161,002 Commits over 4,566 Days - 1.47cph!

16 Minutes Ago
Merge from main
17 Minutes Ago
Merge from uzi_balance
22 Minutes Ago
Merge from animal_renaming
25 Minutes Ago
Testlist, phrases
27 Minutes Ago
Merge from main
42 Minutes Ago
Merge from main
42 Minutes Ago
▆ ▅█▍▇▇ █▇▆ ▇▆▅▄█▍▅ ▍▇▊█▄ ▅▄ ▇▍▍▌▌▄▍ ▄▆▅ ▄█▉▅ ▇▋▅▇ ▋▍▍▄▉▍▇▍ █▇ ▊▌▋▇ ▄▄▄ ▍▇▉▉▇
54 Minutes Ago
Horse and chickens now require an authorised tool cupboard in their radius in order to be renamed Stops them being renamed by anyone when there is no tool cupboard nearby
1 Hour Ago
Store analytics fixes
1 Hour Ago
anim update
1 Hour Ago
Merge from analytics_oil_prod_fix
1 Hour Ago
Fix several places not filtering animal names with streamer mode
1 Hour Ago
rebaked mirrored stairs
1 Hour Ago
scrap king - updated interior textures, blocks, lods, gibs
1 Hour Ago
Ensure that crude oil being pumped from the sphere tank is added to production
2 Hours Ago
Merge from main
2 Hours Ago
Update: couple materials that popped up after big reimport Tests: none
2 Hours Ago
DIsable blend shapes on collider_settings import preset
2 Hours Ago
Merge from distance_flare_extended_range
2 Hours Ago
Update: 19.6k updated meta files for textures Tests: editor opens
2 Hours Ago
Update: auto-updated package manifest + other global objects Tests: editor boots
3 Hours Ago
Override distance flares range so that they render from much further (2000m) away, so you can see monument/cargo lights from far away at night Make them render through a central component that makes it more GPU driven instead of piggybacking on the LOD system Remove the distance flares from the train tunnel prefabs, they significantly outnumbered the monument ones and you can't even see very far down there
3 Hours Ago
Can now rename animals whilst in streamer mode Only animals which have been renamed by other players are filtered whilst streamer mode is enabled and shown as a random name instead
3 Hours Ago
blockout update
4 Hours Ago
▆▍▋█▌▍ ▍▌▊▊ ▋▋▊▉▆▄▅▇▄▇▆▍
5 Hours Ago
5 Hours Ago
▊ ▄▊▌█▇ ▊▇▆▉ ▉█▊ ▍▅▅▍ █▍▅▌▆▍▍▊▉ ▅▄▇▉▅▍▉█ ▅▉ ▆▍▉ ▉▍▄▅▆██▋▄ ▉▆▉▌▇▌▉ █▄▋▆▍▅▊▍▋▇▊▌▅▌▊▍ ▍▌█▆▌▄▋█ ▅▋▅█▅▄▇ ▉▊ ▍▊█▉ ▋▊▇ ▆▅█▍▌▉▊▅ ▍▆▊ ▍▍▊▊▇▇ ▆▄ ▅▄▅▋ ▊▄ ▅▆▆▅▆▇ ▅▅▅▍▋▉▌▊▊▅▍▉▌█▇▉
5 Hours Ago
merge from main
5 Hours Ago
Fixed the apple item UI extending too far down into the 'Split item' panel below. (Clears the empty space in other consumables as a result)
5 Hours Ago
Try to compile VBSP for Linux Updated LibCURL to v8.23 (Windows, Linux) * So it's able to link on SteamRT4, uses newer OpenSSL * No HTTP2 on Windows (because no libs and I cba to get them for now) Build Linux32 using SteamRT4
5 Hours Ago
Scrap king store page wip
6 Hours Ago
Reapply harbor change
Today
▆▌▇▉█▅ ▌▆▊▊ ▌▍▍▋
Today
merge from bird_critters
Today
merge from main
Today
▌ █▍▍ ▉▍▄▅▌▉ ▊▌▌▆▇▋▊▇▋ ▊▋▊▋▉▇ ▉▍▍▅▍ ▅▋▋ ▇▋▌▊▋ ▆▌█▋▅▋▅█▅▋
Today
fix seagullgroup population stringId
Today
add an ignore list for baking terrain height, add bbs in tropical islands to it
▍ ▄█▋▋▌ ▆▊▄▄ ▊▅▉█▌▇▆▄▇▌▋▍▆▇▍▌
▍ █▄▆▌▄ ▇▊▋▆▅▉ ▅██▅█▌▆ ▄██ ▍▊▋▉▇██▆▌ ▇▌▍▌▅▉▅▇ ▅▇ ▍█▌▅█▇█ ▊▌▌▇▍ ▆▇█▉▇▉ ▆▋▍▅▉▇▌ ▊▆▉ ▇▉▇▉▄▊█ ▄▄█ ▆▅▌▋▊ █▉▇▊▊█▉▅▊▄██▌▌█ ▇▌▅▌▇ ▇▉▋▍▉ ▌▇█ ▍▆▄▌ ▆▉▅▌▉▄▊ ▅▋▇▋▉▊ ▆▊ ▅▊▄█▄▄▇▆▍▋▇▄▋▄▅▆▇▍ ▉▆▆▋ ▊▌▌▉ ▋▊▄▌▆▆▇▅▅ ▋▌▌▄▌▌▇▆▄▅▄▌▅▉▄█▊ ▄▄██ ▄▆▉▉▆▋▆ ▄▉▅▋▊▌▇██▌▋▇▍▉▉▋▌▋▉▄▍ █▊▆ ▆▋▋ ▋▉▇▉▉▄▅▅▉▄▇▅▆▅▊▍ ▋▇▊█ ▍█▉▋ ▌▋▊▆▊▌▌█ ▍▅ ▊▌▅▇▆▆▌ ▇▄▊▉▉▆▍ ▇█▌ ▍▉▆▋ ▆▄▉▋▌█ ▌█▊▅▌▆▅█▌ ▌█▅ █▊▉█▌▆▆ █▋▍ ▆▍ ▍▌ ▊▇█▋ ▉▉▇ ▌▍▍▇▉▊▆ ▅█ ▉ ▉█▋▅▉▅▋▆▆██▊▍▅▊▅ ▍▉▋ ▄▄ ▆▌▋▉ ▋▊▅▆▊ ▄▆▇█▋▉▅▋▅▆▋▉ ▇▅▍ ▆▍ ▌▊█▊ ▊▇██▆▊▄ ▊ ▋▉▊▍▉█▅▇▉▇▅▍▆█ ▉▆ █▍▋▋▇▌▌█▌▍▇▍▍▍▉ ▍▅▅▇▊ ▅▊ ▋▊ ▌▌██▉██ ▆▋▅▄▇▌▇ ▆▍▊▅▄ ▊▅▅▇▊▌
Today
Add seagull group spawn points, interest zones, and flock spawners (in deeps sea) to monument scenes S2P fishing villages, harbors, ferry terminal, oilrigs, floating cities
Today
merge from storepage_oct26
Today
Updated sunburn media
Today
add deep sea support for bird flocks
Today
Append hash to uploaded store media URLs, so an updated image gets a different URL
Today
anim updates
Today
▋ ▍▋▄▋▋ █▅ ▆▉▋▍▆ ▇▅▄▆ ▌█▌▊▇▄▉ ▌▍███▌▅▊ ▆▆ ▋▌▉ ▇▇▋▅▍ ▌▉▍▍▉▍▌ ▄█▆▍▇ ▉█▍▆▅ ▌▇▍▊▇▇ ▅▊▄▊▆█▌▉▋▋▊ ▉█▊▍██ ▊██ ▍▋▌▋▇▍▇ ▅█▇▅▆ ▉▅▌▆█ ▇▉ ▊▉▋▅▊▌▌█ ▊ ▆█▍▇ ▆▌█▇▌▇▆ ▇▅▊▄▇▉▇▄ ▇▌▊▍▄ ▄▌▌▅▉▆▌█▉▊▍ ▄█▌ ▄▊▊█ █▅▄▆ █▌▊▋▅█▌ ▅▌▉ ▉▌▆█▄ ▆▋▉ █▌▌█▋ ▍▍ ▊▆█▊▇ ▅▋▍ ▋▇▍▉▋ ▅█▊▇ ▌ ▇▉▉▉ ▊▉ ▇▊▌▋ ▆█▄▅ ▊▌█▅ ████ ▋▍█ ▄▄▋▍█ ▍▆█▉█ █▇▅▊ ▌▆▊▆▄▊ ▇▆▌▌▍▊▇ ▅▍█▍▋▊▄▊ ▉▊▊▇▋▄▍█ ▊ ▆█▆▉ ▉▅▋▅▋ ▆▅▌▅▍▄ ▋▊ ▄█▅▉▋▋▄ ▄▆▊ ▍▌▆▊█▋ ▅▊█ ▇▌▊▌ ▊▌▄▇▍▋▇▊ ▊▊ ▅▄ ▉▇▅█▋▆▉▇█ ▋▆█▊ ▋▄▍▇ ▊▇▌█▊ ▉▊▋█▄▆▌▄▇▆▅▊▌█▄▅▊▅▇▇▇▍▉▉▋▆▋█▆▄ ▆▇▉▌▋█▋▇▅▆███▍▆▍▌▉ ▍▆▍ ▆█▅▆▊▄▅ ▋▋██ ▋▆▄▌ ▄▄ ▋▉▇▇ ▍▄ ▌▍█▊▇▋█ ▆█▄▅▍▌█ ▉▅ ▇▉▊█▌▍▋▅ ▌ ▇▍▋▌█▌▉▇█▆▇▅█▌▍▇▆▍▊▅▅▄
Today
remove non-jobified code path from laserbeams
Today
▇ ▍▅▇ ▆▍▄▉▅█▉▌▄▍██▄█▇▍ ▅▇▄▅ ▌▉▅▄ ▅▌▄
Today
▌▊█▅▌▄ ▉▄▄▄ ▌▅▇█▋▋▊▌▇▉▄▄▍▌▋▍