branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Debug: add logging of prefab path to track down server bundle NRE Tests: update game manifest (optimized)
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Backout of CL 121065 - should reintroduce merge from prefab_process_optim Tests: update game manifest (optimized)
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
merge from puzzlereset_door_fix
2 Months Ago
Backout CL 121063 due to failing server bundle generation
2 Months Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
2 Months Ago
Merge from softcore_modifiers_fix
2 Months Ago
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Merge from junkpile_bush_los
2 Months Ago
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2 Months Ago
Fixed F7 report UI again, restored input field settings
2 Months Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
2 Months Ago
merge from qol_crosshair_interaction
2 Months Ago
storage_monitor_rotate_fix -> main
2 Months Ago
Updated Jungle berry biome types
2 Months Ago
vending_machine_storagemonitor_rotate_fix -> main
2 Months Ago
storage_monitor_container_io_rewrite -> main
2 Months Ago
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2 Months Ago
boomerang_hand_up_fix -> main
2 Months Ago
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2 Months Ago
network++
2 Months Ago
Added the src and dst alpha blend shader properties to the original decal shaders so that the values can be serialized on the materials and updated the poster materials to have these new properties
2 Months Ago
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2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
upped vending machine workshop res to 2k
2 Months Ago
Merge from inputfield_rtl_fix
2 Months Ago
Some potential SetAimDirection NRE changes
2 Months Ago
Remove some busted tea prefab files introduced in 120974
2 Months Ago
Fixed "Confusing path at the start of the tier 2 tech tree" and drunk C4 in wb3
2 Months Ago
suffix all store building skins with "Building Skin" to ensure it's clear, they're building skins
2 Months Ago
fixed missed doprepare on jungle berries
2 Months Ago
merge from tea_time
2 Months Ago
merge from Jungle_equal_spawns
2 Months Ago
merge from feedback_server_version
2 Months Ago
merge from workshopsource_lwbtransparency
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
merge from phraseupdate_improvements
2 Months Ago
merge from selectionhistory_improvements
2 Months Ago
merge from selectionhistory_improvements
2 Months Ago
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2 Months Ago
merge from jungle_dlc/jungle_storage_skin_fix/jungle_barrel_storage_corpse_gibs/
2 Months Ago
merge from networkcache_ownerid_fix
2 Months Ago
Phrases
2 Months Ago
turned emissive off on miner hat material so its not always on on world model
2 Months Ago
merge from debug_draw_fixes