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111,288 Commits over 3,928 Days - 1.18cph!

8 Years Ago
Minor fix in WorldSpaceGrid.GridToWorldCoords
8 Years Ago
fixed some clipping problems on some of the viewmodels when ironsighting
8 Years Ago
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8 Years Ago
fix for viewmodel clipping when FOV is changed
8 Years Ago
backup in case this is a stupid idea
8 Years Ago
Fixed global aniso not set with default cfg/convar
8 Years Ago
tweaks
8 Years Ago
rocket_crane greybox detail pass adding damian's layer prefab file
8 Years Ago
Encode instance position offset into texcoord1 on batched meshes
8 Years Ago
Fixed viewmodel bob looking odd (from the optimizations)
8 Years Ago
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8 Years Ago
binoculars viewmodel / worldmodel prefabs
8 Years Ago
binoculars prefab
8 Years Ago
binoculars fbx changes, LODS & fuzz
8 Years Ago
Delete old material
8 Years Ago
Bunker room prop placement update
8 Years Ago
Bunker door LOD fix
8 Years Ago
Industrial fixtures / vents
8 Years Ago
Double barrel shotgun world model re-creation
8 Years Ago
greybox material mapping on structures progress
8 Years Ago
Cherry picked 19781
8 Years Ago
progress launch_site floodlights greybox
8 Years Ago
wip
8 Years Ago
baseline loot panels
8 Years Ago
Replacement radtown stuff
8 Years Ago
lowered cost of netting stuck objects/decals on spinner actually spin
8 Years Ago
Added fuzz mask option to cloth shaders
8 Years Ago
Fixed all shader warnings related to the use of UNITY_MATRIX_MVP and UNITY_MATRIX_MV
8 Years Ago
first cover pass around core
8 Years Ago
Binoculars for minh
8 Years Ago
Launch site greybox progress + puzzle layout
8 Years Ago
Enabled entity pooling for tool cupboards
8 Years Ago
Enabled entity pooling for sleeping bags
8 Years Ago
Ragdolls, Cleanup
8 Years Ago
Boar fixes
8 Years Ago
Enabled pooling for decorative entities (rugs etc) Shelves use DecorDeployable and support pooling
8 Years Ago
Wolf fixes
8 Years Ago
Chicken fixes
8 Years Ago
Enabled entity pooling on furnaces, campfires and light sources
8 Years Ago
Manifest update
8 Years Ago
Bunker door fix
8 Years Ago
Fixed OnSendNetworkUpdate not being called when an entity has no subscribers (for EntityFlag_Toggle, RUST-1567)
8 Years Ago
Compile fix
8 Years Ago
Boar/Chicken/Wolf boilerplate
8 Years Ago
Scene update
8 Years Ago
Bunker door prefab and placement
8 Years Ago
Horsey Horsey
8 Years Ago
Attack/eat position fixes
8 Years Ago
Added PlaySound to animal animators Animal attack/eat sounds
8 Years Ago
Bolt rifle world model re-creation