130,279 Commits over 4,201 Days - 1.29cph!

9 Minutes Ago
S2P and rebaked HLODs for FC 1-4
11 Minutes Ago
1st pass updated binocular anims
13 Minutes Ago
Merge: from analytics_v2_expose_telem - Fixes CLient crash when running analytics.tablestats or uploaderstats Tests: built standalone and ran the commands - no crash
14 Minutes Ago
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17 Minutes Ago
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22 Minutes Ago
shadow proxies for prison and sec tower
23 Minutes Ago
Fix bot_exec commands in builds
45 Minutes Ago
Added RPG to weapons category Fixed some owned tag issues
45 Minutes Ago
merge from rpg_storepage
48 Minutes Ago
More geo reduction and hole removal on floating walkway kit pieces (WIP)
54 Minutes Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
1 Hour Ago
merge from naval_update
1 Hour Ago
Merge from parent
1 Hour Ago
All scientist LODs + prefab updates
1 Hour Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
Rin
1 Hour Ago
persistance++ blueprint wipe
1 Hour Ago
RPG launcher store page
1 Hour Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
1 Hour Ago
merge from boat_flipped_wheel_mounting
1 Hour Ago
shadow proxies for meshes with over 1 material in FCs
1 Hour Ago
latest medical syringe anim updates
1 Hour Ago
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2 Hours Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
2 Hours Ago
Tshirt.Long repose (female)
2 Hours Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
2 Hours Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
3 Hours Ago
Merge from render_pipeline_testing
3 Hours Ago
Added support for light cookies in RRP
3 Hours Ago
Merge from main
3 Hours Ago
miner hat repose
3 Hours Ago
merge from elevator_power_qol
3 Hours Ago
Remove leftover ItemModChildIO component on the elevator item
3 Hours Ago
merge from main
3 Hours Ago
Tshirt.Long repose (male)
3 Hours Ago
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3 Hours Ago
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4 Hours Ago
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4 Hours Ago
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4 Hours Ago
Merge from hackweek_boxsorting
4 Hours Ago
Fixed sorting settings missing some localization
5 Hours Ago
Protobuf
5 Hours Ago
Merge from save273
5 Hours Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
5 Hours Ago
Added generic crockery props to project
5 Hours Ago
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5 Hours Ago
Fixed outdated material reference in some player seeds
5 Hours Ago
changed material applied to knight armour helmet imports
Rin
5 Hours Ago
Merge from save273 - Staging wipe
6 Hours Ago
Merge from directional_foliage_displacement
Today
Replace overwritten/corrupted texture bundle