reporust_rebootcancel

110,876 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Fixed underwater color grading looking neon blue in the arid biome
10 Years Ago
Updated game manifest
10 Years Ago
Added chicken to the spawn handler
10 Years Ago
Fixed building walls horizontally out of the side of other walls Made some quick icons for the building parts Added speed param to chicken_anims (unused by the controller right now but animals use this) In editor spawn with a foundation plan
10 Years Ago
Tweaked maximum rock slopes
10 Years Ago
Fixed rock_08 loving to be placed beneath the terrain
10 Years Ago
Coderart-tweaked dirt texture to play nice with color mapping
10 Years Ago
Made the default server seed get generated from a unique device identifier
10 Years Ago
Allowed water streams to form in the arctic biome again Tweaked water level in the arid biome Smoothened island outline shape falloff Added separate conditional cliff texturing to beaches to allow for nice cliffs towards the ocean in the future
10 Years Ago
Fixed compile error due to missing root bone in chicken skin Fixed generatemanifest/prefabupdate changing prefabs without changes prefabupdate now 70x faster grabbed latest phrases
10 Years Ago
Fixed terrain slope calculation being slightly off on diagonal polygons
zon
10 Years Ago
Animals now use one behaviour tree.
10 Years Ago
Missing PathTo slash
10 Years Ago
Builder - try to build the bundle
10 Years Ago
Fixed a crystal material being pink
10 Years Ago
Scenes
10 Years Ago
Made the generated savegame name more failsafe Disabled server autosave in-editor for less stuttering while testing
10 Years Ago
Removed chicken/temp.mb (?)
10 Years Ago
fixed the footsteps playing multiple times
10 Years Ago
Changed default world size to 4000 Changed default world seed to 0 (i.e. generate a random seed) Gave beaches a bit more slope to counter water z-fighting and reduce the average beach width Tweaked decor rocks Protocol++ (network + save)
10 Years Ago
added an "chicken_skin" prefab with all the components set up (copied how the other animals were set up) added sound fx for the chicken added particle fx for the chicken (feathers flying around when flapping) added a script to change animal skins
10 Years Ago
Tweaks and fixes
10 Years Ago
Merged to trunk
10 Years Ago
Converted Rock to new HeldEntity system
zon
10 Years Ago
Animal attack stats now part of BaseAnimal.
10 Years Ago
Updated image effects to b13 Made sharpening toggle with AA
10 Years Ago
Moved water image effects to their own child object (like radiation)
10 Years Ago
Compile fix
10 Years Ago
Bundling wip
10 Years Ago
updated manifest & phrases
10 Years Ago
New storage crate in code - Can be locked Player ensures to stop looting upon death or disconnection
10 Years Ago
chicken animations all done. Gonna work on the sound effects now.
10 Years Ago
Replaced Resources.Load prefab loading with PrefabLibrary class
10 Years Ago
Trunk merge
zon
10 Years Ago
Fixed animal patrols on test level.
10 Years Ago
Disabled splat based height offsetting underwater
10 Years Ago
Made bushes cluster more on open fields Increased bush count along forest edges
10 Years Ago
Create the terrain after spawning all landmark and decor (so that dynamic changes applied by decor are already known) Made terrain height offsetting based on splats more extreme
10 Years Ago
Fixed that the procedural map would load BuildingTest.sav, removing all spawned entities in the process
10 Years Ago
Added window bars Replaced placeholder textures on blocks with some different placeholder textures
10 Years Ago
Can build on top of blocks (like floors) Hinged door stability (falls to bits of frame destroyed) Floor placement on supports more permissive Lock is removed properly when door is destroyed
10 Years Ago
Saved ~70 ALU in terrain shader highest quality mode
10 Years Ago
Stability points on all non grounded blocks
10 Years Ago
Fixed UVs on a bunch of placeholder building component meshes Fixed a bunch of pink materials RemoteLog - moved to server prefab (gamesetup is only for the editor)
zon
10 Years Ago
Animals now have metabolism.
10 Years Ago
Client - disconnect if exception in networking Protocol++
10 Years Ago
Strip LightLOD from server builds
zon
10 Years Ago
Created base metabolism class.
10 Years Ago
RustBuilder.exe - for the build server. Builds in paralell, catches Unity crashes and automatically retries.
10 Years Ago
chicken running / attack animations; Twerked the chicken walk animations a bit.