36,486 Commits over 4,383 Days - 0.35cph!
Raised the base physics sleep threshold in Rust from 0.005 (half a centimetre per second) to 0.02 (2 centimetres per second). Can still be adjusted with physics.sleepthreshold convar.
Merge DroppedItemsOnVehicles -> Main
Merge DroppedItemsOnVehicles -> main
merge from jackhammer_repair_bench
merge from base_decor_DLC
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merge from cinematic_editor_frustum_drawing
merge from 3p_guitar_skins_fix
merge from base_decor_DLC
Fixed unintended issues from
86687 StaticSolid layer mask change. Reinstated Vehicle_Large into the mask in some situations.
Cherry picked
88688 => Fixed _ShadowMapTexture related errors in standard shader set
merge from halloween23_disable
merge from horse_loot_panel_fix_2
merge from repair_bench_apply_last_skin
merge from fix_codelock_rpc_distance
merge from spooky_speaker_io
merge form base_decor_DLC
merge from base_decor_DLC
merge from DroppedItemsOnVehicles
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merge from base_decor_DLC
merge from rockingchair_remove_prints
merge from wire_tool_reconnect
merge from cinematic_tools_changes
merge from base_decor_DLC
Hunting trophy compile fix when neither server nor client
merge from base_decor_DLC
merge from base_decor_DLC
Fix protobuf generator not having updated generated code from `threadsafe_protobuf`
Fixed "CopyTexture" error and "built-in RT type 15 not found" warning, when spawning players
Attempt at fixing contacts Graphics.CopyTexture error
merge from water-camera-fixes