branchrust_reboot/maincancel

39,027 Commits over 4,536 Days - 0.36cph!

37 Days Ago
Merge from cactus_impact_effects
37 Days Ago
Merge from FoundationMeleeLOS_fix
37 Days Ago
Merge from high_external_wallgate_COL
37 Days Ago
Merge from MarketTerminal_Names
37 Days Ago
Merge from AugustLowCraftBuffs
37 Days Ago
Merge from heavy_helmet_audio
37 Days Ago
Merge from render_pipeline_testing
37 Days Ago
Merge from dome_fuel_cap
37 Days Ago
Merge from deepsea_terrain_everywhere
37 Days Ago
Merge from deepsea_terrain_everywhere
38 Days Ago
merge from automated_testing
39 Days Ago
merge from gib fixes
39 Days Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
40 Days Ago
merge from render_pipeline_testing
40 Days Ago
Merge from setflag_remove
40 Days Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
40 Days Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
40 Days Ago
Fix corrupt hazmat suit item prefab
40 Days Ago
Merge from setflag_remove
40 Days Ago
merge from demo_ui_2
40 Days Ago
merge from vehicle_pooling
40 Days Ago
merge from Sculpture_SmartAlarm
40 Days Ago
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40 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
40 Days Ago
merge from kriegchainsword_rack_fix
40 Days Ago
merge from Missing_clothing_worldmodels
40 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
40 Days Ago
merge from automated_testing
40 Days Ago
Jungle ziggurat LOD3 fix
40 Days Ago
merge from medical_honey_bandage
40 Days Ago
added and setup dedicated worldmodels for fire and bone arrow reducing highlight draws
40 Days Ago
S2P water treatment, in hopes of fixing broken PreparePrefabs in builds causing a bunch of issues
40 Days Ago
merge from automated_testing
40 Days Ago
Merge from rentableshop_improvements_aug_26
40 Days Ago
Merge from crude_drain_fix
40 Days Ago
Merge from rendererlod_collapse_improvements
40 Days Ago
Merge from hlod_improvements_aug_26
40 Days Ago
Merge from PlayerMaintainedMonuments/analytics
41 Days Ago
salvaged hammer refresh work - folder cleanup - removed old anims, models, files - updated naming of 3p anims - tweaked sound event timing on 3p anims
41 Days Ago
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41 Days Ago
fixed small shark .worldmodel weird setup
41 Days Ago
merge from wtp_maintainables_rework
41 Days Ago
Merge: from mt_snapshot_savings - Bugfixes for a couple unsafe Save codepaths in Jobs 4 mode - Added debug utility in InvokeHandler to track down a thread race in Jobs 4 Tests: unit tests + gameplay on craggy
41 Days Ago
fixed muzzle flash fx slight incorrect position on the muzzle brake
41 Days Ago
merge from attchement_lod_fixes
41 Days Ago
merge from command palette
41 Days Ago
Merge from fp_steamworks_steaminput
41 Days Ago
merge back from command_palette
41 Days Ago
fixed ladder.worldmodel from having two conflicting lod groups causing console errors
41 Days Ago
fixed both corn and salvaged hammer having double lod renderers on their world model