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129,404 Commits over 4,140 Days - 1.30cph!

6 Months Ago
Enabled mipmaps on more icons (mixed bag of everything: vehicles, clothes, and dlc stuff)
6 Months Ago
Update: store type unions instead of strings as row cell Right now this is a pessimization(-25% perf on 4k "Record" test) - we do more work to manage it, but it should open up more optim opportunities. Tests: ran the now correct unit tests
6 Months Ago
Enabled mipmaps on recent new item icons we missed (wallpaper, new guns, IO)
6 Months Ago
Enabled mip maps on all the new food icons
6 Months Ago
merge from crafting_update
6 Months Ago
merge from crafting_update/visual_cooking
6 Months Ago
Compile fixes
6 Months Ago
Cooking workbench: Show oven fire effects when cooking pies or bread Disabled 'only one user' Put bread on top of the recipe list so its not in the middle of the pies
6 Months Ago
Bugfix: fixing unit tests Rip. Missed the fact that unit tests were runnin on empty data. At least there weren't any issues with previous optims. Tests: rajn the unit tests
6 Months Ago
Cooking wb oven ignite, extinguish and cooking sounds
6 Months Ago
Remove need for an intermediate data type when declaring fsms (previous commit didn't go through)
6 Months Ago
Restored mixing table VFXs
6 Months Ago
Remove need for an intermediate data type when declaring fsms
6 Months Ago
Cooking wb meats and effects pos
6 Months Ago
Meat pos tweaks Particle setup, play and stop when the meat starts and stops cooking
6 Months Ago
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6 Months Ago
Optim: avoid row allocations Tests: ran unit tests
6 Months Ago
Optim: get rid of small Column allocs - also removed all private qualifiers Tests: ran unit tests
6 Months Ago
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6 Months Ago
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6 Months Ago
blowpipe icon and hookup
6 Months Ago
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6 Months Ago
Update: set out optim plans - reuse string builder via pool - Renamed TextTableOriginal to TextTableNew (otherwise I'll accidentally break the game before I mean it) Tests: none, trivial changes
6 Months Ago
lr300 holster position updates
6 Months Ago
updated wip v4 player loadout
6 Months Ago
merge from crafting_update
6 Months Ago
Merge from armor_slots
6 Months Ago
Explicity set wood and metal insert protection properties
6 Months Ago
merge from plantpot_gibs
6 Months Ago
merge from visual_cooking
6 Months Ago
merge from visual_cooking
6 Months Ago
merge from store-ui-frontiers-update
6 Months Ago
reduced amount rigidbody pos/rot is accessed when determining if a ModularCar is stationary, it was causing multiple unecessary transform syncs
6 Months Ago
use HasDriver flag instead of always searching for a driver seat for vehicles (reduces a lot of overhead from unoccupied vehicles, especially modular cars)
6 Months Ago
Update: initial test setup to validate optimizations for TextTable Tests: ran the new unit and perf tests
6 Months Ago
Meat now stops sizzling when fully cooked Fixes
6 Months Ago
Add TrianglePlanter to Frontiers view
6 Months Ago
Committing missing foliage meta
6 Months Ago
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
6 Months Ago
exported crocodile swim sprint attack animation
6 Months Ago
merge from crafting_update
6 Months Ago
merge from crafting_update/fridge power indicator
6 Months Ago
Cooking workbench bbq doesnt block bullet
6 Months Ago
Static hobo barrel cooking visuals
6 Months Ago
Sizzling sounds for all ovens VisualFood gameobject stripping
6 Months Ago
Tweaked bbq and camper bbq item overflow pos
6 Months Ago
Fixed cauldron and hobo barrel item overflow drop pos
6 Months Ago
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