256,011 Commits over 3,990 Days - 2.67cph!

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Bugfix: fixing unit tests Rip. Missed the fact that unit tests were runnin on empty data. At least there weren't any issues with previous optims. Tests: rajn the unit tests
10 Minutes Ago
Cooking wb oven ignite, extinguish and cooking sounds
14 Minutes Ago
Remove need for an intermediate data type when declaring fsms (previous commit didn't go through)
15 Minutes Ago
Restored mixing table VFXs
16 Minutes Ago
Remove need for an intermediate data type when declaring fsms
19 Minutes Ago
Cooking wb meats and effects pos
49 Minutes Ago
Fix some things missing from TypeLibrary in unit test projects
52 Minutes Ago
Meat pos tweaks Particle setup, play and stop when the meat starts and stops cooking
52 Minutes Ago
Optim: avoid row allocations Tests: ran unit tests
53 Minutes Ago
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Optim: get rid of small Column allocs - also removed all private qualifiers Tests: ran unit tests
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blowpipe icon and hookup
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Update: set out optim plans - reuse string builder via pool - Renamed TextTableOriginal to TextTableNew (otherwise I'll accidentally break the game before I mean it) Tests: none, trivial changes
1 Hour Ago
lr300 holster position updates
1 Hour Ago
updated wip v4 player loadout
1 Hour Ago
Separate slots for Pos,Rot,Scale
1 Hour Ago
Portals Update Yoga, add support for `display: contents` PortalTarget uses display: Contents
1 Hour Ago
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merge from crafting_update
1 Hour Ago
Merge from armor_slots
1 Hour Ago
Explicity set wood and metal insert protection properties
1 Hour Ago
merge from plantpot_gibs
1 Hour Ago
merge from visual_cooking
1 Hour Ago
merge from visual_cooking
1 Hour Ago
merge from store-ui-frontiers-update
1 Hour Ago
reduced amount rigidbody pos/rot is accessed when determining if a ModularCar is stationary, it was causing multiple unecessary transform syncs
1 Hour Ago
use HasDriver flag instead of always searching for a driver seat for vehicles (reduces a lot of overhead from unoccupied vehicles, especially modular cars)
1 Hour Ago
Hornet: decrease lifetime (4 -> 3) and damage (16 -> 10), make targeting more direct (avoid orbiting), fish die/munch sounds, fish are killable! Fix gluon splash damage not being attributed to the killer Increase nametag panel size, text-overflow
2 Hours Ago
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Update: initial test setup to validate optimizations for TextTable Tests: ran the new unit and perf tests
2 Hours Ago
Meat now stops sizzling when fully cooked Fixes
2 Hours Ago
Add TrianglePlanter to Frontiers view
2 Hours Ago
Committing missing foliage meta
2 Hours Ago
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
2 Hours Ago
Fix TextGradient parsing errors
2 Hours Ago
exported crocodile swim sprint attack animation
3 Hours Ago
Make sure when sending snapshot before owner change that its a full one not a partial one
3 Hours Ago
merge from crafting_update
3 Hours Ago
merge from crafting_update/fridge power indicator
3 Hours Ago
Cooking workbench bbq doesnt block bullet
3 Hours Ago
Static hobo barrel cooking visuals
3 Hours Ago
Sizzling sounds for all ovens VisualFood gameobject stripping
3 Hours Ago
Tweaked bbq and camper bbq item overflow pos
3 Hours Ago
Fixed cauldron and hobo barrel item overflow drop pos
3 Hours Ago
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