43 Days Ago
Fix scientists appearing on roofs
43 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
43 Days Ago
bdu protection pass
43 Days Ago
added m16a2 icon
44 Days Ago
m16 3 round burst fire only
44 Days Ago
merge from shelves_fixes