255,365 Commits over 3,990 Days - 2.67cph!

4 Minutes Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
8 Minutes Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
42 Minutes Ago
Merge from crafting_update
42 Minutes Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
54 Minutes Ago
Merge from crafting_update
54 Minutes Ago
Merge from cookingv2
55 Minutes Ago
Fixed wheat missing from world population Was lost in merge in 112159
1 Hour Ago
Run animation and procedural bone objects on bone merged renderers before bone merging to parent https://files.facepunch.com/layla/1b2511b1/sbox-dev_NxhcNeZxQi.mp4
1 Hour Ago
Merge from main
1 Hour Ago
Iterate volumetrics https://files.facepunch.com/sampavlovic/1b2511b1/ub4cgGGcRS.png
2 Hours Ago
First pass on pie icons
2 Hours Ago
barrel barrel thing weight barrel flinch tweak blood particles dont snapshot gibs barrel magnet
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Merge from cookingv2 to crafting_update
3 Hours Ago
Compile fix
3 Hours Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
3 Hours Ago
Merge from media_projects
3 Hours Ago
Prop assets
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Cooking lerp, driven by the server for now
4 Hours Ago
Merge from main
4 Hours Ago
merge from fix_world_serialization_checksum -> main
4 Hours Ago
Fix test namespace
4 Hours Ago
Add simple checksum tests
4 Hours Ago
Fix world serialization checksum not handling -0f
4 Hours Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
5 Hours Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
5 Hours Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
5 Hours Ago
Fixed spoiled horse meat being cookable and usable as bait
5 Hours Ago
Merge from crafting_update
5 Hours Ago
Merge from crafting_update
5 Hours Ago
Merge from 1p_spectating_grenade_fix
5 Hours Ago
merge from bee_grenade2
5 Hours Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
5 Hours Ago
Merge from parent
5 Hours Ago
Made the 3p held grenade not so small.
5 Hours Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
5 Hours Ago
3p held visual consistency fix.
5 Hours Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
6 Hours Ago
Material tweaks.
Today
Merge from bee_grenade2
Today
VM Bees. Various mat tweaks.
Today
Merge from friend_chat_fixes
Today
Basic steam timeline support
Today
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Today
Changed the HttpImage component on friends list avatars to more closely match avatars next to chat messages Possible fix for Discord avatars disappearing only in builds of the game?
Today
Limit how long DMs coming from steam/discord can be when rendered in game
Today
Fix Steam friends refreshing every 15s even when UI isn't visible (menu is hidden but still interactable) Fix menu friends list not refreshing immediately when opening it Replace UIFriends.Update with a lower frequency invoke
Today
Merge from bee_grenade