branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

11 Months Ago
Merge from vine_integration
11 Months Ago
Avoid river, lake, swamp, road, rail topology for player spawns
11 Months Ago
MaterialConfig supports jungle biome
11 Months Ago
Facepunch.Rust.Analytics.Azure.GetBiome has jungle biome
11 Months Ago
ClimateOverlay has jungle biome
11 Months Ago
Fix croc ragdoll jaw clipping with its skull
11 Months Ago
Adjust croc swim depth for new anims
11 Months Ago
Fix croc sometimes hovering above water
11 Months Ago
Submitting adjusted height croc swim anims
11 Months Ago
Added wood collision to jungle floor kits. Fixed inverted normals on two of the COL meshes.
11 Months Ago
Added token and names to jungle ruin scenes, enabled and enlarged the prevent building volumes - S2P
11 Months Ago
Merge from boomerang
11 Months Ago
Visual fixes to jungle concrete walkway kit
11 Months Ago
replaced remaining loose models in ziggurat scene with their prefab versions
11 Months Ago
Merge from blowpipe
11 Months Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300
11 Months Ago
zigg s2p
11 Months Ago
Adding LODs for ziggurat bespoke pipes and cables, colliders and prefabs Updated zigg scene
11 Months Ago
Better fix for croc emerging from water (didn't go through)
11 Months Ago
Better fix for croc emerging from water
11 Months Ago
Compile fix
11 Months Ago
exported crocodile intimidate to walk rm animation
11 Months Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
11 Months Ago
MovementSoundTrigger.DoPrepare now logs an error instead of a warning MovementSoundTrigger.ChangeLOD no longer throws an exception at runtime
11 Months Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
11 Months Ago
Merge from blowpipe
11 Months Ago
Merge from snakes
11 Months Ago
Fix crocodile briefly sinking to waterbed just before exiting water, instead of smoothly transitioning from surface to land
11 Months Ago
Update wolf night eyes effect
11 Months Ago
Enable croc eyes shining in the dark
11 Months Ago
Fix tiger and panther eyes not shining at night (eyes parented to wrong bone)
11 Months Ago
Fix tiger and panther eyes not shining at night (eyes parented to wrong bone), previous commit didn't go through
11 Months Ago
Merge from blowpipe
11 Months Ago
Move the npc radius check after the filter radius check in the spawning flow, as it's cheaper if we early out at the filter stage
11 Months Ago
Fix too few crocs and tigers, new spawning filter
11 Months Ago
resized the jungle building skin textures to final rez - fixed floor.triangle missing its jungle skin script
11 Months Ago
Missed Snake Spoiled Meat Material file
11 Months Ago
Setup Snake Raw, Spoiled and Cooked Meat Updated Snake Raw Textures
11 Months Ago
Added ladder trigger volume to zigg water tank
11 Months Ago
lowered normal intensity on zigg exterior concrete layer to nominal value as stronger values make projected decals display incorrectly
11 Months Ago
Zigg scene, fixed the terrain alpha map - tweaked terrain splats (less gravel, more forest soil) - did some set dressing around the water tanks area
11 Months Ago
Added final COL and LODs for big zigg
11 Months Ago
jungle zigg tank large - tweaked materials to better mesh with the surrounding environment, added a decal for moss on top. Arranged folder structure
11 Months Ago
Merge from blowpipe
11 Months Ago
Fix for sfx movement colliders on piper nigrum radial pieces
11 Months Ago
Merge from snakes
11 Months Ago
merge from main
11 Months Ago
fbx re-export Zigg Tank Large
11 Months Ago
updated layer on jungle number decals prefabs
11 Months Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p