branchrust_reboot/main/apartment_complex_monumentcancel
598 Commits over 151 Days - 0.17cph!
Progress on parquet floor (replacing concrete floor) in penthouse apartment
marketplace set dressing backup
Updated Freestanding Sink Prop Textures
moved props layer away from the street
furnished bathrooms in apartments with latest set
Added Freestanding Sink Prop Models and Textures
Setup Freestanding Sink Prop Folders, Prefabs, Materials, Colliders and LODS
Removed Old Freestanding Sink Prop Blockout Model
vanity cabinets a/b/c/d lods and prefab setup
collisions
Added tint mask for apartment trims
vanity_cabinets_a lod0
initial pass on texture and material
including paint variation
updating kiosk with more dirt & interior shelves. Ran into a problem with decal signs not showing up. Submitting for Hannah to check
penthouse apartment plaster WIP
low fences LODs and updated prefabs
removed the interior concrete lip from the apartment core facade
merge from main
auto-resolve VendingMachine.cs and proto
Adding low fences LOD0's
Updated playground fences
Fix all the compile errors
Apartment penthouse brick walls - WIP and material exploration
apartment lights collision added
apartment lights lods update
apartment complex scene update, more refinement around playground area
playground sandboxes and border meshes + prefabs
missed couple of texture files
WIP on penthouse apartment carpets, walls to test layer blends, textures, decals, etc
Hooked kiosk poster sign textures back up
Removed obsolete kiosk blockouts
added first pass of rentable kiosk c
Fixes for assigning guests
Add PickAFriend dialog to the apartment rent terminal
Network list of owners and guests to apartment room owners
Add support to authorize guests on your room
Add minimum rent to apartment prefabs
Fix "Rent Due" not showing
Fix "Rent Due" vital not being assigned the correct type
Fix penthouse apartment hull being hidden when not rented
merge from apartment_complex_monument/prototype -> apartment_complex_monument
merge from main -> apartment_complex_monument
updated wood stove prefab and mesh
wood stove fbx update and rug lods added
updated apartment wood stove with lods
Reduced noise of peeling paint in XL metal and rust kiosk trims
tweaked bed lod values, set texture flags, col tweaks
quick level save before playground area start
placed the new bed prefabs into apartments, removed temp ones
adjusted bed blankets and tweaked texture
merge from main -> apartment_complex_monument
Reapply the increased building blocked + added safezone from the merge