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121,929 Commits over 4,048 Days - 1.26cph!

6 Years Ago
Forklift additional LOD pass
6 Years Ago
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6 Years Ago
▌▌▍'▉ ▉▆▊▅▆▇▋ ▆█▆▉▉ █▊▌▄▅▌▆ ▄▅▍▄▄ ▋▉ ██▅█ ▅▌▋▌ ▌▇▆▆▆▋▉▊▅ ▄▅▊▋▋▅█▇▍ ▉▌█▉▅▉ (▇▋ ▍▇▄▍ ▅▋▋▉ ▋▉▋▍▊▉▉█▌)
6 Years Ago
fixed dockwall stairs cloned LOD
6 Years Ago
fixed dockwall stairs cloned LOD
6 Years Ago
Large Oilrig additional LODs Oilrig scene changes
6 Years Ago
Large Oilrig additional LODs Oilrig scene changes
6 Years Ago
Replace DeferredDecal component with DecalProjector
6 Years Ago
Replace DeferredDecal component with DecalProjector
6 Years Ago
Enable instancing on decal materials
6 Years Ago
Enable instancing on decal materials
6 Years Ago
Large Oilrig barriers additional LODs Oilrig scene changes
6 Years Ago
Large Oilrig barriers additional LODs Oilrig scene changes
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Now caching children in prefab processing
6 Years Ago
Now caching children in prefab processing
6 Years Ago
Excavator terrain belts LODs
6 Years Ago
Excavator terrain belts LODs
6 Years Ago
[D11] move water rendering issue to beginFrameRendering to avoid engine crash.
6 Years Ago
[D11] move water rendering issue to beginFrameRendering to avoid engine crash.
6 Years Ago
Moved water issue render to beginFrameRendering
6 Years Ago
Moved water issue render to beginFrameRendering
6 Years Ago
Move instancing to beginFrameRendering instead of beginCameraRendering and remove the deferred BRG stuff which should no longer be required
6 Years Ago
Move instancing to beginFrameRendering instead of beginCameraRendering and remove the deferred BRG stuff which should no longer be required
6 Years Ago
Disable VR/XR Updated meta files
6 Years Ago
Disable VR/XR Updated meta files
6 Years Ago
Added in latest rp git 63b6c1abdc
6 Years Ago
Added in latest rp git 63b6c1abdc
6 Years Ago
RP latest github 63b6c1abdc
6 Years Ago
RP latest github 63b6c1abdc
6 Years Ago
Updated ignores to ignore unity package documentation/samples/tests
6 Years Ago
Updated ignores to ignore unity package documentation/samples/tests
6 Years Ago
[D11] [UI] Item Notification Pickup visual adjustments to keep it consistent with rest of HUD.
6 Years Ago
[D11] [UI] Item Notification Pickup visual adjustments to keep it consistent with rest of HUD.
6 Years Ago
Deleting rp package documentation
6 Years Ago
Deleting rp package documentation
6 Years Ago
m_ShadowUpdateMode != 0 causes array issues - so forcing to 0 on muzzleflash
6 Years Ago
m_ShadowUpdateMode != 0 causes array issues - so forcing to 0 on muzzleflash
6 Years Ago
[D11][UI] Fixed issues navigating between the create server screen and other screens as well as ensuring data is kept between vists to the screen
6 Years Ago
[D11][UI] Fixed issues navigating between the create server screen and other screens as well as ensuring data is kept between vists to the screen
6 Years Ago
[D11] + Scene with each individual asset inside
6 Years Ago
[D11] + Scene with each individual asset inside
6 Years Ago
Autoturret and Wind generator now in electrical category
6 Years Ago
Autoturret and Wind generator now in electrical category
6 Years Ago
Tires set additional LOD pass
6 Years Ago
Tires set additional LOD pass
6 Years Ago
Stairs set additional LOD pass
6 Years Ago
Stairs set additional LOD pass
6 Years Ago
Wooden pallets additional LOD pass