128,914 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] Disabling config write on console
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Forgot to include gamesettings script
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] WIP Options Menu - Game Settings added
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Added some custom editor classes to help with the creation of the tutorial events
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] the pinned recipe will now hide by default until you pin something
fluid transfer UI now smoothly transitions the water level
the HUD will now hide when the crafting / inventory menu is open
fixed the description text on the vending machine loot panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Craft multiple items now implemented in crafting screen and quick craft screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Exposed NPC vending machines to SDK prefab list
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] oops, some native source files I forgot to add back in August. Code was there in DLLs, and nobody had tried to recompile them.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Callback support for platform services events (WIP)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix roof colider issue inside the cargo ship interior
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added new filepath for D11_Frontend in Build.cs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Wrap possible exception on client
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] disable TestLevel (which also excludes it from the bundles now)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved D11_Frontend scene and tweaked topbar anchoring
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated HAB prefab with gibbable script on deflated balloon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed basket gibs outputting convex collider errors
Adding deflated balloon gibs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Crafting screen expanded info panel implemented. Improvements to sink skin select carousel. Crafting buttons will not show skin options if no skins are avalible
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] enable new bootstrap sequence by default (for client only)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed HAB basket gibs using balloon gibs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                underwear censorship work
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                [D11] [UI] Pie Menu now uses correct method of destroying objects.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Updated textures and visuals on Respawn screen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed a bunch of shit on cargo ship style 2 from the world layer to the default layer
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                reduced popping lods (mesh & smoothing group correction in lower lods)  for rowboat.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed foot IK when crouching
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] merge fix from new_frontend branch
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] merge from new frontend branch, new bootstrap system, currently disabled so that I can make sure the old codepath still works for the server etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] couple of fixes for compatibility with old codepath
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] a couple of changes to facilitate merging back to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] couple of fixes for compatibility with old codepath
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] disable craggy island, saves package time and memory, no longer used.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] respond to some changes on main
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] respond to some changes on main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cargo ship waves don’t play when you’re below deck
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Thrown explosives and weapons inherit parent velocity again (only rockets and bullets do not)