128,953 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11][Tutorial] Added xbox client + server build methods
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] tweaks to quick drop
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] 2x resource gather on attack (when tutorial active). dropped items now are displayed - Disabled the caching on resourceref - cached server entity for client (may cause performance hit)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved interface method out of define
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Updated some missed "Options" strings to "Settings"
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Local player text chat muting
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] disabled quick drop while splitting
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] improvements to quick drop
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed MGL admire /ironsight bug
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Added PS4 Local Time plugin
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Removed legacy auto-bot test code.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Modified picking fruit to give reason as harvested
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for malformed error log in DTLS reliable-order logic.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Server command for modifying global log level verbosity at runtime ('global.loglevel N' - where N maps to D11.Logger.Level).
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Network logging re-enabled on Jenkins and Editor server builds.
 
                
                
                
                
                
             
         
        
            
            
            
                
                puzzleprefabrespawn server command editor only (DO NOT USE THIS COMMAND!!?!)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 subtracting 
34007 - Skin bundle issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                combat knife and binoculars now show up on the left hip when holstered
rocketlauncher viewmodel fixed
skin approval
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Added server flags for server list. You can now filter servers by the carousel selections along the top of the page. Updated Rust Credits file.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] tidy up of some of the local server setup code. sorted the habour scene so that it uses the correct prefab items.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] fixed mute assigment error
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed crossbow ADS zooming in too much
fixed binoculars not being able to toggle zoom levels
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for client side player corpse occasionally flying off
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Hooked up sleeping player list and removed unused connected players list. Hooked Up game data
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Helicopter turret will now target using world bounds of target
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Reactive target will no longer be damaged in tutorial
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] improvements to map controls
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Leaving a server now prompts user to remove server from favourites if it is already favourited. Added favourites handler to help manage favourites list.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][Tutorial] Fix for Issue #1648, missing assets and mesh references in tutorial harbour
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Lights on/off moved to button + HOLD
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] fixed the wounded screen being offset in the HUD and the missing mic indicator, and added a spritesheet for all the flags
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11] Added .meta files ( didn't know )
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] updated the inventory with a new quick dropping system in the inventory, changed the shortcut to activate ovens and such to the right trigger
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Attempt to foce 7.1 audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Attempt to foce 7.1 audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Stat translations added.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▍▍▅▄▆▋ ▇▅█▇ ▋▍█▅▆ ▊▊▉▅▉▆▉▌ (▋▍▉█▅█ + █▅▅▌▅▌▇ ▊▋▆▅▆▆▉)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11][opt] Optimise raycasting on turrets
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#1668] Fixed issues related to moving items to full container
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [Console] Increased size of waterwell trigger update to UI BG images.