158,123 Commits over 4,566 Days - 1.44cph!

16 Minutes Ago
Merge from painting_fixes
24 Minutes Ago
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25 Minutes Ago
Merge from animal_anim_compression
28 Minutes Ago
Merge from legacy_anim_deletes_oct_2026
35 Minutes Ago
Merge from fluidswitchlodfix
48 Minutes Ago
Disable duplicate main camera in test scene
50 Minutes Ago
Merge from distanceflareorientationfix
52 Minutes Ago
Merge from menuvideo_nre_fix
58 Minutes Ago
Merge from meshlod_updaets_oct_26
59 Minutes Ago
S2P apartment complex again
1 Hour Ago
Merge from binbagpile_optimisation
1 Hour Ago
Also fixed up 31 clutter and collectable prefabs
1 Hour Ago
Update the rest of the code to work with the new NativeArrays for mapdata
1 Hour Ago
Add support to TerrainMap to return a NativeArray
1 Hour Ago
Fixed a few more S2P apartments, bandit and fishing villages
1 Hour Ago
Switch WorldSerialization to use NativeArray - make sure it frees the MapData explicitly as normally the GC is collecting the managed arrays
1 Hour Ago
Codegen
1 Hour Ago
Switch the MapData protobuf from managed -> NativeArray<byte>
1 Hour Ago
Add support for NativeArray<byte> in protobuf codegen - instead of byte[]
1 Hour Ago
MeshLOD converter now copies across motion vector settings Converted all of the RendererLODs/LODGroups to MeshLODs on 61 prefabs Notably a lot of seasonal stuff was affected
2 Hours Ago
- More RRP support - Really lightened the scene
2 Hours Ago
Merge from livestock_shader_review
2 Hours Ago
Merge from depth_egg_fix
2 Hours Ago
Merge from rrp_ore_marker_fix
3 Hours Ago
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3 Hours Ago
Add support for clearing Rust+ auth to smart entities from in game
3 Hours Ago
merge from animalanimation_optims
3 Hours Ago
Fixed AnimalAnimation out of range errors
3 Hours Ago
merge from notices_rtl_fix
4 Hours Ago
Fixed item dropped and item pickup notices not working with RTL languages
4 Hours Ago
Enabled animation compression on squirrel, sheep, frog, cow, sea turtle anims
4 Hours Ago
- Dont send back the character proto on character lock, it's pointless - Better splitting and safety nets with 'requested appearence' vs 'accepted appearence'
4 Hours Ago
Fixed CraftingNotice allocating every frame when crafting an item Also converted them to RustText so they can display RTL languages
4 Hours Ago
Fixed conversation panel reappearing if we exit play mode mid conversation with domain reload disabled
4 Hours Ago
Merge from HotbarScrollSaveZone
5 Hours Ago
merge from boateffects_optims
5 Hours Ago
Optimized MotorRowboat.Update, it has a slow water height check for its effects, around 0.10ms - culled by distance - skipped when stationnary for >3s
5 Hours Ago
Fix the server not clearing unused World Serialization maps - saves about 175MB on 4500 map
5 Hours Ago
Merge from softcore_first_join_fix
5 Hours Ago
Merge from bag_compass_icon_fix
5 Hours Ago
Merge from softcore_trainyard_fixes
5 Hours Ago
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5 Hours Ago
Merge from dome_pump_mt_save_fix
5 Hours Ago
Fixed dome pump multi threaded saving issue
5 Hours Ago
Fixed AnimalAnimation allocating 80 bytes for each footstep
5 Hours Ago
Avoid alloc when cleaning up expired projectiles, fix projectiles leaking when baseplayer is destroyed
5 Hours Ago
merge from animalanimation_optims
6 Hours Ago
Remove planner linq when looking for sockets
6 Hours Ago
- Add RRP support - Fix various texture/icon errors - Minor Cleanup
6 Hours Ago
Avoid allocs when ticking hurt triggers