111,444 Commits over 3,928 Days - 1.18cph!
Fixed missing detail layer in some shaders causing empty material inspector
Changed penetration resistance calculation
Added penetration power to projectile
some more wounded animations
reduced crafting time for all low level items
New building gib sounds
Location based voice limiting to control gib voice counts instead of % chance to play
Added support for server.url
Added support for server.headerimage
Projectile object penetration WIP
Added server.url
Error report tweaks
Remember which icons were uploaded so we don't waste time reuploading
Removed PVT scaling based on video ram; problems with shared memory and/or incorrect query; adjusted scaling based on startup quality level
Boots require leather
Longsleeve Tshirt requires more cloth than shortsleeve
Snow jacket requires more cloth than jacket
Merged menu changes into main
Added Component.Instantiate
Connection screen cleanup
Server list Refresh fix
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C4 explosion polish
Reverb tail spread on explosions and gunshots is less linear and feels more natural
AudioClip randomization works with distance crossfading
A few small Sound fixes
Server browser fixes, description
Inventory fixes + organisation
Fixed ghosting bug in SSAOPro
Added server.description convar
Added common server tags + rules
UI background blur
Server info popup
added left_arm wounded looping animations
fixed the thompson and ak47 3rd person attack animations (they line up better with the point of aim)
tweaked the 3rd person beartrap animation