158,531 Commits over 4,566 Days - 1.45cph!
Merge from render_pipeline_testing
Moved the projection reset for the jitter code to happen before culling as it caused an issue where it would reset the physical camera projection matrix incorrectly
Stop most server projectiles from colliding with the Ragdoll layer.
Fixes shooting a rocket near a dead body and it exploding mid air because the collider on the server was in a position the client couldn't see
pt_boat_turret_rewrite -> turret_viewmodels
Merge from terrain_config_load
pt_boat_turret_rewrite -> main
Fixed animal footstep sounds not playing until its first idle animation finished
enable for triangle frames and foundations as well
Merge from render_pipeline_testing
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simplified 3-triangle closest point test to a single triangle for XZ and then clamping Y to the prismatic extents, more accurate and cheaper
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Fixed PT boat turrets not being able to be reloaded after rewrite
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
Merge from terrain_config_load
Terrain config swap state debugging
main -> pt_boat_turret_rewrite
storage box
- fix component storage box bounds causing block by wall
Merge from batch_renderer_group
Fixed boars bulls cows and wolves having 4 left foot
merge from console_autocomplete_improvements
Ignore actively animated building block entities when calculating headroom for player movement
- fixes awkward autocrouch when overlapping on a closing door
electronic chessboard
- model updates
- texture updates
- prefab updates
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
merge from automated_testing/client
Fix command autocomplete realm sometimes being wrong
merge from automated_testing/client
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
Merge from livestock_potential
merge from ghostshiptodlighting
Reapply the stomped test
testlist
merge from Livestock_animals/livestock_hotfixes/playercolliders/trigger_pushback
merge from main
stomped TestLivestockPrefabs
merge from storepage_plaguedoctor
merge from cargolightingfix