201,676 Commits over 4,171 Days - 2.01cph!
Fixed spotlight rotation when placed on ceiling and floors
Updated icon
Tweaked spotlight colliders and volumes following the art update
Update TC tool storage tooltip phrase
Restored decor lighting dlc phrases
Fixed player model skin overrides for clothing hiding mannequin parts
Return spans for sleeping bags.
Cherry pick sleeping bag optimization to its own branch and update from main
WIP changes to mission editor. Changes summary:
- Created new TutorialMission type, removed some fields that were no longer needed and moved some things pertaining only to tutorial missions to these. Updated tutorial mission assets to be of this type.
- Renamed some fields on BaseMission and added tooltip descriptions.
- Removed simple mission provider field from missions. Missions which belong to a simple mission provider are now defined on the provider.
- Added FilteredEnum attribute which allows for the inspector to omit drawing one enum value and for defining a new default value for the field on int-backed enums.
Unsubtract nametag/terrain hole fixes. Only invalidate terrain hole raycasts if a raycast hits terrain.
We dont need to use id's scrap them and just forward the display name.
Dont work if we are using streamermode
Fix bug preventing sleeping bag from receiving the RPC call
Use get for encrypted value
Layout changes
Add a popup animation
Include lastPlayerID in command block save / load
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
When looking at a bag: display the owners name above the tooltip provided its a teammate
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replaced deck crane fbx with the correct version
merge from localization_improvements/fixes
cherrypicking
128724 friendsmenu_fix,
128620 store_newitems_fix
merge from localization_improvements/fixes
merge from fix_facepunchsteamworks_build
Update Facepunch.Steamworks to GitHub actions release build (was debug)
Update pooled list renting to new API
Don't apply item ownership when opening loot containers in invis
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
New naval phrases (so they arent lost after merging main)
- Add support for material property blocks in the fallback renderer
- Fix retro tool cupboard transparency-related rendering issues
Leftover demo UI changes from hackweek
merge from localization_improvements/fixes
Servers now load and cache the english strings, so the phrase english fields can return something
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merge from storepreload_nre_fix
Store preload NRE fix attempt
merge from friendsmenu_fix