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139,516 Commits over 4,352 Days - 1.34cph!

7 Years Ago
Reassign keybinds in settings
7 Years Ago
Hooked up and assigned new drum kit IK positions
7 Years Ago
Add new animation slots to animator controller New instrument idle slot that is run when an instrument has been recently played
7 Years Ago
Backup
7 Years Ago
Ready for code review, now with merge from the latest in Main
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Merge from Vehicles for September's monthly code review.
7 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
7 Years Ago
Cleanup of ModularCarPhysics class
7 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
7 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
7 Years Ago
Adjusted chassis, wheel, and fuel tank colliders so vehicles doing sweet powerslides etc etc don't bottom out and get damaged so much.
7 Years Ago
HairModel class tidy
7 Years Ago
Simplified chassis colliders, fixed fuel storage interaction
7 Years Ago
Remaining office things
7 Years Ago
Engine power reduced
7 Years Ago
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
7 Years Ago
Merge from main
7 Years Ago
Backup
7 Years Ago
Vehicle editing state work
7 Years Ago
fix for tesla coils doing too much damage when spammed on and off quickly enough
7 Years Ago
Office distance cull pass. Better light player guidance.
7 Years Ago
scrap heli fireballs no longer damage npcs scrap heli no longer crush-kills npcs
7 Years Ago
Drop UnityWebRequest cause HttpClient is so much better (and use async instead of coro) Update to the latest notification api Send pairing notification
7 Years Ago
Big offices
7 Years Ago
Rocket_factory_crane_arm LODs
7 Years Ago
Fixed missing edge mask properties in foliage shader
7 Years Ago
Updated ASE to 1.7.0.006
7 Years Ago
Fixed NRE in BaseHelicopterVehicle
7 Years Ago
merge from map_improvments
7 Years Ago
subtracting 40420 - completely breaks NPC loot
7 Years Ago
[D11] 31 launch site assets updated with vertex shader LODs
7 Years Ago
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
7 Years Ago
All hair prefabs are set up and references set.
7 Years Ago
From code review: Only replicate convars to clients that have successfully authed Also removed the new Server class and combined it into ServerMgr
7 Years Ago
Reset entity timestamps on creation
7 Years Ago
Fixed windmill ground watch issues Windmill easier to place (no longer have to stand at max distance to place)
7 Years Ago
Shader.WarmupAllShaders crashes - so lets not do that
7 Years Ago
Add error message for missing cached entities
7 Years Ago
Small optimisation to BuildingBlock.ChangeSkin
7 Years Ago
Shader.WarmupAllShaders test
7 Years Ago
ProjectVersion.txt restore
7 Years Ago
manifest loadtime test
7 Years Ago
Disable MovieMaker canvas in benchmark
7 Years Ago
cherry pick 40450
7 Years Ago
fix branch location
7 Years Ago
Simplified code