branchrust_reboot/main/PlayerMaintainedMonumentscancel

128 Commits over 61 Days - 0.09cph!

33 Days Ago
Fix World.Spawn not checking if prefab is contained in the new serialized GameObjectRef[] array for spawning specific monuments Wasn't a problem testing maps in C+S in editor but could have been problem in future if regular procgen maps made use of this array
33 Days Ago
Add airfield and supermarket to procgen test map
33 Days Ago
Post merge fixes
33 Days Ago
Manifest, localization
34 Days Ago
Merge from main
35 Days Ago
Compile fix
35 Days Ago
Merge from main
38 Days Ago
Fix compile error
38 Days Ago
Added the special powerplant fuseboxes to powerplant scene so it's testable in procedural maps. S2P powerplant Deleted some powergrid testing prefabs
39 Days Ago
Manifest Codegen
39 Days Ago
Setup powergrid IO access points on all the procedurally spawned powerline poles which have electrical boxes Remove terrain erosion component from test map
40 Days Ago
Allow ladders to be rotated squint on powerlines rather than nicely aligned upwards if holding shift whilst placing Doesn't seem useful but also feels like it should be allowed
40 Days Ago
Add a stripped back procedural map for testing all maintained monuments Scenes->Dev->Maintained Monuments Procedural Map
40 Days Ago
Allow ladders to be deployable on powerline poles Rebuild manifest
41 Days Ago
merge from main -> PlayerMaintainedMonuments
47 Days Ago
Codegen
47 Days Ago
Merge from main
48 Days Ago
- Give oil dispenser at dome option to only function with an online powergrid, enabled and ran S2P - Ensure all powergrid connected entities receive an initial state refresh upon being spawned
49 Days Ago
Merge from main
49 Days Ago
Redo changes from 152372 disabling automatic lightmap baking on powerplant and sphere_tank scenes
49 Days Ago
exposed pipes art and prefab
49 Days Ago
Merge from main Conflicts on powerplant and sphere_tank scenes, chose PlayerMaintainedMonuments version
53 Days Ago
Merge from powerplant_powergrid
53 Days Ago
Merge from main Conflicts on sphere_tank scene, chose PlayerMaintainedMonuments version. Will redo changes from main
57 Days Ago
Crude oil production can now be turned on/off (see ToggleProducing on WaterCatcher.cs)
57 Days Ago
Sphere tank scene is now playable
57 Days Ago
Added a crude oil producer to dome
57 Days Ago
Merge from fluid_io_updates Creating new branch to combine player maintained monuments