161,934 Commits over 4,597 Days - 1.47cph!

33 Minutes Ago
Add enemies, a countdown and burner-lit balloons to extraction raids
33 Minutes Ago
Fill the extraction map with more monuments
33 Minutes Ago
Bank extracted loot in a stash and drop raiders in at raid start
33 Minutes Ago
Add a 3k procedural map scene for extraction raids
33 Minutes Ago
Add extraction raids with hot air balloon extraction points
33 Minutes Ago
Slide when a sprint is ducked in the shoulder camera
33 Minutes Ago
Show a reload bar beside the weapon in the shoulder camera
33 Minutes Ago
Add free run, free look, camera weight and a throw arc to the shoulder camera
33 Minutes Ago
Add an over-the-shoulder third person camera on F3
36 Minutes Ago
Cleanup
36 Minutes Ago
New main menu foundations in panels, ui.panels switches between the uGUI and panels menus
36 Minutes Ago
More boilerplate changes
36 Minutes Ago
Razor screen are in the main assembly, removed all the boilerplate
36 Minutes Ago
Fixed scrolling perf regression
1 Hour Ago
Make sure the tools are published to Steam as well (Why can't Linux just have a single file extension for executables)
1 Hour Ago
Remove Linux 64bit Client stuff from Server package Also fixup Linux32 client folder mapping Do not build certain binaries for Linux SrcDS, including vaudio_speex and resources
1 Hour Ago
Added and Setup 40mm Artillery Barrage Round *https://files.facepunch.com/alfiebirch/2026/November/10_18-13-IntentIchthyosaurs.mp4 Added a 40mm Artillery Barrage Round. After firing the round a blue flare will illuminate an area that then will be hit with a 40 rocket artillery barrage.
2 Hours Ago
Add missing .so for Linux64 that were hidden by gitignore
2 Hours Ago
https://files.facepunch.com/Nowun/2026/November/Unity_ZDrGBlb4H0.jpg shipping container spawns on mainland, same type as on cargo requiring lock break before opening. Needs unique loot setup. Can spawn on any coastling including jungle, arctic and desert. Rare spawn, 1 per 100 players. (WIP)
2 Hours Ago
Show static until the base finishes loading when playing the tape
2 Hours Ago
Play camera tapes from computer station instead of TV
2 Hours Ago
Make tape item usable by other entities
2 Hours Ago
Higher frame budget for loading the tapes (demos) on the computer station
2 Hours Ago
Replay a camera's tape by loading it on a TV
2 Hours Ago
Record what a powered CCTV camera sees onto a video tape
3 Hours Ago
Only use conditional meshes when the garage door would clip through walls
3 Hours Ago
Add door conditional mesh tests
3 Hours Ago
Generate conditional meshes for garage doors
3 Hours Ago
Cut door conditional meshes based on the animations
3 Hours Ago
Resave garage door prefabs
3 Hours Ago
Add conditional meshes to doors
3 Hours Ago
Try to make sure Linux64 bins are uploaded as artifacts Also fixed Linx32 VPC always rebuilding, even when nothing changed
3 Hours Ago
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3 Hours Ago
Fixed Linux tools not compiling due to case sensitivity
3 Hours Ago
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4 Hours Ago
Updated 40mm Illumination Round to use same VFX as the Mortar Strike Round *https://files.facepunch.com/alfiebirch/2026/November/10_17-00-BlackNortherncardinals.mp4
4 Hours Ago
Lets try hooking up Linux64 builds to CI * Re(moves) some more shipped .so's that are (soon to be) useless * Removes gmad/gmpublish from srcds distributions (are they useful there?) * Removes more client-related files from SrcDS distributions on Linux
4 Hours Ago
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4 Hours Ago
Sync .github from main (845dc095ded) (#5)
4 Hours Ago
Updated 40mm Mortar Strike Round Icon
4 Hours Ago
Updated previous and original 40mm Grenade to use round instead of grenade in name and description.
4 Hours Ago
Add 40mm Mortar Strike Flare Round * https://files.facepunch.com/alfiebirch/2026/November/10_15-47-FoolhardyPondskater.mp4 Added a new 40mm Mortar Strike Flare Round, When fired will illuminate an area that then will be struck by several mortar rounds.
5 Hours Ago
Add basic support for entities, clone mounting for vehicles
5 Hours Ago
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5 Hours Ago
Added TextMeshPro text CommunityUI component * https://files.facepunch.com/raul/2026/November/10_16-13-SnappyGentoopenguin.png
5 Hours Ago
Added "clear customisation" action to skinned customised arrows, returns them back to original ammo
5 Hours Ago
https://files.facepunch.com/Nowun/2026/November/Unity_vuMYc3Sm9p.mp4
6 Hours Ago
Added an invisible collider and decorative buoys outside fishing village vendor docks to prevent griefing by modular boats * https://files.facepunch.com/jacob/2026/November/10_11_14-48-WrathfulDonkey.jpg * https://files.facepunch.com/jacob/2026/November/10_11_14-48-CoordinatedLeech.jpg
6 Hours Ago
Show route scientists would take to peek on lkp / hold it, setup to be be shown and be able to upvote / downvote random situations
6 Hours Ago
Added fletching and nock colour options to fletching jig deployable (just 5 so far to test), plus players can now save colour profiles, and apply profiles and skins to wooden arrows