197,427 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Tracker bits
8 Years Ago
Added instancing support to devWorldCoord shader
8 Years Ago
muted walking looking anim because it annoyed me every time I saw it
8 Years Ago
Hapis progress
8 Years Ago
Multi unit attack command support Added new new tracker widget Added New build widget Disabled singular selected unit widget Removed craft button, pending object driven commands
8 Years Ago
forgot to add league points to team def.
8 Years Ago
team and league generation. fixtures. league fixtures generation using round robin.
8 Years Ago
Admire animations - adding more to DB
8 Years Ago
NPC zombie base
8 Years Ago
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8 Years Ago
proper setup for crafting table
8 Years Ago
updated error message to tell me what to do
8 Years Ago
Merge from main
8 Years Ago
Force nav_wait to false in editor.
8 Years Ago
FIxed NRE on decay entities without decay component
8 Years Ago
Fixed indirect reflections on hair shader
8 Years Ago
When placing monuments, don't accept the first placement that works but instead try multiple layouts and pick the best one
8 Years Ago
started career mode data basics
8 Years Ago
junkyard progress backup - heli parts prefab/colliders cleanup
8 Years Ago
Tweaked wall secondary stability socket volumes Added neighbour socket to low (1/3) walls
8 Years Ago
Prevent half height offset wall stacking
8 Years Ago
junkyard progress backup
8 Years Ago
new basic hut assets
8 Years Ago
minor fixes
8 Years Ago
added tutorial emote text to chat log. multi-font stuff stripped for emote tutorial log.
8 Years Ago
Launchsite / fixed a small gap inside warehouses allowing bradley to shoot through
8 Years Ago
new building tier1 hut
8 Years Ago
merged tutorial stuff to main
8 Years Ago
Upgrading spectate cam
8 Years Ago
Adjusted neighbour sockets for roof side conditional models to properly work with half height walls
8 Years Ago
play ai/tutorial setup
8 Years Ago
Added one missing half wall deploy volume
8 Years Ago
clothing shader has value float "decay" allowing a visual representation of tatty clothing
8 Years Ago
subtracting special build changesets
8 Years Ago
merge from main
8 Years Ago
Disable new game screen, launch straight into default scenario on island1
8 Years Ago
Rust.Data.dll
8 Years Ago
Merge from main
8 Years Ago
EAC SDK update
8 Years Ago
Hapis progress
8 Years Ago
file cleaning
8 Years Ago
adding avatar shader update avatar/crowd model
8 Years Ago
Reworked raid objective (just position for now) into a new RaidDesire desire type. Can eventually be used to store an objective for a raid (eat from this spit, attack this building, etc)
8 Years Ago
Forgot to save
8 Years Ago
More wip raiding stuff
8 Years Ago
WIP hostile raiding implementation -Only implemented on wolves -Similar system to Human Party system (should theoretically work with hostile tribes as well) -A collection of 2-4 units is created at night, the collection leader then finds the players territory and starts moving towards it
8 Years Ago
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8 Years Ago
missing material
8 Years Ago
Camera stuff
8 Years Ago
Updated CameraOcclusion system to use new unit highlighting system