136,847 Commits over 4,444 Days - 1.28cph!

27 Minutes Ago
Fix patrol heli being able to crash at apartment complex, S2P
28 Minutes Ago
Fix apartment complex missing map display phrase
Today
Don't add clan score events for players killing themselves
Yesterday
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
Yesterday
Replace ClanManager callbacks with UniTask (mostly)
Yesterday
Added clan table snapping https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
Yesterday
merge from attachment_charms/ui
Yesterday
missed sound def changes for swing/roundabout sounds
Yesterday
apartment master key unlock audio files
Yesterday
Swing and roundabout sounds
Yesterday
Merge from apartment_complex_monument
Yesterday
Yesterday
Fixed missing eject position on medium apartment
Yesterday
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
Yesterday
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
Yesterday
Can break in to a room even if the door is open (to remove the invisible blocker)
Yesterday
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
Yesterday
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
Yesterday
Merge from apartment_complex_monument/apartment_complex_audio
Yesterday
industrial door polish and audio tweaks for the single door version
Yesterday
Merge from apartment_complex_monument
Yesterday
Whoops, forgot to S2P
Yesterday
Merge from apartment_complex_monument
Yesterday
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
Yesterday
Can no longer reassign beds in apartments
Yesterday
Fixed not being able to use the painted sign in the penthouse
Yesterday
ApartmentDoor.Load NRE fix
Yesterday
Enabled read write on Roadsign1 to get rid of gibs error
Yesterday
Merge from m16a2_viewmodel_fix
Yesterday
Fix M16A2 viewmodel attack animation at low fps
2 Days Ago
fixes from 2p testing - leaderboard crash error fix - local player double dart throw fix again - fix UI showing up on opponent's screen somehow
2 Days Ago
merge from spraycan_reskin_refactor
2 Days Ago
Mark physics debug concommands as cheats consistently Fixed level transitions inside a vehicle resetting player's move type * This was causing the player to drift off from vehicles on collisions. Minor cleanups and fixes Restored ability to store generated VPROF reports to a file Added requested vprof scopes (physics & networking)
2 Days Ago
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu Uses the same style as in the charm picker General cleanup https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
2 Days Ago
compiler fixes
2 Days Ago
fix debug cam double dart throw tune up prefab with better sockets move mountable to accomodate new mat return dartboard to normal size, increase zoom default to compensate reduce size of reticle centerdot to accomodate smaller bullseye
2 Days Ago
Sat console textures and Lods and prefab
2 Days Ago
- More toast work - Custom dismount position setup - More test UI
2 Days Ago
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
2 Days Ago
Fix wrong motion vector results from alpha-clipped materials
2 Days Ago
Restore TAA history weight attenuation from high velocity
2 Days Ago
merge from main
2 Days Ago
set up world model rig/anims for binoculars
2 Days Ago
raidwindow_paintable_sign_fix -> main
2 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
2 Days Ago
water tank pressure buildup w threshold debounce, increase pressure by turning gearbox valves
2 Days Ago
Ambience zones for the elevators
2 Days Ago
Merge from apartment_complex_monument
2 Days Ago
Fixed instances when players set their preferred charms on weapons and lose charms access (skins_access 0) disallowing to craft Clear preferred charm when selecting blueprints if not owning them https://files.facepunch.com/raul/1b2611b1/26_16-11-OffbeatIndianjackal.mp4
2 Days Ago
Merge from apartment_complex_monument/conversation_fixes