branchrust_reboot/main/apartment_complex_monumentcancel
241 Commits over 59 Days - 0.17cph!
Apartment complex b progress
rentable shop neon signs blockout + atlas planning (temp materials)
Apartment complex b progress
various stools (4) blockout
Material/colour rejigs of shop E to push closer to concept
merge from shipping container optims branch
work on prefab for rentable shop E
Forgot to save, material fixes
Added collision back to shop E. Small material changes.
First pass of materials on rentable shop E (still WIP)
Kiosk trim paint mask and fixes to base textures
merge from main -> apartment_complex_monument
Base kiosk trim textures (still WIP) plus preview mesh. Renamed old test materials to get em out the way.
Apartment complex b progress
removing duplicate unused textures, re-assigned correct texture in materials that used the duplicate
new textures for building generic trim set to enable vertex blend use
texturing progress - apartment complex
Added coffee table to prefab
Updated and Improved Makeshift Coffee Table Prop LOD 3
Tweaked Vertex AO Values on Makeshift Coffee Table Prop
Created Makeshift Coffee Table Prop Prefab
Setup Makeshift Coffee Table Prop Prefab, LODS and Colliders
Makeshift coffee table updated with vertex AO
Updated blockouts for apartment sets
Added and Setup Makeshift Coffee Table Prop Folders and Materials
Imported Makeshift Coffee Table Prop Textures
Adding door mats meshes and textures and light fixtures blockouts
Kitchen set 1 material settings
texturing progress - apartment complex
monument S2P
glass material tweaks and meshes that go alongside, more basic vpaint progress
improved building_generic_trims textures
texturing progress - apartment complex
prefabing windows and glass, S2P scene
texturing progress - apartment complex
materials first pass, texturing start on apartments exterior
Separate sign for Kiosk B
Separate paintable signs for rentable shop kiosks
rotated penthouse bath door to prevent blocking path
Apartment complex greybox update
Added layer to the scene for props testing
apartment complex greybox - polishing demolished side a bit
some layout adjustments to fit newer greyboxed buildings
Apartment complex b greybox update
Apartment complex B / small and large greyboxes
Added prefabs to the scene
apartment complex greybox - some demolition on one side of the building
layout and set dressing work on the apartment front yard continued
layout and set dressing work on the apartment front yard
greybox mesh for apartment building sign
S2P
layout improvements, town square subway entrance, basic cover pass for better traversal
apartment_complex S2P
apartment complex layout refinement to street and ground surfaces
readying for procmap, s2p