140,714 Commits over 4,505 Days - 1.30cph!

11 Minutes Ago
merge from main
11 Minutes Ago
merge from testrunner_iterationprefs
23 Minutes Ago
Force specific playmode iteration editor prefs when running tests in the editor - Make sure no iteration prefs can fuck up the tests - Make sure you enter playmode and run the tests as fast as possible
26 Minutes Ago
Merge from main
27 Minutes Ago
Merge from hide_services
27 Minutes Ago
Converted reactive target
26 Minutes Ago
Some naming cleanup
30 Minutes Ago
Hide services menu no longer appears in the iteration speed section of the rust editor (it has nothing to do with iteration speed and unticking it is the undesired behaviour)
37 Minutes Ago
Test lists
47 Minutes Ago
Merge from main
50 Minutes Ago
Hopefully prevent crash on boot from hide services change
59 Minutes Ago
Merge from main
1 Hour Ago
Circuit system tests, just two tests checking the throttling works
1 Hour Ago
Codegen
1 Hour Ago
Codegen
1 Hour Ago
merge from main
1 Hour Ago
Update: replacing with a remotely built dylib Surprisingly, it works Tests: ran TLS test scene
1 Hour Ago
Fixed tests failing after the recent pooling changes
1 Hour Ago
Refactored the timers on livestock animal into a new PersistentTimer class Makes it easy to create new timer based behaviours (drop dung, get older, give birth, etc) and persist those timers through a save/load Livestock now drop horse dung (might need a rename)
1 Hour Ago
Update: add MacOS support for UnsafeScriptingAccess - using locally built debug dylib for now Need to figure out if remotely built dylib is going to work or not (didn't when I broke sig locally) Tests: using locally built dylib was able to run TLSTest setup
1 Hour Ago
Throttle everything to 30 ticks a frame so server fps variations doesnt change the io speed too much Flickering circuits are throttled to 10 flips/s (equivalent to old IO)
1 Hour Ago
Generator RPC name fix
1 Hour Ago
merge from store_featured_tweaks
1 Hour Ago
Store featured tab changes, we now show featured items on both the left and right grids
2 Hours Ago
optimised the electric chandelier LOD0 LOD0 triangle count from 22,766 -> 9328 still high but unavoidable for the complexity of the asset. reduced lodchain from 5 -> 3
2 Hours Ago
Added Apple.tree prefab and LootSpawn.Apple. Added 3 apples to oak_d and they're all spawning correctly but dont spawn when trying to harvesting
2 Hours Ago
optimised Rustige egg world models Each egg's dropped world model now uses a dedicated w_*. fbx rather than using the animated deployed model. The world models were carrying the whole deployed setup - skinned meshes, bone hierarchies, interior geometry and 4-5 LOD levels - none of which is visible when dropped. - LOD0 triangles: 46,772 -> 16,466 across the eight - Skinned meshes: 72 -> 0
3 Hours Ago
binocular_glare_fix -> main
3 Hours Ago
Fix 154930 breaking binocular glare. Inverted check was used
3 Hours Ago
network_range_audit -> main
3 Hours Ago
bring labs crate normal down to 128m
3 Hours Ago
Lower medium signs to 128m network range
3 Hours Ago
main -> network_range_audit
3 Hours Ago
wind_turbine_sfx_fix -> main
3 Hours Ago
Stop Wind turbine SFX contuining to playing when the turbine is not spinning (Bug from 2019)
4 Hours Ago
Fixed foundations with staircases failing LOS checks for softside damage with melee weapons
4 Hours Ago
More WIP
4 Hours Ago
merge from texturecompression_pass_aug26
4 Hours Ago
merge from hair_pass
4 Hours Ago
ponytail textures resize
4 Hours Ago
Can press E to configure test generators and change the power amount they output
5 Hours Ago
merge vehicle pooling to main
5 Hours Ago
fix container ui: remove restore child transforms, manually reset battering ram visuals
5 Hours Ago
Trees additions support multiple prefabs instead of just one
5 Hours Ago
update base_occlusion/optimize_building_blocks
5 Hours Ago
Update testlist
5 Hours Ago
Update FP.Nexus (prefer AssignedZoneKey over ConnectZoneKey for player client)
5 Hours Ago
leaderboard fix v2 and streamermode for real on leaderboard and on score cards
6 Hours Ago
Fix desks blocker not rendering due to unassigned LOD component Reduce health on the chonkier blockers
6 Hours Ago
Darts fixes - remove control in UI for zoom - add streamer mod compat for leaderboard - attempt leaderboard fix after server restart