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139,440 Commits over 4,352 Days - 1.34cph!

7 Years Ago
[D11] [UI] Slight tweaks to Map UI code to keep it consistent.
7 Years Ago
Benchmark time level loading
7 Years Ago
[D11] Removed deprecated players array from telemetry.log.
7 Years Ago
Compile fix
7 Years Ago
+ added more lods here
7 Years Ago
Lods for Locked Crate
7 Years Ago
Preload shaders Fixed Lod Bias settings
7 Years Ago
[D11] Cleanup of assigning initial selectable to a Carousel
7 Years Ago
[D11] + Cave Large Hard objects removed/manifest/scene to prefab
7 Years Ago
[D11] [UI] Fixed leaderboards stats not showing default value when no stat result found.
7 Years Ago
Can no longer accidentally drop items in the gap between your belt and inventory.
7 Years Ago
Merge from main
7 Years Ago
Fix for server creating entities on the first frame with the save revision which was causing it to think the client already had them
7 Years Ago
[D11] [UI] Fixed incorrect platform image size.
7 Years Ago
2019.3.0b5
7 Years Ago
merge from main
7 Years Ago
Building manifest
7 Years Ago
merge from main
7 Years Ago
More bootstrap timings
7 Years Ago
Bootstrap timings for benchmark
7 Years Ago
Enabled read / write on some door handle and hatch meshes so they can be exported from the workshop
7 Years Ago
Speed up bootstrap loading
7 Years Ago
merge from map_improvements
7 Years Ago
Don't show achievements overlay while Map is open (overlaps map buttons)
7 Years Ago
Reassign keybinds in settings
7 Years Ago
Hooked up and assigned new drum kit IK positions
7 Years Ago
Add new animation slots to animator controller New instrument idle slot that is run when an instrument has been recently played
7 Years Ago
Backup
7 Years Ago
Ready for code review, now with merge from the latest in Main
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Merge from Vehicles for September's monthly code review.
7 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
7 Years Ago
Cleanup of ModularCarPhysics class
7 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
7 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
7 Years Ago
Adjusted chassis, wheel, and fuel tank colliders so vehicles doing sweet powerslides etc etc don't bottom out and get damaged so much.
7 Years Ago
HairModel class tidy
7 Years Ago
Simplified chassis colliders, fixed fuel storage interaction
7 Years Ago
Remaining office things
7 Years Ago
Engine power reduced
7 Years Ago
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
7 Years Ago
Merge from main
7 Years Ago
Backup
7 Years Ago
Vehicle editing state work
7 Years Ago
fix for tesla coils doing too much damage when spammed on and off quickly enough
7 Years Ago
Office distance cull pass. Better light player guidance.
7 Years Ago
scrap heli fireballs no longer damage npcs scrap heli no longer crush-kills npcs