147,554 Commits over 4,444 Days - 1.38cph!

5 Hours Ago
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Yesterday
merge from heater_fix
Yesterday
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Yesterday
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Yesterday
Fixed electric heater appearing ON after leaving and re entering network range
Yesterday
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Yesterday
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Yesterday
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
Yesterday
merge from buildingerrors_fix
Yesterday
Remove unused/useless convars * tf_escort_score_rate, hud_airboathint_numentries Rework cvars.AddChangeCallback filter * Convars that cannot be identified as server only or client only now run the callback in both realms * protected convars no longer run this callback at all More cvar cleanups * Removed sv_hudhint_sound, striderbuster_magnetic_force_hunter, sniper_xbox_delay, systemlinkport, matchmakingport, xmove, xlook
Yesterday
merge from console_localtime
Yesterday
merge from stackedsteamitems_fix
Yesterday
neon carpet textures and icon update
Yesterday
ornate frame canvas gloss tweaks, made less glossy
Yesterday
Fix building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
Yesterday
toned down wrinkles on canvas a bit
Yesterday
Bunch of skin viewer framing fixes
Yesterday
Fixed stacked steam items showing as one single item in the steam inv menu
Yesterday
fixed industrial auto turret laser position
Yesterday
merge from workshopskinnable_metal_shop_front
Yesterday
Fixed console logs using UTC time instead of local time
Yesterday
Metal shop front , set up for workshop. Changed to two materials - front and back
Yesterday
Fix client/server version mismatch Lua errors with halo.lua changes
Yesterday
Fixed the popping issue with the wood stove. I was using meshlod on a mesh that had the number of materials change. I had to use RendererLod instead. That solved it.
2 Days Ago
Minor cleanup Fix client/server version mismatch Lua errors with halo.lua changes
2 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
2 Days Ago
Update: use dirty indices for copy Test: none, trivial change
2 Days Ago
Glowing Wallpapers - ceiling stars update, initial setup for wall version
2 Days Ago
Update: propagate PlayerServerStates down to Antihack methods - updates unit tests for changed API Tests: unit & perf tests, ran around craggy
2 Days Ago
Add apartment master lock for breaking into apartments
2 Days Ago
added reverb settings and zones to all different apartment sizes
2 Days Ago
2 Days Ago
Fix OSX compile
2 Days Ago
defer completion of sculpting GUI collider baking until the next controller's update, it can be done entirely in the background without hollding the main thread
2 Days Ago
Minor compile warning fixes
2 Days Ago
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2 Days Ago
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2 Days Ago
Remove root transform name from path to gibs, was unnecessary and caused trip ups
2 Days Ago
oxygen_ui_flicker_fix -> main
2 Days Ago
Proper fix for dodgy flickering oxygen vitals Caused because we aren't sending as many metabolism updates after the optimizations
2 Days Ago
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2 Days Ago
merge from main
2 Days Ago
pooltable new mesh - texture wip
2 Days Ago
Cobalt Statue - New collider for the metal parts
2 Days Ago
Fix monument blockers spawning all their gib stages on death
2 Days Ago
Disable motion blur because it's still a little broken
2 Days Ago
Add a simple motion blur implementation