255,988 Commits over 3,990 Days - 2.67cph!

3 Minutes Ago
merge from crafting_update
6 Minutes Ago
Merge from armor_slots
12 Minutes Ago
Explicity set wood and metal insert protection properties
17 Minutes Ago
merge from plantpot_gibs
18 Minutes Ago
merge from visual_cooking
19 Minutes Ago
merge from visual_cooking
19 Minutes Ago
merge from store-ui-frontiers-update
20 Minutes Ago
reduced amount rigidbody pos/rot is accessed when determining if a ModularCar is stationary, it was causing multiple unecessary transform syncs
20 Minutes Ago
use HasDriver flag instead of always searching for a driver seat for vehicles (reduces a lot of overhead from unoccupied vehicles, especially modular cars)
21 Minutes Ago
Hornet: decrease lifetime (4 -> 3) and damage (16 -> 10), make targeting more direct (avoid orbiting), fish die/munch sounds, fish are killable! Fix gluon splash damage not being attributed to the killer Increase nametag panel size, text-overflow
29 Minutes Ago
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31 Minutes Ago
Update: initial test setup to validate optimizations for TextTable Tests: ran the new unit and perf tests
37 Minutes Ago
Meat now stops sizzling when fully cooked Fixes
47 Minutes Ago
Add TrianglePlanter to Frontiers view
48 Minutes Ago
Committing missing foliage meta
48 Minutes Ago
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
49 Minutes Ago
Fix TextGradient parsing errors
49 Minutes Ago
exported crocodile swim sprint attack animation
59 Minutes Ago
Make sure when sending snapshot before owner change that its a full one not a partial one
60 Minutes Ago
merge from crafting_update
1 Hour Ago
merge from crafting_update/fridge power indicator
1 Hour Ago
Cooking workbench bbq doesnt block bullet
1 Hour Ago
Static hobo barrel cooking visuals
1 Hour Ago
Sizzling sounds for all ovens VisualFood gameobject stripping
1 Hour Ago
Tweaked bbq and camper bbq item overflow pos
1 Hour Ago
Fixed cauldron and hobo barrel item overflow drop pos
1 Hour Ago
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1 Hour Ago
Fix previous commit
1 Hour Ago
Fixed cooking workbench BBQ item drop position
1 Hour Ago
merge from iolights_fix
1 Hour Ago
Restored IO light mats looking super bright (caused by the new explosion effects branch) Created material variant for C4s
1 Hour Ago
added wooden_floor_herringbone_a_blend material https://files.facepunch.com/jason/1b2711b1/sbox-dev_KStdfqYokx.jpg https://sbox.game/facepunch/woodenfloorherringboneablend
1 Hour Ago
Put LibraryDetail description in a ScrollArea. Resolves Facepunch/sbox-issues#7749
2 Hours Ago
nucleus fix for lods set to meshlod fixed .worldmodel incorrectly referrencing beehive mesh
3 Hours Ago
updated cull distance
3 Hours Ago
single plant pot gibs and gibs hookup rendered icon and hooked up .item with new icon.
3 Hours Ago
Meat sizzling sound and effect spawning logic, wip
3 Hours Ago
Merge from armor_slots
3 Hours Ago
Fixed armor insert icon alignment
3 Hours Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
3 Hours Ago
Merge from tiger
3 Hours Ago
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4 Hours Ago
Merge from armor_slots
4 Hours Ago
Merge from cookingv2
4 Hours Ago
Added position / rotation information to debugboatissue
4 Hours Ago
Added null check
4 Hours Ago
Jungle avoids even more transition areas from temperate to other biomes
4 Hours Ago
Added another validation check to the DeferredIndirectLightingPass
4 Hours Ago
Bumped all pie calories from 30->150
4 Hours Ago
Show consumable info panel for pies