branchrust_reboot/main/naval_update/floating_citiescancel

379 Commits over 123 Days - 0.13cph!

3 Months Ago
Remove temp testing walkways
3 Months Ago
Re pivoted all of the floating walkway prefabs and adjusted the buoyancy points for better movement
3 Months Ago
Possibly fixed simple floating platforms flipping
3 Months Ago
Fixed SimpleFloatingEntity running logic if no players are nearby
3 Months Ago
Copy the terrain water system over to the floating city system so that water level queries work as expected (copied from craggy) Added a new ForceSpawnPoint component, if this is present in a scene the player will always spawn there (editor only)
3 Months Ago
Merge from parent
3 Months Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
3 Months Ago
merge from main
3 Months Ago
Reduced material IDs in remaining floating walkway pieces
3 Months Ago
Floating cities greybox cleanup
3 Months Ago
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
3 Months Ago
floating city barge
3 Months Ago
merge from main
3 Months Ago
Floating cities greybox progress
3 Months Ago
Add some Y offsets to the buoyancy points on the walkway prefab
3 Months Ago
Build manifest
3 Months Ago
Merge from naval_update
3 Months Ago
Testing floating entity script
3 Months Ago
More work on railings and stairs for floating walkways
3 Months Ago
Updated art on floating walkway railings
3 Months Ago
Merge from naval update
3 Months Ago
Missed Files
3 Months Ago
Updated Folding Wicker Bed Blanket Textures Removed Fourth Blanket Varaiation Textures and Materials
3 Months Ago
Updated Folding Wicker Bed Prop Model, LODS, Textures and Materials Reimported FBX's and Textures
3 Months Ago
Floating cities progress / visual test for the security tower area
3 Months Ago
oil rig legs fixes
3 Months Ago
First pass floating walkway stairs. Continued work on second pass floating walkway kit.
3 Months Ago
Added Folding Wicker Bed Prop Setup all Folding Wicker Bed Prefab and Material Varients Imported Folding Wicker Bed Textures, Masks, LODS
3 Months Ago
More work on floating walkways (WIP)
3 Months Ago
Continuing floating walkway progress, deleted obsolete autogen material
4 Months Ago
Second pass on floating walkways, with proper textures (WIP)
4 Months Ago
Merge from parent
4 Months Ago
Updated Banana Bunch Albedo Texture Map Updated Banana Bunch Model to incorparate feedback
4 Months Ago
oil rig legs update
4 Months Ago
Updated Banana Bunch Albedo Texture Map
4 Months Ago
Floating cities progress / security tower b
4 Months Ago
Updated Banana Bunch AO and Albedo Texture Map
4 Months Ago
naval update > floating cities
4 Months Ago
removed old bullet_container folder and contents as it's no longer needed
4 Months Ago
Security Spotlight Prefab update
4 Months Ago
Prefab update speakers
4 Months Ago
Speaker blockouts update
4 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
4 Months Ago
spotlight_cleanup
4 Months Ago
Security Spotlight blockout update
4 Months Ago
Merge from naval update
4 Months Ago
Committing changes to update branch
4 Months Ago
merge from main
4 Months Ago
Floating cities greybox progress Security tower greybox
4 Months Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.