135,900 Commits over 4,444 Days - 1.27cph!

16 Minutes Ago
merge from prototype -> apartment_complex_monument
17 Minutes Ago
Fix bucket placement finally, so finicky
51 Minutes Ago
Filter clan names on the leaderboard
54 Minutes Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
58 Minutes Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
1 Hour Ago
Implement multi-pass motion blur to match BiRP
1 Hour Ago
Fix motion vector global texture name to match BiRP
1 Hour Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
1 Hour Ago
Merge from clan_bugfixes
1 Hour Ago
Also fix for CheckSphere( Realm )
1 Hour Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
1 Hour Ago
Allow clan members to view score events in the default member role
1 Hour Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
1 Hour Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
1 Hour Ago
Disable rich text and escape characters in a bunch of places
1 Hour Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
1 Hour Ago
Add 'raiding enabled' and 'raiding disabled' vitals
1 Hour Ago
Make bucket chair use different mount pose
2 Hours Ago
Fix Player gizmo when sitting on chair not working for rotation
3 Hours Ago
Make the shit bucket in the small apartment mountable - make a new prefab for the chair
3 Hours Ago
Swap the prop in the small apartment
3 Hours Ago
Switch the large apartment fridge from the normal deployable fridge -> apartment specfic one
3 Hours Ago
Fix drink priority being backwards
3 Hours Ago
3 Hours Ago
Add sink water source in small and medium apartments
3 Hours Ago
Allow apartment sinks to show "Drink" first
3 Hours Ago
Add code to show "Drink" as the first menu option instead of "Open"
3 Hours Ago
games minifridge - textures updated - glass material update
4 Hours Ago
Fixed above ground pool being able to be clipped into construction on placement
4 Hours Ago
Add water source to the apartment kitchen sink
4 Hours Ago
Add basement laundry sink and apartment water source prefabs - putting invisible 'water catcher" inside the apartment sinks so you can fill containers or drink from them & the plumbing sucks so it slowly fills
4 Hours Ago
Fix PrefabPreProcess.RemoveChildEntities() throwing an NRE for double nested child entities
4 Hours Ago
Fixed DeployVolumeOBB on the paddling pool - Only use 1 volume rather than 2. 1 volume now covers the base and slightly above the pool to prevent clipping into construction - Added vehicle large to the layers
4 Hours Ago
Tidied up DeployVolumeOBBs and added the Construction layer on the fireplace so the left/right sides cannot clip through walls when placed
4 Hours Ago
merge from prototype -> apartment_complex_monument
4 Hours Ago
Fixed ancient floor spike setup that used 4 spheres for placement checks that had many gaps, allowing you to place spikes over small items. Now using a single box for the check.
4 Hours Ago
Rename bathroom sink to bathroom vanity
4 Hours Ago
Fix bounds of double bathroom vanity
5 Hours Ago
merge from prototype -> apartment_complex_monument
5 Hours Ago
Make the small apartment camper stove ready to be an entity too
5 Hours Ago
Assign names to small apartment storage
5 Hours Ago
Fixed triangle planter and triangle railroad planter variant deploy bounds. - Increased height of existing edge bounds so it can't be placed over small items - Repurposed and fixed old deactivated centre bounds to cover the gap - Renamed/reorganised the objects in Unity - Tested in editor. Snapping, planting and other behaviour is preserved
5 Hours Ago
Compile fix
5 Hours Ago
Assign fridge in medium apartment to entity
5 Hours Ago
Create apartment fridge entity
5 Hours Ago
Add names to the storage entities in medium apartment
5 Hours Ago
merge from automated_testing
5 Hours Ago
Set loot panel names for large apartment lootable entities (instead of Large Wooden Box)
5 Hours Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
5 Hours Ago
Merge: from main