branchrust_reboot/main/naval_updatecancel

225 Commits over 184 Days - 0.05cph!

29 Days Ago
merge from naval_update/deep_sea
30 Days Ago
merge from main -> naval_update - stomped mannequin material changes on naval_update branch
30 Days Ago
merge compile error fixes to naval update
30 Days Ago
merge from fix_burst_compiler_errors to naval_update
30 Days Ago
merge from deep_sea -> naval_update
31 Days Ago
merge from main -> naval_update
34 Days Ago
merge from ghostship again
34 Days Ago
merge from naval_update/ghost_ships
34 Days Ago
main -> naval_update
35 Days Ago
merge from main
35 Days Ago
Deleted Old Ship Spinning Radar Blockout Models
35 Days Ago
Added Ship Spinning Radar Prop Model and Textures Setup Ship Spinning Radar Prop Materials, Prefabs, LODS and Colliders
35 Days Ago
main -> naval_update
35 Days Ago
main -> naval_update
36 Days Ago
merge from main
36 Days Ago
merge from main
36 Days Ago
Cleanup old Scientist RHIB Files Ensure collider is readable
36 Days Ago
rhib_scientist -> naval_update
36 Days Ago
scientist_rhib -> naval_update
36 Days Ago
main -> naval_update
37 Days Ago
main -> naval_update
38 Days Ago
merge from main
48 Days Ago
main -> naval_update
52 Days Ago
main -> naval_update
58 Days Ago
Merge from main
59 Days Ago
Merge from main
59 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
59 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
59 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
2 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
2 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
2 Months Ago
Merge from main
2 Months Ago
ghost ship C and D variants set dressing progress
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
merge from main
2 Months Ago
ghost ship B vraiant set dressing progress
2 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
2 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
2 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
2 Months Ago
baked LODs of trawler ghost ship, updated prefabs
2 Months Ago
ghost ship LODs, Colliders, Prefabs
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
fix relief mapping not applying to AO map
2 Months Ago
ghost ship model split, some reorganizing
2 Months Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
2 Months Ago
Merge from main