136,159 Commits over 4,444 Days - 1.28cph!
update apartment_complex_monument/prototype
merge from main -> apartment_complex_monument
Double the move and nudge distances
merge from main -> apartment_complex_monument
game_room_dlc -> game_room_dlc/pooltable
merge from radtown_hlod_fix
Merge from PlayerMaintainedMonuments
Take compound scene from main, S2P
Fix radtown not having an HLOD and looking bad from far away
Scale sampling count. Set some new defaults.
merge from PlayerMaintainedMonuments
Fixed window holes on apartment complex b during LOD switching
Increased communal corridor lodding distances
merge from workshop_fix_doorhatch
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
merge rust_relay_server -> main
merge main -> rust_relay_server + codegen
WIP multi-frame target checking support
Merge: from dropspectators_nre_fix
- Bugfix: fix for NRE that happens when multiple spectators watch a player being banned
Tests: 2 players spectated 3rd, banned them - no NRE
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators
Tests: 2p spectated 3rd, banned them - no more NRE
Fixed stray specs & LOD settings.
Heater trigger layer fix.
Apartment heater heats a more logical area instead of all around and under the floor.
merge from cargo_network_optims
Prevent fireballs and heli gibs from inheriting the global network group too
softcore_updates_jul_26 -> main
raid_window -> softcore_updates_jul_26
Fix "missing tree at index 0" error when loading playground scene
Add screen overlay (with lighting) to UberPostPass
merge main -> rust_relay_server
Minor map ui improvements
Split off bathroom doorframe in large apartment for light bleed
merge from cargo_network_optim
merge from industrial_garagedoor_vehicle_fix
added RustRelay reconnect feature, tweaked GLB export
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server
Set the network range for the containers to 512m so they can still be seen from far away
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard)
Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4
After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
softcore_updates_jul_26 -> main
raid_window -> softcore_updates_jul_26
- Ensure raid window status ticks update whilst on screen
- Only set time placed if we are in softcore