reporust_rebootcancel

105,881 Commits over 3,806 Days - 1.16cph!

8 Years Ago
tech tree: - draw icons - don't drag recursive unless shift etc down
8 Years Ago
Replaced nearly all runtime Camera.main calls with MainCamera.mainCamera
8 Years Ago
merge from main
8 Years Ago
Trying to get rid of phantom overhead; got rid of some Camera.main and Profiler.Begin/End calls
8 Years Ago
wip sounds code cleanup
8 Years Ago
Fixed binds running when typing in search
8 Years Ago
Hide unlock panel when unlocked Craft buttons correctly available depending on whether craftable Craft queue scrollable Craft queue cancellable
8 Years Ago
Trying Unity 5.4.0b14
8 Years Ago
8 Years Ago
Fixed variable luminance in playermodel preview on Hapis (#661) Fixed decals not getting cloud coverage shadowing on Hapis; now working in forward path Cloud coverage path now completely excluded from all shaders when not in use (only used in Hapis right now) Disabled/deprecated weather wetness layer (might become persistent and/or area based instead)
8 Years Ago
Show locked level on searched icons
8 Years Ago
Search works
8 Years Ago
Fix for water depth-to-surface frame delay; ensuring proper water draw ordering to after camera is resolved
8 Years Ago
Asset warmup test
8 Years Ago
Tree and mesh quality in options go up to 200 Tree and mesh qualities > 100 no longer push back the culling distances
8 Years Ago
resetbp reverts unlocked items to default
8 Years Ago
xp.reset works xp.setlevel works
8 Years Ago
Fixed XP notice HUD getting huge Reduced xp gain particle count Craft count spacing Hide uncraftable blueprints (like the key) Don't allow craft if parent item hasn't been unlocked Show "parent item needs unlock" Order locked blueprints by cost Show child items in blueprint description Fixed xp particle explosion when spending xp
8 Years Ago
Nuked low quality version of skin shaders; only one full spec level for now
8 Years Ago
merge from main
8 Years Ago
Fixed vitals covering inventory menu
8 Years Ago
Fixed other player voice notices showing on HUD
8 Years Ago
Rebuilt plugins
8 Years Ago
Merged from main
8 Years Ago
More details to rebars nrm Final cooling tower models/LODs/Collisions/Prefabs Powerplant update
8 Years Ago
Couple of tweaks to airfield
8 Years Ago
fixed a couple missing collisions on trainyard outer building
8 Years Ago
fixed a place that was not walkable due to barrier on train_wagon_e
8 Years Ago
Added a small AO map to make brickwalls look better
8 Years Ago
cherry pick mtls
8 Years Ago
Bunch of material environment horizont occlusion fixes, and moved some to our rust_standard
8 Years Ago
merge from main
8 Years Ago
Moss_a normal map depth tweaks Moved a folder that had been displaced by mistake Current cooling tower wip models, powerplant dressing update Updated basic lighting in all dungeon prefab scenes (this doesn't export)
8 Years Ago
Fixed some river segments failing to be added to the water map
8 Years Ago
save++
8 Years Ago
Merged from main
8 Years Ago
Eye fixes
8 Years Ago
Updated AO to latest
8 Years Ago
Changed light shadow mask clone texture format to R32F
8 Years Ago
Fixed NRE in TerrainCollision
8 Years Ago
Slight animal count tweak
8 Years Ago
Added working player model prefab to playermodel scene
8 Years Ago
More sensible thirdperson defaults
8 Years Ago
Players stand in player perf scene
8 Years Ago
Server compile fix
8 Years Ago
Fixed miner hat
8 Years Ago
Candle Hat Fix
8 Years Ago
Fixed skinned clothing replacing skin textures Fixed tshirt skins
8 Years Ago
Fixed knockers not censored in inventory menu
8 Years Ago
Censor switching happens immediately (instead of needing the model to be rebuilt somehow)