branchrust_reboot/maincancel

35,568 Commits over 4,324 Days - 0.34cph!

31 Days Ago
Merge: from playerinventory_oncycle_optim - Buildfix for client Tests: none, trivial change
31 Days Ago
Merge: from playerinventory_oncycle_optim - Bugfix for exception of duplicate key when loading container with cookables Tests: unit tests
31 Days Ago
pt_boat_fixes -> main
31 Days Ago
Add another query check for native grids. dont set water infos if queries dont find anything
32 Days Ago
cherrypicking 139699 Mark Box_2, Santa-Hat, snowman fbx's as r/w
32 Days Ago
merge from sss_profile_cleanup
32 Days Ago
merge from naval_update
32 Days Ago
merge from naval_update
32 Days Ago
merge from planner_viewmodel_clipping_fix
32 Days Ago
merge from adventcalendar_resetstate
32 Days Ago
merge from rpg_redirect_fix
32 Days Ago
merge from Youtooz_GroundwatchFix
32 Days Ago
merge from TechTreeT2_Muzzlebrakefix
32 Days Ago
merge from BearSkinRug2_Reloaded
32 Days Ago
merge from Xmas_CollisionMesh_Fix
32 Days Ago
merge from building_blocks_skin_and_fixes_dec25
32 Days Ago
merge from YouTooz scientist plushies LOD fix
32 Days Ago
cherrypicking bamboo_shelve_stacking
32 Days Ago
upressed SKS skinnable texture submissions to 2k from 1k
32 Days Ago
Merge from artist_pack_dlc
32 Days Ago
Allow repairing cannons
32 Days Ago
pt_boat_turret_fixes -> main
32 Days Ago
Merge from naval_update
32 Days Ago
merge from artist_pack_dlc -> main
32 Days Ago
Fix native grid crash with buoyancy batching enabled
32 Days Ago
Merge: from useplayertasks_removegroupocludee_nre - Bugfix for player connecting to a sleeper from a save emitting an error Tests: unit tests + 2p on Craggy
32 Days Ago
pt_boat_turret_full_reload -> main
32 Days Ago
Merge from naval_update
32 Days Ago
merge from naval_update
32 Days Ago
merge from naval_update
32 Days Ago
SKS skinnable correct material order, and also set icon values up correctly and re-rendered icon as they had been lost
32 Days Ago
maybe fix error spam in build about WaterSurfaceTex vs PostOpaqueDepth dimensions (separate from editor issue I think)
33 Days Ago
vedning_machine_vis_fix -> main
33 Days Ago
mountplayersync_ai_bypass -> main (yolo2)
33 Days Ago
merge from naval_update
33 Days Ago
Merge from naval_update
33 Days Ago
Merge: from useplayertasks_removegroupocludee_nre - Bugfix for NREs and errors when using -enable-new-server-occlusion-groups - Unit tests to cover parts of old logic and entirety of new logic behavior. 20 tests totaling 255 permutations. Tests: unit tests + 2p on craggy with noclip, teleportation, disconnect, killing sleepers and using OcclusionValidateGroups
33 Days Ago
fix occasional single-pixel ocean line in canyons
33 Days Ago
merge anim fix to main
33 Days Ago
add "Affect Occlusion" toggle to detail blend layer, makes blend layer interact with base layer occlusion (lerps it white with the blend weight)
33 Days Ago
junkpile_ladder_clip_fix -> main
33 Days Ago
merge from automatedtesting
33 Days Ago
ptboat_turret_safezone -> main
33 Days Ago
tryfind_matchiongdeployables_fix -> main
33 Days Ago
merge from naval_update
33 Days Ago
boatai_balance_changes -> main
34 Days Ago
travelling_vendor_vis_fix -> main
34 Days Ago
merge from sks_skinviewer
34 Days Ago
Fixed the issue with photo frames having the photo rendering on the frame
34 Days Ago
merge from vending_cluster_pool_leak_fix