branchrust_reboot/main/PlayerMaintainedMonumentscancel
374 Commits over 92 Days - 0.17cph!
Merge from PlayerMaintainedMonuments/water_tank_spinner_audio
Merge from satellite_crash
Timing changes on gas pumping fades
Merge from satellite_crash
Merge from satellite_crash
Hooked up gas pumping sounds
Merge from gas_pump_sounds :fuelpump:
Merge from satellite_crash
Enforce more distance between rivers so they block less space for monuments
Merge from satellite_crash
PlaceMonuments now pushes harder even for monuments that aren't highest priority, compromising both distance and, as a last resort, placement tier
Don't spawn canyons on maps below 4500 size
Merge from PlayerMaintainedMonuments/powergrid
Subtract
159563 (will need to s2p to be safe)
Merge from satellite_crash
Satellite launch computer now requires stage 4 power
Whoops, that should be stage 3
Also applied to small oil rig
Oil rig now requires stage 2 power plant level (50%)
Remove satellite event chat log
Fixed power icon on satellite computer
Added clan events:
Turned on oil rig switch
Turned on water treatment plant (awarded when the gear is consumed)
Inserting a heavy fuse in power plant
Launching a satellite
Looting a satellite crate
Scores wip
Removed strings in entity names of airdrop rate terminal and chinook call terminal
This will break saves, better to do it before force wipe
Demo compatibility layer should ensure demo compatibility
Doubled cull distance of airfield terminals
Merge from water_treatment_plant_maintainables
Expose where to implement an analytics event for fuse inserting
Fixed fuel tanks missing from HLOD at dome
S2P
SceneToPrefabTag inspector will now only show the SpecificLOD field if UseSpecificLOD mode is enabled
merge from PlayerMaintainedMonuments/powergrid
Merge from satellite_crash
Merge from PlayerMaintainedMonuments/powergrid
Power plant lighting issue fixes
PowergridStage indicators are Default instead of World, to fix reflection probe light pollution.
merge from water_treatment_plant_maintainables
merge from gas_station_maintainables
Added new sounds and audio support for gearbox
merge from airfield_maintainable_features
Merge from PlayerMaintainedMonuments/powergrid
Merge from PlayerMaintainedMonuments/powergrid
Added variants of the control panel models for airfield with screen glass and screen depth, prefabs.
Modified the airdrop and chinook prefabs with the new models, pushed World UI elements into the screens volume
Merge from PlayerMaintainedMonuments/powergrid
Merge from PlayerMaintainedMonuments/powergrid
Merge from satellite_crash