195,208 Commits over 4,079 Days - 1.99cph!

10 Minutes Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
45 Minutes Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
55 Minutes Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
1 Hour Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
3 Hours Ago
merge from industrial_blue_light (phrases)
3 Hours Ago
added blue light to industrial lights sitem description and updated phrases
3 Hours Ago
General store grid
3 Hours Ago
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3 Hours Ago
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3 Hours Ago
merge from main
3 Hours Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
3 Hours Ago
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3 Hours Ago
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4 Hours Ago
merge from wallpaper/floor
4 Hours Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
4 Hours Ago
Fix construction guide not appearing
4 Hours Ago
Merge from environment_volume_lods
4 Hours Ago
Only registering spatially aware environment volumes to be processed by the SpatialEnvironmentVolumePass
4 Hours Ago
General store page wip
5 Hours Ago
merge from main
5 Hours Ago
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
5 Hours Ago
merge from naval
5 Hours Ago
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
5 Hours Ago
merge from wallpaper/floor
5 Hours Ago
Localized store page desc, reenabled mask
5 Hours Ago
merge from main
5 Hours Ago
Fixed HBHF config buttons not working, broken on 121245
6 Hours Ago
Merge from main
6 Hours Ago
Handle foliage grid in tutorial island
6 Hours Ago
Reduced amount of rad pill in jungle crates
Today
Waterwell vendor now sells advanced harvesting and crafting teas
Today
Offically allow small wooden box placement on wall shelves, small box placement eased
Today
MP5 durability/condition increased
Today
merge from turret_nurf
Today
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
Today
Logs
Today
Demo tests
Today
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
Today
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Today
More merge fixes
Today
Compile fixes
Today
Fix compile errors
Today
Merge from main (so many sketchy merges)
Today
Party members will spawn near the first party member that spawned on the server - try to spawn party members within 100m of the first player to join - only applies the first time you spawn on a server, subsequent spawns will be random
Today
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Today
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Today
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Today
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Today
Add all players in a party to a team when they join the server
Today
Store progress Added a convar to override the current price region