34,604 Commits over 4,444 Days - 0.32cph!
Server versions of weather.load, weather.reset and weather.report
Small typo, shouldn't affect anything
Particle grid emission rate also takes camera velocity into account
Better camera velocity offset in particle grid
Testing high collision quality on rain and snow
Fixed climate system not initializing on the server (causing several NREs)
Fixed effect systems updating during the loading screen
Increase brightness of map view on death screen
fix incorrect attack sound on m39 when muzzlebreak is attached
Fixed "Others" options on HBHF
Updated HBHF desc
Fix the skin picker UI showing a few skins twice
Require hammer to pickup beach towel
Update MapImageRenderer with new map shader config
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re-positioned scope attachment on l96 vm prefab
Improved map readability of grid and grid markers, roads and trailpaths
Increased interaction radius on elevator lift buttons
Update elevator shaft IO socket position, update use distance on lift
sleeping bag now requires hammer to be picked up, HBHF no longer needs hammer equipped to change settings
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PressButton now has backplate polygons
Player PaperMap new color scheme
Shifted the wire input box to look inside the elevator shaft to avoid anymore building components clashes
Chippy arcade volume and gib fixes
Phrases
lift shaft poles model now looks continuous
Disable inherit velocity on torch smoke particles, seems to be causing the strange smoke movement
Fixed being able place some wall mounted entities on the walls of the elevator
Fix engine stats not appearing when inspecting an engine on a car
Allow cloning of berries at slightly earlier stage
Longer crossbreading length for berry bushes
Merge from pushbuttonburst
Merge from elevator_block
Fixed non-normal textures not being able to export from the workshop UI
advanced and pure healing teas now provide instant health
wood tea buff
scrap tea buff
max health teas duration increased to 20mins (was 5)
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NPC vendors now refill their stock slowly instead of having an infinite amount always available
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fixed missing reinforced window mat
merge from save199 (Staging wipe)
Increased drag (0.05 -> 0.1) and lowered paddle force (1 -> 0.7) when there are two players mounted to a kayak