200,001 Commits over 4,140 Days - 2.01cph!
Post-build deployment, GUID: 5d1dcd52-fd3b-4b52-82a1-139412c7bc6f
updated repair bench model
Wooden loot box scale fix.
Adding barricades greybox models and collisions
Tweaked rock material terrain blending parameters
Removed some unused empty folders
Added "done" status to loading screen after all terrain components have been initialized
Repair bench gibs and some nice lods.
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor
Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
Leaf rustle wavs for different movement speeds
enabled gibbing of basecombat objects
This should fix a bunch of warnings in the server build
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
renamed 'Assign to friend' to 'Give to friend'
Straightened limbs where needed.