branchrust_reboot/main/naval_update/floating_citiescancel
379 Commits over 123 Days - 0.13cph!
Remove temp testing walkways
Re pivoted all of the floating walkway prefabs and adjusted the buoyancy points for better movement
Possibly fixed simple floating platforms flipping
Fixed SimpleFloatingEntity running logic if no players are nearby
Copy the terrain water system over to the floating city system so that water level queries work as expected (copied from craggy)
Added a new ForceSpawnPoint component, if this is present in a scene the player will always spawn there (editor only)
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
Reduced material IDs in remaining floating walkway pieces
Floating cities greybox cleanup
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
Floating cities greybox progress
Add some Y offsets to the buoyancy points on the walkway prefab
Testing floating entity script
More work on railings and stairs for floating walkways
Updated art on floating walkway railings
Updated Folding Wicker Bed Blanket Textures
Removed Fourth Blanket Varaiation Textures and Materials
Updated Folding Wicker Bed Prop Model, LODS, Textures and Materials
Reimported FBX's and Textures
Floating cities progress / visual test for the security tower area
First pass floating walkway stairs. Continued work on second pass floating walkway kit.
Added Folding Wicker Bed Prop
Setup all Folding Wicker Bed Prefab and Material Varients
Imported Folding Wicker Bed Textures, Masks, LODS
More work on floating walkways (WIP)
Continuing floating walkway progress, deleted obsolete autogen material
Second pass on floating walkways, with proper textures (WIP)
Updated Banana Bunch Albedo Texture Map
Updated Banana Bunch Model to incorparate feedback
Updated Banana Bunch Albedo Texture Map
Floating cities progress / security tower b
Updated Banana Bunch AO and Albedo Texture Map
naval update > floating cities
removed old bullet_container folder and contents as it's no longer needed
Security Spotlight Prefab update
hanging fish LODs complete for 3 variants. prefabs updated
Security Spotlight blockout update
Committing changes to update branch
Floating cities greybox progress
Security tower greybox
hanging fish
baked down salmon, trout and catfish
reused pre-existing rope material
setup up 3 prefabs with collision
no lods yet.