branchrust_reboot/maincancel

37,173 Commits over 4,444 Days - 0.35cph!

48 Days Ago
Merge from viewmodel_early_disable_fix
48 Days Ago
vendingmachine_ui_refresh -> main
48 Days Ago
Add null check to fix a NPCShopKeeper.Greeting NRE
48 Days Ago
merge from custom_item_fixes
48 Days Ago
merge from dragbyangle_rebalance2
48 Days Ago
Merge: from stableobjectarray_remove_dirty - Optim: maintain synchronized order of dependent data as we remove from StableObjectCache Tests: unit tests and a couple 2p sessions on Craggy with disconnects, shooting
48 Days Ago
█ ▇▇█▋▌ ▍▋▅▄ ▆▍▋▇▍▉▆▆█▅▅▋▅
48 Days Ago
Merge from workbench_upgrades
48 Days Ago
merge from lightfixture_refresh_recovery
48 Days Ago
merge from custom_item_fixes
49 Days Ago
Merge from elevator_fixes_apr_26
49 Days Ago
▍▍▆▇▍▅█ ▊▍▋▊ ▇█▄▌▇█▆▊▊█▉▍█▋▆▊▍▌▍▉▉
49 Days Ago
Merge from heldentity_preprocess_fix
49 Days Ago
Merge from 3p_spectator_improvements
49 Days Ago
Merge from viewmodel_early_disable_fix
49 Days Ago
merge from efurnace_emission_fix
49 Days Ago
merge from tincanalarm_v2
49 Days Ago
Removed unknown region log spam in editor
49 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
49 Days Ago
merge from automated_testing
49 Days Ago
merge mortar_prototype to main
49 Days Ago
▄ ▄▆▊▌█ ▌▍▄▆ ▌▍▆█▋▋▅█▉▇▄▄▅▍▋▌▅▅▊▋▅▆▅██▋▉▊▇█▌▊▇
49 Days Ago
merge mortar_prototype to main
49 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
49 Days Ago
merge from automated_testing
49 Days Ago
merge from automated_testing
50 Days Ago
Merge from elevator_fixes_apr_26
50 Days Ago
Cherry pick 147457 (asset scene build optimizations)
50 Days Ago
Don't set process affinity in editor if running batch mode
50 Days Ago
▋▇▊▇▆▊ ▉▆▍█ ▆▊▉▆▄▅▅▆▇▄▇▅█▊▋▋█▍▆▉▆▍▉▇
50 Days Ago
fixed normals on flame turret guidemesh
50 Days Ago
Remove using as well
50 Days Ago
Unity Editor compile fix
50 Days Ago
▌ ▇▋▋▉▌▍ ▋▌▅ ▊█▌█▅▉▍ ▊▌█▄▍ ▉▋▅▌ ▌█▉▌▍█▋ ▍▆ ▉█▌▊▋
50 Days Ago
vendingmachine_ui_refresh -> main
50 Days Ago
vendingmachine_ui_refresh -> main
50 Days Ago
█▊▉▇▇▌ ▋▋▍▆ ▍▍▌▅▍▉▆▋█▆▍▄▌▅▉▉▅█▅▍▄▆
50 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
50 Days Ago
merge from playerboat_droppeditem_parent_fix
50 Days Ago
merge from deepsea_navmesh_optims
50 Days Ago
merge from dragbyangle_rebalance
50 Days Ago
merge from deepsea_loot_balance
50 Days Ago
merge from playerboat_player_transfer_fix
50 Days Ago
merge from playerboat_player_transfer_fix
50 Days Ago
merge from spraycan_barrels_support
50 Days Ago
Merge from terrain_renderer
50 Days Ago
Merge from terrain_renderer
50 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
50 Days Ago
merge from tincanalarm_v2
50 Days Ago
merge from spraycan_barrels_support