128,200 Commits over 4,201 Days - 1.27cph!
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Fix oilrigs spawning old scientists after bad merge
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Fixed missing material reference on dilapidated elevator
block damage redirect wip tests
merge from Halloween_25_Update (network++)
network++
Halloween event enabled
scarecrowpopulation = 2
Enabled halloween dungeon
Updated collectables
frank table default bp
frank table craftable
Dungeons gen allows Jungle
merge from naval_update/deep_sea
fix for "Cannons have aggressive LODs on most graphics presets "
merge from steam_item_move
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
Replaced the deep sea massive prevent building volume for a simple bound check
Allow building in your boat while in the deep sea
Added deepsea.block_building convar
Added lighting scripts and light group to walkways bounce lighting
Allow regular window frames and embrasures in boat windows.
compositing for SlopeData
re-baked tropical1 and tropical2 to include slopedata
converted embrasures and reinforced window frame to convex colliders
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
converted all window frames tiers to convex colliders
RPG7 - updated worldmodel mesh name, updated textures
adding missing 50cal animator files
Front 50cal 3p animation set
DrawInspectorTextureAttribute folds with the field name
initial coarse height baking
Imported and implemented sounds for the plank item
Fix burst compile issues by bringing back `DamageRegion` struct
Add a delay before invoking the deep sea server tick after a server restart
boat_fixes -> naval_update
Potential fix for IsDriverDead
- Don't rely on a reference to dead driver (work with nulls)
- Gate checks between has spawned
updated vm rpg skin anims
Prevent on killed from firing an nre during server restarts
Dont save boat ai
Post merge fixes:
- Fix phrase conflict
- Rebuild manifest
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by
133429
merge from floating cities
FC1,2,3 HLOD refresh and S2P