branchrust_reboot/maincancel

34,724 Commits over 4,444 Days - 0.33cph!

57 Days Ago
merge from selectionhistorywindow_optims (editor only)
57 Days Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
Rin
57 Days Ago
merge from mortar_prototype
57 Days Ago
merge from steaminventory_newitem_fix
57 Days Ago
Fix NONE compile error in Workbench.Updates.cs
57 Days Ago
Merge from terrain_lowering_nms_large_cave
57 Days Ago
Remove region locations help print out
57 Days Ago
merge from fix_submesh_batching_shipping
57 Days Ago
merge from console_quickjoin_fix
57 Days Ago
merge from console_quickjoin_fix
57 Days Ago
Merge from workbench_upgrades
57 Days Ago
Merge from workbench_upgrades
58 Days Ago
merge from electricfurnace_emission_fix
58 Days Ago
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
58 Days Ago
Assign name and description keys to the base barrel and shelves items
58 Days Ago
Moved mortar slightly ealier in tech tree, ammo research costs lowered
58 Days Ago
added anti vechicle dmg to mortars basic and fragment, basic stronger
58 Days Ago
mortar deployment improvements Improved colliders more accurate, can not longer be shot through, better pickup
58 Days Ago
prevent mortar deployment under water
58 Days Ago
Effiency upgrade no works works on explosives, satchels. ammo explosive, catapult explosives
58 Days Ago
merge from cubemap_ui_optims
58 Days Ago
merge from binoculars_on_weaponracks
58 Days Ago
merge from mortar_prototype
59 Days Ago
Left align country text in the server browser
59 Days Ago
vending_fixes_2 -> main
60 Days Ago
Merge from terrain_lowering_nms_large_cave
60 Days Ago
merge from main/workbench_upgrades
60 Days Ago
Fix blueberry plant because my local git repo decided the file wasn't changed when it was so it was working for me and broken for everyone else
60 Days Ago
merge from automated_testing
60 Days Ago
Phrase contexts
60 Days Ago
Phrases update
60 Days Ago
merge from deepsea_loot_balance
60 Days Ago
Merge from weapon_refresh_salvaged_cleaver
60 Days Ago
merge from deepsea_loot_balance
2 Months Ago
merge from computer_station_IO
2 Months Ago
Merge from 3p_spectator_improvements
2 Months Ago
fix workshop emission intensity getting/setting
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
binocuar_fixes_2 -> main
2 Months Ago
server_browser_update_2 -> main
2 Months Ago
merge from horse_rpc_fix
2 Months Ago
merge from f1tools_demo_fix
2 Months Ago
reset electric furnace emissive texture and 3.1 value to original
2 Months Ago
merge from store_nre_fix2
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Merge from terrain_renderer
Rin
2 Months Ago
merge from mortar_prototype
2 Months Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
2 Months Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
2 Months Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main