128,230 Commits over 4,201 Days - 1.27cph!

3 Minutes Ago
height based tropical shore
7 Minutes Ago
better control over max acceleration of the playerboats, needs tuning still
15 Minutes Ago
merge from twitchdrop_mipmaps_fix
15 Minutes Ago
Fixed twitch drop campaign image generating mip maps
27 Minutes Ago
fix workshop favourite paths save button sizing issue, lost file from merge
31 Minutes Ago
Fixed shockbyte texts not set as dynamic
42 Minutes Ago
merge from unpooled spiketrap fix
42 Minutes Ago
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44 Minutes Ago
merge from junglebarrel_collisionfix
44 Minutes Ago
merge from camera_waterlevel_optimize
45 Minutes Ago
merge from smallspiketrap_fixes
45 Minutes Ago
Match max PlayerBoat velocity with tugboat
45 Minutes Ago
merge from qa_island_v1
46 Minutes Ago
merge from optimize_outline_manager
47 Minutes Ago
merge from fix_deferred_decal_stripping
47 Minutes Ago
merge from phonebooth_lightlod
48 Minutes Ago
merge from hmlmg_improvements - hmlmg community skinnable
49 Minutes Ago
merge form fix_turret_list_pooling
50 Minutes Ago
merge from fix_httpimage_delete
50 Minutes Ago
merge from fix_lifestory_wipe
55 Minutes Ago
merge from workshop_female_prefabs -> main
59 Minutes Ago
merge from workshop_scene_improvements_2 -> main
1 Hour Ago
fix before merge
1 Hour Ago
Merge from block_redirect
1 Hour Ago
1 Hour Ago
blowpipe holster updates
1 Hour Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
1 Hour Ago
merge from main
1 Hour Ago
Updating boat building station rig
1 Hour Ago
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2 Hours Ago
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3 Hours Ago
Fix oilrigs spawning old scientists after bad merge
3 Hours Ago
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3 Hours Ago
Fixed missing material reference on dilapidated elevator
3 Hours Ago
block damage redirect wip tests
3 Hours Ago
merge from Halloween_25_Update (network++)
3 Hours Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
3 Hours Ago
merge from naval_update/deep_sea
4 Hours Ago
fix for "Cannons have aggressive LODs on most graphics presets "
4 Hours Ago
Fuelbox LODs
4 Hours Ago
merge from main
4 Hours Ago
merge from steam_item_move
4 Hours Ago
steam item cleanup #7
4 Hours Ago
steam item cleanup #6
4 Hours Ago
steam item cleanup #5
4 Hours Ago
steam item cleanup #4
4 Hours Ago
steam item cleanup #3
4 Hours Ago
steam item cleanup #2
4 Hours Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
4 Hours Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added