255,621 Commits over 3,990 Days - 2.67cph!

27 Minutes Ago
Leaderboard backup, run #17885
53 Minutes Ago
Scene backups
56 Minutes Ago
Codegen
1 Hour Ago
Merge from crafting_update
1 Hour Ago
Fix NRE when attacking scientists
1 Hour Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
1 Hour Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
1 Hour Ago
Add premium server tag to tag list prefab
1 Hour Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
1 Hour Ago
Refactor how the premium tag is added
1 Hour Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
3 Hours Ago
Merge from main
3 Hours Ago
Backup
3 Hours Ago
Wip Bloom2 https://files.facepunch.com/sampavlovic/1b2611b1/qZdKJjLQSC.png
4 Hours Ago
Fixed kickall command using the second argument instead of the first for the kick reason
4 Hours Ago
merge from crafting_update
4 Hours Ago
merge from crafting_update/visual_cooking
4 Hours Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
5 Hours Ago
Cooking workbench physic materials
5 Hours Ago
Remove msaa_resolve tonemap_resolve too, not used Removed unused stuff from pipeline
5 Hours Ago
Remove legacy tonemap, default those that used it to HableFilmic Remove Valve's post_process and gaussian blur shader
5 Hours Ago
merge from crafting_update
5 Hours Ago
merge from crafting_update/visual_cooking
5 Hours Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
5 Hours Ago
Remove all mentions of stage1/stage2, copy HDR intermediary texture back to SDR if formats are different
5 Hours Ago
bee grenade sounds bee swarm & hive sounds
5 Hours Ago
Remove stage2 rts from camerarenderer, pointless now, remove parts of postprocess pipeline from it Remove RenderingPipelinePostprocess Start removing PostProcessingSystem Get rid of native PostProcessSystem entirely, current components need reimplementation now
6 Hours Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
6 Hours Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
6 Hours Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
6 Hours Ago
Pies cooking animation
6 Hours Ago
Bread cooking visuals Loaf gradually inflates while cooking
Today
More backups
Today
Prop backups 2
Today
Breaks on contact instead of bouncing off walls with a timer.
Today
Grenade impact FX
Today
Merge from shield_repair_fix
Today
Merge from prim_rust+_shop_fix
Today
Client compile fix
Today
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
Today
Prop backups 1
Today
Merge from minicrossbow_sight_fix
Today
Merge from crafting_update
Today
2K upscale for new meat textures
Today
Apply extra sunlight
Today
Cherrypick Bee_Grenade_4K_Media + material setups
Today
Merge from crafting_update
Today
Merge from cookingv2
Today
Added new harvesting tea - increases resources from harvesting corpses by 50%
Today
Unsaved mat change