200,001 Commits over 4,140 Days - 2.01cph!
optimized building explosions some moar
Unified Attribute and Unite editor windows into a single tabbed window. Started on improved Unit listing and editor display
Fix another compile errar
Fixed PrefabPreProcess sometimes completely culling the object, leading to errors/crashes
Fix missing attack sound on some guns
added impact effects for when player hits cloth
Disabled shader preloading
Add leaf rustles to all bushes & add support for different rustle intensities based on movement speed
merge from main/bushrustles
Fix missing sound references
Re-add river sounds to terrain gen
fixed a bug with the turn in place animations
Fixed missing stack size
Fixed not being able to click on overlay panels (codelock, assign to friends etc)
Disabled PVT by default as it doesn't seem to improve FPS for most people
Server Cull bush rustling
Fixed decals not retiring
First pass on terrain quality levels
Removed some debug printing
Updated error report urls
Disabled river sound spam