200,105 Commits over 4,140 Days - 2.01cph!

13 Minutes Ago
Fix piplights on hazmat codelock skin
13 Minutes Ago
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14 Minutes Ago
Fix first person ice AK particles not being visible.
14 Minutes Ago
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18 Minutes Ago
restore textures.3.bundle from cs126918
27 Minutes Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
38 Minutes Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
39 Minutes Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
49 Minutes Ago
Merge from fix_ammo_contents_bug
50 Minutes Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
52 Minutes Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
55 Minutes Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
1 Hour Ago
New Modal for Tutorial - New players
1 Hour Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
1 Hour Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
1 Hour Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
2 Hours Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
2 Hours Ago
Adding some seaweed to anchor, hanging tires prefabs
2 Hours Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
2 Hours Ago
Merge from hardcore_refresh
2 Hours Ago
Another possible map clearing while server restarts fix
3 Hours Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
3 Hours Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
3 Hours Ago
new_menu -> main
3 Hours Ago
Automatically disable the loading spinner if it takes too long
3 Hours Ago
Cancelling a running query will also hide the loading spinner
3 Hours Ago
Fixed overlapping texts in the checkout result screen
3 Hours Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
3 Hours Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
3 Hours Ago
Re-added visor material to cinematic pilot rig
4 Hours Ago
Show the amount of results on each tabs when searching in the settings screen
4 Hours Ago
merge from rectmask_optims
4 Hours Ago
Missed a mask in the death screen
4 Hours Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
4 Hours Ago
Long loading screen tips will now wrap properly
4 Hours Ago
Add subtext on view modal
4 Hours Ago
F1 menu and stats can now be seen over the loading screen
4 Hours Ago
Bump up the alpha cutoff range on terrain material to avoid terrain hole clipping with xlarge monuments.
4 Hours Ago
Add the ice king pack, lumberjack item media
4 Hours Ago
Update AO
5 Hours Ago
Pilot Hazmat MAT update
5 Hours Ago
Pilot Hazmat Textures Update
5 Hours Ago
changed blackbox deploy and ui sounds to metal sheet
5 Hours Ago
Fix ultrawide subnavigation BG, play page header absolute and padding match
6 Hours Ago
Fix styling issues on store
6 Hours Ago
Merge from render_pipeline_testing
6 Hours Ago
Fix toolbar state being incorrect if you switch branches.
Today
pilot_hazmat_dlc -> main
Today
merge from god_indicator
Today
merge from restart_message_toasts