branchrust_reboot/maincancel

29,126 Commits over 3,653 Days - 0.33cph!

2 Months Ago
- Attack heli flares can now only be fired once every 30 seconds - Added small lights to the heli pilot controls that indicate rocket and flare readiness - Added a little ding sound when flares become available again - Improved attack heli rocket hit pos prediction marker accuracy slightly - If the attack heli hit projection doesn't hit anything, move the marker to the middle of the UI instead of taking the end point of the last ray - Added a couple of useful methods to ItemContainer
2 Months Ago
Fixed tree billboards being aggressively culled after 92683
2 Months Ago
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3 Months Ago
network++
3 Months Ago
merge from server_noconsole
3 Months Ago
merge from save246 - excavator yaw prefab, disabled renderer batching on props onboard
3 Months Ago
merge from large_backpack_conveyor_filter
3 Months Ago
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3 Months Ago
Unity 2021.3.35f1
3 Months Ago
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3 Months Ago
merge from gesture_weapon_fix
3 Months Ago
merge from gnb_shader_updates
3 Months Ago
Fixed IsSeatClipping direction not being normalised
3 Months Ago
Merge fixes in some random prefabs
3 Months Ago
merge from fix_send_inventory_nre
3 Months Ago
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3 Months Ago
updated diesel_collectable prefab
3 Months Ago
subtract map_entity_load_fix
3 Months Ago
Merge SeatClipInfoChanges -> Main
3 Months Ago
Merge from map_entity_load_fix
3 Months Ago
Reverted wizard bandana albedo texture to normal quality due to a bug in HQ compression
3 Months Ago
re-applied a bunch of barrel stuff, added a specific label for oil, re-applied the label for diesel barrel
3 Months Ago
Cherry pick small SceneLoader improvements -> Main
3 Months Ago
Merge ParentedDroppedItemNetworking -> Main
3 Months Ago
merge from store-ui
3 Months Ago
Merge from pool_editor_safety (editor-only memory pool safety checks)
3 Months Ago
merge from fix_send_inventory_nre
3 Months Ago
Fixed "Can't remove RawImage (Script) because SoftMaskable (Script) depends on it." - Removed SoftMask from attack heli small monitor UI - Removed SoftMask package (no longer used anywhere)
3 Months Ago
merge from CNY_Spear
3 Months Ago
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3 Months Ago
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3 Months Ago
Reverted bandana albedo texture to normal quality due to a bug in HQ compression
3 Months Ago
merge from TryGetAimingModule_nre
3 Months Ago
merge from GetFacingLiquidContainer_nre
3 Months Ago
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3 Months Ago
merge from shelter_marker_sort_order
3 Months Ago
merge from hostile_countdown_tooltip
3 Months Ago
merge from metal_detector
3 Months Ago
merge from backpacks
3 Months Ago
larger detector flags white lantern unlocked by red lantern show flag health detector spots in tundra
3 Months Ago
backpack wb1
3 Months Ago
merge from metal_detector
3 Months Ago
merge from backpacks
3 Months Ago
merge from metal_detector
3 Months Ago
merge from CNY_DragonLauncher
3 Months Ago
merge from CNY_DragonLauncher
3 Months Ago
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3 Months Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
3 Months Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
3 Months Ago
merge from metal_detector