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13,487 Commits over 1,522 Days - 0.37cph!

3 Years Ago
Can manually dispatch CI workflow to force a full rebuild for when incremental builds get fucked
3 Years Ago
Delete loads of C++ entities that were removed from fgd ages ago or just legacy as fuck, clean up loads of shit because of it too. Important we do delete these after removing them from fgds because the engine will still create them if a map has specified them previously
3 Years Ago
Remade break piece nodes on traffic cone model
3 Years Ago
Recompiled traffic cone and gibs Updated asset tags
3 Years Ago
Citizen: updated unicycle pedaling animation with 8% leg X scaling
3 Years Ago
Fixed Entity IO output arguments sometimes getting an unexpected prefix
3 Years Ago
Updated Screen Space particle overlay Fixed missing bollard base LODs Added simple map to toolscenelightrigs
3 Years Ago
Citizen: added unicycle pedaling animation (basic for now)
3 Years Ago
Citizen: first Unicycle Frenzy sequences + more animgraph comments
3 Years Ago
Fix exception when generating thumb
3 Years Ago
Added failing test involving JsonSerializerOptions Moved special handling hotload upgraders Special json hotload handling, fixes #213 Fixed bug hotloading lambdas in generic methods
3 Years Ago
Add getters for post processing, removed unused dof texture render target, removed parent requirements
3 Years Ago
Make post process VignetteSettings so you can read and they have defaults @ogniK5377 can you do this for all the others? BaseWeapon: don't return trace if no hit
3 Years Ago
Fix UI scaling causing unevenness Add Render.Draw2D.BlendMode Run deferred UI deletes before layout, so they don't appear there
3 Years Ago
Don't force perspective last, transforms are left to right. Negate translate for perspective
3 Years Ago
Warning Fix Warn if ui template not found Update transforms test
3 Years Ago
Allow maps to specify which games they support
3 Years Ago
Move Rank/Leaderboard config to meta, GameConfiguration is dead 🙌
3 Years Ago
ComboBox/EnumBox can have tooltips/descriptions Move MapSelect stuff to meta
3 Years Ago
When a datasource bind errors, tell us which one Panel binding properties don't need a [Property] Server button resolve map name
3 Years Ago
Local addons can store metadata in their config Include local metadata when uploading addon MinPlayers/MaxPlayers in meta Remove GameConfiguration.MinPlayers, MaxPlayers Package.Meta will use local addon if available EnumBox handles int and JsonElement Move GameConfiguration.NetworkType to addon meta
3 Years Ago
Fix lobby map being overwritten when map selection is hidden
3 Years Ago
office chair - feedback office chair - further feedback changes Merge branch 'master' of sbox
3 Years Ago
Can join servers
3 Years Ago
Try to leave lobby after joining the game
3 Years Ago
Make Global.Lobby obsolete (we'll find a better way) Make chat not use lobby chat
3 Years Ago
Seperate server tags properly Steamworks documentation lied, gametags can't be semicolon separated list Server list disposable, filters work, strings utf8 Show servers in lobby list Merge branch 'master' of sbox
3 Years Ago
Citizen: added standing aim matrix to melee punch
3 Years Ago
BasePhysics entities (prop_physics) should derive from the FGD baseclass BasePhysicsSimulated - that way the map compiler will simulate and settle them.
3 Years Ago
Citizen: melee attack left animation
3 Years Ago
Model class can be (de)serialized to JSON, allowing its usage in Assets
3 Years Ago
Fill server details from c# ServerList bindings
3 Years Ago
Citizen: updated mesh files + further optimized LOD3
3 Years Ago
Fix erode tool not working seemingly randomly due to some uninitialized memory
3 Years Ago
AsyncTasks tests stability
3 Years Ago
Citizen: fixed LOD2/3 still having default eyebrows
3 Years Ago
Fix tinting for the base shader
3 Years Ago
Office chair - small tweak to gib texturing Merge branch 'master' of sbox
3 Years Ago
Editor window default maximized, asset browser visible Fix D_SRGB_IMAGE warnings Avoid reading NAN vectors in usercmd
3 Years Ago
Office chair - adjusted phys
3 Years Ago
office chair - adjusted shading of gibs
3 Years Ago
traffic cone - adjusted gib location Merge branch 'master' of sbox
3 Years Ago
NetRead Asset is supported
3 Years Ago
VS 17.2 fix
3 Years Ago
Faster, much better water caustics Simulate wind ripples on water, increase offset, make underwater fog blend seamless with edges and view
3 Years Ago
Lets try this
3 Years Ago
Revert "Pre init streaming bootstrap buffers" This reverts commit 2cf3859d687a7901d7fdc6dfb40a6f751349cd17. Revert "Shut visual studio up v2 electric boogaloo" This reverts commit 961e4ffbe6e7b0fbb2b5dfc4b9f6af6752f7224f. Revert "Assert to make sure we're not a nullptr to shut vs up" This reverts commit 7c230cf07fc22872c597bce184701564edd71612.
3 Years Ago
Pre init streaming bootstrap buffers
3 Years Ago
Shut visual studio up v2 electric boogaloo
3 Years Ago
Assert to make sure we're not a nullptr to shut vs up