branchrust_reboot/maincancel

33,898 Commits over 4,171 Days - 0.34cph!

6 Months Ago
merge from high_walls_skins
6 Months Ago
merge from high_walls_skins
6 Months Ago
merge from high_walls_skins
6 Months Ago
Fixed 'ent kill' killing building blocks behind dropped items
6 Months Ago
merge from softcore_update
6 Months Ago
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6 Months Ago
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
6 Months Ago
Remove blank line
6 Months Ago
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6 Months Ago
merge from fix_tc_corpse_building_split -> main
6 Months Ago
merge from fix_lock_ownerid_debris -> main
6 Months Ago
merge from softcore_update -> main
6 Months Ago
merge from cinematic_export_pipes -> main
6 Months Ago
merge from copy_paste_clientside_fixes -> main
6 Months Ago
Merge: from parallel_validatemove - bugfix for invalid transforms in the cache - fallout from previous bugfix Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
6 Months Ago
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6 Months Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
6 Months Ago
merge from save266 - Staging wipe
6 Months Ago
Merge from easterinflatablehorse_DLC
6 Months Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
6 Months Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
6 Months Ago
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6 Months Ago
range_volumes -> main
6 Months Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
6 Months Ago
Rustige Egg G - Enabled generate mipmaps for icon
6 Months Ago
bread heal over time instead of instant heal
6 Months Ago
Merge from clear_bushes_radius
6 Months Ago
Merge from clear_bushes_radius
6 Months Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
6 Months Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
6 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
6 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
6 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
6 Months Ago
merge from 117533 horse costume world model
6 Months Ago
removed old horsecostume model and set outline script on chicken costume
6 Months Ago
changed ui sounds to cloth and burlap sack
6 Months Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
6 Months Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
6 Months Ago
enabled mipmaps on horse costume
6 Months Ago
bow_fixes_2 -> main
6 Months Ago
toggle crouch fade on horse costume
6 Months Ago
range_volumes -> main
6 Months Ago
Merge from creative_alwayson
6 Months Ago
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6 Months Ago
Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
6 Months Ago
merge from 117546 horse ao texture
6 Months Ago
merge from 117545 horse textures 4->2k
6 Months Ago
merge from easterinflatablehorsedlc