136,837 Commits over 4,444 Days - 1.28cph!

43 Minutes Ago
Merge from apartment_complex_monument
44 Minutes Ago
45 Minutes Ago
Fixed missing eject position on medium apartment
1 Hour Ago
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
1 Hour Ago
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
1 Hour Ago
Can break in to a room even if the door is open (to remove the invisible blocker)
1 Hour Ago
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
1 Hour Ago
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
3 Hours Ago
Merge from apartment_complex_monument/apartment_complex_audio
3 Hours Ago
industrial door polish and audio tweaks for the single door version
3 Hours Ago
Merge from apartment_complex_monument
3 Hours Ago
Whoops, forgot to S2P
3 Hours Ago
Merge from apartment_complex_monument
3 Hours Ago
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
4 Hours Ago
Can no longer reassign beds in apartments
4 Hours Ago
Fixed not being able to use the painted sign in the penthouse
4 Hours Ago
ApartmentDoor.Load NRE fix
5 Hours Ago
Enabled read write on Roadsign1 to get rid of gibs error
5 Hours Ago
Merge from m16a2_viewmodel_fix
5 Hours Ago
Fix M16A2 viewmodel attack animation at low fps
6 Hours Ago
fixes from 2p testing - leaderboard crash error fix - local player double dart throw fix again - fix UI showing up on opponent's screen somehow
6 Hours Ago
merge from spraycan_reskin_refactor
Today
Mark physics debug concommands as cheats consistently Fixed level transitions inside a vehicle resetting player's move type * This was causing the player to drift off from vehicles on collisions. Minor cleanups and fixes Restored ability to store generated VPROF reports to a file Added requested vprof scopes (physics & networking)
Today
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu Uses the same style as in the charm picker General cleanup https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
Today
compiler fixes
Today
fix debug cam double dart throw tune up prefab with better sockets move mountable to accomodate new mat return dartboard to normal size, increase zoom default to compensate reduce size of reticle centerdot to accomodate smaller bullseye
Today
Sat console textures and Lods and prefab
- More toast work - Custom dismount position setup - More test UI
Today
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
Today
Fix wrong motion vector results from alpha-clipped materials
Today
Restore TAA history weight attenuation from high velocity
Today
merge from main
Today
set up world model rig/anims for binoculars
raidwindow_paintable_sign_fix -> main
Today
Merge from apartment_complex_monument/apartment_complex_audio
Today
water tank pressure buildup w threshold debounce, increase pressure by turning gearbox valves
Today
Ambience zones for the elevators
Merge from apartment_complex_monument
Today
Fixed instances when players set their preferred charms on weapons and lose charms access (skins_access 0) disallowing to craft Clear preferred charm when selecting blueprints if not owning them https://files.facepunch.com/raul/1b2611b1/26_16-11-OffbeatIndianjackal.mp4
Merge from apartment_complex_monument/conversation_fixes
Add extra dialogue options to conversation UI, bringing total to 6 to match recently increased limit in code
Today
Merge from apartment_complex_monument
Scene2prefab
Today
gamesroom shotgun trap - updated greybox model & material
Today
Added new sounds to the industrial double doors :minecraft-door:
Apartment complex b shadowproxy
Today
Fixed an issue that was causing all additional lights to sample the shadow atlas using NGSS even when the light was set to have no shadows enabled
Merge from apartment_complex_monument
Merge from main
Merge from apartment_complex_monument/conversation_fixes