200,006 Commits over 4,140 Days - 2.01cph!

10 Years Ago
I managed to do so, and it works!
10 Years Ago
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10 Years Ago
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10 Years Ago
Use only map in beltbar Follow player until click
10 Years Ago
FOR FUCK SAKE tweak material
10 Years Ago
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10 Years Ago
FOR FUCK SAKE burner and camera prefab for new flame and bloom
10 Years Ago
WIP Mavis forehand volleys
10 Years Ago
Added NeedsMouseWheel Added UIEx (extensions for UI) Misc performance and profiling
10 Years Ago
Map improvement branch.
10 Years Ago
Fixed phrases fucking up if newline
10 Years Ago
Cleanup
10 Years Ago
Cleaning
10 Years Ago
Manifest update
10 Years Ago
Merged with main
10 Years Ago
Missing meta files
10 Years Ago
Map v1 (just fog of war, no drawing yet)
10 Years Ago
backup
10 Years Ago
NRE fixes
10 Years Ago
Missing #if CLIENTs
10 Years Ago
Setup.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part1/2.
10 Years Ago
Delete fix.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part 2/2.
bot
10 Years Ago
OSX Build
10 Years Ago
Forests cluttered.
10 Years Ago
increased the size of the horse by 20%
10 Years Ago
Biome mask backup.
10 Years Ago
wip
10 Years Ago
Updated backhand dive meta and controller
10 Years Ago
Added strings to racket.
10 Years Ago
Renamed ActivityLogger to ActivityManager, and some work on saving that.
10 Years Ago
Added support for left racket position in game and viewer
10 Years Ago
Refactored water tests
10 Years Ago
Added backhand dive to config
10 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
10 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
10 Years Ago
Volley in Igor config
10 Years Ago
Added Mavis forehand volleys & .meta
10 Years Ago
Checking in loot panel test.
10 Years Ago
Switched volleys to spline system
10 Years Ago
Fixed playerscript!
10 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
10 Years Ago
- Improved overlay blending in Before/Water shader - GameManager.GameState property setter now forwards to UIManager.ChangeUiScreen, handling all top level screen changes - Some preliminary work on PlayerAlerts and Alert class - Various code style/layout consisteny updates
10 Years Ago
fixed bullets in pistol texture
10 Years Ago
Fixed oddness with 0s becoming -1s when save/loading
10 Years Ago
Assigned JF character shader to characters and prefabs. Added materials to rackets. Added skybox to anim viewer scene, adjusted lighting to reflect current settings.
10 Years Ago
Fixed scene and prefabs
10 Years Ago
Temporarily switched ground plan back on for collision
10 Years Ago
- Reverted some random script changes that were causing errors??