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20,798 Commits over 1,522 Days - 0.57cph!

3 Years Ago
Added missing documentation and SetSeed method
3 Years Ago
Remove Mesh.DeleteBuffers not needed as Meshes seem to be refcounted and cleaned up automatically
3 Years Ago
Fix text texture background always having 1 opacity
3 Years Ago
Support text-decoration Merge branch 'master' of sbox
3 Years Ago
Alternative callbacks method for review Tidied up callback code as per review Added support for [OnChangedCallback] to NetworkComponent classes Use an out var in TryGetValue instead of declaring it above Added support to add [OnChangedCallback] to a NetworkComponent property Merge pull request #8 from Facepunch/callbacks [Net] Changed Callbacks
3 Years Ago
Added support to add [OnChangedCallback] to a NetworkComponent property
3 Years Ago
Delete ProjectGen
3 Years Ago
Add Sandbox.SolutionGenerator Generate solution on startup Merge branch 'master' of sbox
3 Years Ago
Use an out var in TryGetValue instead of declaring it above
3 Years Ago
Type check RPC calls and spit out an error if they contain invalid parameter types that aren't networkable Array types work properly with a secondary call to IsSupported overload Merge pull request #10 from Facepunch/type-check-rpcs Type check RPC calls and spit out an error if they contain invalid parameter types that aren't networkable
3 Years Ago
Array types work properly with a secondary call to IsSupported overload
3 Years Ago
Add IFileSystem.GetSearchPath (allows us to iterate search paths in engine) AssetSystem adds mods using the _mod_* search paths instead instead of scanning addons/* Add BaseFileSystem.WriteJson Load additional addon paths from config/addon_paths.json Added addon_add, addon_clear commands
3 Years Ago
Type check RPC calls and spit out an error if they contain invalid parameter types that aren't networkable
3 Years Ago
Added subprotocol support to WebSocket Added some asserts to ensure sub-protocols can be added Merge pull request #9 from Facepunch/ws-subprotocol Added subprotocol support to WebSocket
3 Years Ago
Added some asserts to ensure sub-protocols can be added
3 Years Ago
Added subprotocol support to WebSocket
3 Years Ago
NetworkClient gets server address Add Lobby.JoinGame Call game.lobby.join, game.lobby.leave when joining/leaving game server lobby Merge branch 'master' of sbox
3 Years Ago
Added support for [OnChangedCallback] to NetworkComponent classes
3 Years Ago
Tidied up callback code as per review
3 Years Ago
Use the correct default branch when downloading gamemodes from github and no branch was specified in the URL
3 Years Ago
Added support for setting tag conditions on Trace.Sweep (#6) * Added support for setting tag conditions on Trace.Sweep * Removed HasTagConditions()
3 Years Ago
Fix nested immediate child scss not working Basic :nth-child support Merge branch 'master' of sbox
3 Years Ago
Removed HasTagConditions()
3 Years Ago
Re-add support for default value enums
3 Years Ago
Added support for setting tag conditions on Trace.Sweep
3 Years Ago
Fix bad merge
3 Years Ago
Revert 72215790bf2dcddfe697e98e9588a0721679b527
3 Years Ago
Update game
3 Years Ago
Alternative callbacks method for review
3 Years Ago
Fix a minor warning
3 Years Ago
Update game
3 Years Ago
FGD: Added better support for default Property values and support enum
3 Years Ago
Added ModelEntity.SetSolidType and added support for setting tag conditions on Trace.Sweep, updated CollisionPos/Rot to CollisionPosition/Rotation for consistency and added Obsolete marker. Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
FGD autogen: Add default values for float/int types
3 Years Ago
FGD autogen keyvalue group support: Property.Group disableshadows keyvalue support for all modelentities add optional renderamt to Hammer.RenderFields (Shouldn't this be part of rendercolor by this point?) Merge branch 'master' of sbox
3 Years Ago
Add a WebSocket class (#5) * Add a WebSocket class * Add comment docs Add try catches around event handler calls * Make WebSocket sealed Avoid NREs in WebSocket.IsConnected More reliable dispose check
3 Years Ago
Callback for lobby invite Style.SetBackgroundImage texture version Merge branch 'master' of sbox
3 Years Ago
Make WebSocket sealed Avoid NREs in WebSocket.IsConnected More reliable dispose check
3 Years Ago
Add a WebSocket class Add comment docs Add try catches around event handler calls
3 Years Ago
Add comment docs Add try catches around event handler calls
3 Years Ago
Hotload: Failing test for nested delegates Hotload: Fixed some nested delegates not upgrading Hotload: DelegateUpgrader cleanup
3 Years Ago
Added Hammer.DrawAngles and Hammer.RenderFields FGD autogen:: Do not add empty metadata keys
3 Years Ago
Increase baseline stringtable size, throw a proper error on overflow
3 Years Ago
Panel.AddEvent is obsolete, use AddEventListener instead
3 Years Ago
Notify when lobby data changes
3 Years Ago
Warning fixes
3 Years Ago
Delete sbox_all.bat Delete sbox_game.bat Delete Rebuild-Game.bat Create Developer-BuildAll.bat Delete Build-Tools.bat Delete Build-Game.bat
3 Years Ago
Add PrismaticJointBuilder.WithLimit
3 Years Ago
Allow PhysicsBody to be created through constructor
3 Years Ago
Add a WebSocket class