128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] Geiger sounds should now be working again (screen FX still disabled)
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Experimental checkin to test how the spatial sounds work without custom scripts interfering.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Experimental checkin to test how the spatial sounds work without custom scripts interfering.
                
                
                
                
             
         
        
            
            
            
                
                Fixed some issues with skin unloading
Added itemskinunload convar (currently disabled by default)
                
                
                
                
             
         
        
            
            
            
                
                Only run skin reset / apply on entities that have a model (i.e. not held entities)
                
                
                
                
             
         
        
            
            
            
                
                Tweaks and fixes to flares and lightGroupAtTime
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Adds Putsons new loading loop
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds Putsons new loading loop
                
                
                
                
             
         
        
            
            
            
                
                Updated M39 material to specular workflow (for skins)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Craft complete sfx on PS4/XB1 - fix for "Loading" displaying after cancelling sign in - compile fix
                
                
                
                
             
         
        
            
            
            
                
                Scene backup.
Related prefab changes.
                
                
                
                
             
         
        
            
            
            
                
                Easter Basket model, world model and lods, materials etc
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for using non-D11 Unity build
                
                
                
                
             
         
        
            
            
            
                
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                [d11][Audio] Updated Gunshot template to have wide spread at close distance and 2D spatialisation at point blank
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                [D11] Modifies modifier check for staff
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                [D11] Removes modifiers from gunshot
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removes modifiers from gunshot
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix null modifiers reference
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix null modifiers reference
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Tutorial target now can only be knocked down from the front
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audo] Removes custom spatial curve from gunshot prefab
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audo] Removes custom spatial curve from gunshot prefab
                
                
                
                
             
         
        
        
            
            
            
                
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                converted m39 from metalness to spec
                
                
                
                
             
         
        
            
            
            
                
                Fixed riot hat skinnable entity reference
                
                
                
                
             
         
        
            
            
            
                
                Fix for map decompression
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Removed kill action that was not meant to be in
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] PagedUI now waits for template pages to initialise before disabling
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Tutorial shelter door can no longer be picked up
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Decreased amount of time to craft an item in tutorial
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added xbox client + server build methods
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] tweaks to quick drop
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] 2x resource gather on attack (when tutorial active). dropped items now are displayed - Disabled the caching on resourceref - cached server entity for client (may cause performance hit)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved interface method out of define
                
                
                
                
             
         
        
            
            
            
                
                [D11] Updated some missed "Options" strings to "Settings"
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Local player text chat muting