158,196 Commits over 4,566 Days - 1.44cph!

13 Minutes Ago
Added Tattoo Gun
24 Minutes Ago
Merge from main
25 Minutes Ago
- Added the RRP asset to the graphics settings as the default - Removed the rrp.enabled convar - Added the rrp.disabled convar which is dev only and isn't saved
35 Minutes Ago
updated firecracker anims exported.
36 Minutes Ago
Silence threaded IOException spam coming from rcon and companion server sockets
40 Minutes Ago
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40 Minutes Ago
Fix agent velocity not always being accurate
42 Minutes Ago
Merge from livestock_hotfixes
45 Minutes Ago
- Fix fading issue - Fix underwear prompt text appearing when it shouldnt - Reduce the amount of skin tones available per skin color - Fix character teleporting back to the start when first opening the menu
46 Minutes Ago
Fix a few allocs caused by unconditionnal string.format, and a boxed action
49 Minutes Ago
Add an assert when trying to use save cache on unsupported entity
51 Minutes Ago
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55 Minutes Ago
Merge (and resolved) from deadzones
1 Hour Ago
merge from main
1 Hour Ago
Convert SkyboxPass to a RasterRenderPass
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Move crafting to dpad down in all action sets.
1 Hour Ago
merge from distanceflareorientationfix
1 Hour Ago
Fix error in the shader after main merge
1 Hour Ago
merge from main
1 Hour Ago
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1 Hour Ago
Key suppression timing bug fix
1 Hour Ago
Reduced fleeBelowHealthFraction from 0.75 to 0.3
1 Hour Ago
Add a deterministic mode to NPCs for tests: - one rng generator per npc, use it everywhere there is a random draw - infinite budget and fixed time step during AI test - fix warp causing an agent speed spike - fix melee / voice sens lookups not checking their age - fix tiger / croc / grenade using deltaTime instead of fsm time, or not respecting timescale
2 Hours Ago
Fix for resulting menu drift
2 Hours Ago
Fix background not rendering through glass in skin viewer with RRP enabled
3 Hours Ago
- Fix character creator lighting not working when you leave/connect - Hide the character customisation screen when already in game - Hide the map and the 'choose your character slot' in the session modal once in game - Make UI panels fade in - Add save button flash and icon rotation
3 Hours Ago
Merge from wool_dialogue_fix
3 Hours Ago
Post merge fixes
3 Hours Ago
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
3 Hours Ago
Merge from main
3 Hours Ago
merge from map_optims
3 Hours Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
3 Hours Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
3 Hours Ago
Merge from main
3 Hours Ago
merge from main
3 Hours Ago
Wip/testing
3 Hours Ago
merge from procgen_optim
3 Hours Ago
Merge from lootmenu_distance_close
3 Hours Ago
Merge from main
3 Hours Ago
Merge from prisonerhood_audio_muffle
4 Hours Ago
Merge from main
4 Hours Ago
Merge from white_beegrenade_fix
4 Hours Ago
Delete the disabled mesh renderer component on VM Jar Bees. Can't find any usages of it
4 Hours Ago
PredictedThrowGhost no longer enables renderer components which are saved as disabled on the prefab of the poolable grenade Fixes bee grenade appearing as white with throw prediction enabled
4 Hours Ago
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4 Hours Ago
Sprint toggle works when stationary
4 Hours Ago
Add experimental tracks for emotions in demoui2
4 Hours Ago
Merge from split_axis