255,870 Commits over 3,990 Days - 2.67cph!

7 Minutes Ago
Make sure direct source has correct listener pos Disable scene default sound listener if there's other listeners in the scene
14 Minutes Ago
Merge from cookingv2
16 Minutes Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
24 Minutes Ago
Fixed being able to see bbq health bar while holding hammer
25 Minutes Ago
Scene updates
25 Minutes Ago
Scene prefab setups
30 Minutes Ago
Merge from crafting_update
30 Minutes Ago
Fixed bee swarm NRE when spawning
48 Minutes Ago
Merge from crafting_update
49 Minutes Ago
Merge from cookingv2
50 Minutes Ago
Updated the chicken coop needs UI to be a bit clearer Eggs now take 2 minutes to hatch
2 Hours Ago
Can't remember what I changed in this prefab, but it must have been good.
3 Hours Ago
Make listener disposable
3 Hours Ago
cooking workbench sounds
3 Hours Ago
Make sure sound handles always have at least one steam audio source
3 Hours Ago
Use a default sound listener if none were added
3 Hours Ago
Bump detection trigger size to 13m (detection range still 10m)
3 Hours Ago
merge from buildingprivilege_cache_fix
3 Hours Ago
Renamed GetNearestBuildingPrivledge -> GetNearestBuildingPrivilege sorry, had to do it before it was too late
3 Hours Ago
Merge from crafting_update
4 Hours Ago
Do not use client side privilege caching when updating the placement of a construction/deployable (it wasn't before) Fixes planner guide showing as valid when building blocked when at edge of privilege
4 Hours Ago
Merge from cookingv2
4 Hours Ago
Improved inside sockets on coop
4 Hours Ago
Maintain a list of sound listeners and use them to mix if the sound can be heard from them (sound is played from same scene as listener)
4 Hours Ago
merge from new_kill_commands
4 Hours Ago
Both commands work with debug camera Codegen
5 Hours Ago
Fixed ent killing the bbq portion not killing the whole workbench
5 Hours Ago
BBQ is now spawned when spawning workbench via command
5 Hours Ago
Unsaved
6 Hours Ago
Scene updates/backups
6 Hours Ago
Add channel / connection state to status ConCmd output
6 Hours Ago
Fixed out of date bounds on cooking workbench, causing invalids Fixed loot not dropping out of bbq section when destroyed Added sfx to bbq section
6 Hours Ago
wooden_floor_herringbone_a color map tweak
Today
added wooden_floor_herringbone_a material https://files.facepunch.com/jason/1b2611b1/sbox-dev_FhRyBfIL5q.jpg https://sbox.game/facepunch/woodfloorherringbonea/ Dirty blend material to follow
Today
Merge from crafting_update
Today
Merge from crafting_update
Today
merge from premium_servers -> main
Today
merge from server_browser -> premium_servers
Today
Set premium tab disabled by default
Today
hopper start/stop/active sounds
Today
Fix UI.SellOrder referencing the same item inventory slot twice so that the incorrect numhber of slots show.
Today
Image shrink to native size properly Label RichText can have clickable links Fix not parsing html with img/br/video due to unlosed tags (!) HtmlPanel support images, ul, ol, blockquote
Today
Ensure servers in official tab always show regardless of having zero players or not
Today
WIP
Today
Optimizing bandwidth with direct snapshot messages, tests involving byte serialization deltas for snapshots. Lots of stuff, further work needed to further reduce bandwidth on stress test
Today
Merge from armor_slots
Today
Refactor copyto armor slot copying because it was getting silly
Today
copyto fix for worn backpacks containing an item with armor slots and inserts
Today
Minimize PackageCard visuals, use ThumbWide if available Add MegaCard component Fix ` at the end of sort tooltips Metrics section VideoPanel renders video as background texture instead of content PackageSummary, Media Update Services Review Stats, Error Rate Add Package.LatestNewsPost Sandbox.UI.Image correctly resizes to layout when it's being forced to, but keeps aspect ratio like you'd expect Sandbox.UI.Label can be set as IsRich, in which case it can contain inline html tags like <strong>, <span> and <a> Fix Razor RenderTree sometimes deleting the last text content item Add HtmlPanel - takes HTML and tries to lay it out as you'd expect (but as panels) Package description uses same HTML description as on site
Today
Merge from crafting_update