195,487 Commits over 4,110 Days - 1.98cph!

6 Minutes Ago
Fixed missing "clone" and "clone all" radial menu option icons for all berries Fixed wheat, rose, sunflower and orchid using incorrect icons
11 Minutes Ago
Added spherical spatial environment volume support for opaque objects
41 Minutes Ago
- Adapt killscientists command to kill new scientists - Fix NRE on scientist death - Fix target lost transition not working properly - Simplify FSM
1 Hour Ago
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1 Hour Ago
Cleaned the mess in the advanced christmas light folder
1 Hour Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
1 Hour Ago
Fluorescent light prefabs
1 Hour Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
1 Hour Ago
Removed problematic FX from the old Cave Large Sewers. Also stripped distance flares from these. No need for them indoors.
1 Hour Ago
Merge: from main
1 Hour Ago
spotlight description
1 Hour Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
1 Hour Ago
Abyss Containers - LODs GIBs Corpse Icon and Item setup for vertical variant
1 Hour Ago
Update: rewrite teaminfo to reduce allocs Tests: tested in editor
1 Hour Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
1 Hour Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
1 Hour Ago
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2 Hours Ago
Update: bring back last column padding to TextTable.ToString This time, on the right branch Tests: unit tests
2 Hours Ago
Merge from dlss4_update
2 Hours Ago
Merge: from main
2 Hours Ago
Backout of 122696 - was meant to go into texttable_allocs branch
2 Hours Ago
Update: bring back last column padding to TextTable.ToString Tests: unit tests
2 Hours Ago
Updated the DLSS DLL from version 3.7.20 to 310.2.1
2 Hours Ago
Subtractive Merge (122597) Removing threaded texture creation test code
3 Hours Ago
Merge: from main
3 Hours Ago
Merge from naval update
3 Hours Ago
oil rig foot checkin
3 Hours Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
3 Hours Ago
Connect modal mockup
3 Hours Ago
Merge: from main Tests: none, no conflicts
3 Hours Ago
Spotlight use invokes instead of unitys Update
3 Hours Ago
Missed files
3 Hours Ago
Server entries have buttons Setup simple button handlers
3 Hours Ago
Fix dumb MenuUI2 bug, prefab misisng script?
3 Hours Ago
More folder cleanup, manifest
4 Hours Ago
Bugfix: update unit allocation tracking tests to work with new notification params Tests: ran the "TestContinuousRecording" test
4 Hours Ago
Loading fixes/support
4 Hours Ago
Folder cleanup
4 Hours Ago
Adjusted deploy guide for sleeping bag to match up with the new deployed version
4 Hours Ago
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
4 Hours Ago
Manifest
4 Hours Ago
Update: all server profiler commands now respond if action started Tests: ran all commands on Craggy in editor
4 Hours Ago
Hura crepitans sapling billboard fix
4 Hours Ago
merge from main
4 Hours Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
4 Hours Ago
chicken_pie_info_panel -> main
4 Hours Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
5 Hours Ago
Walkway / greybox progress
5 Hours Ago
dirty/bloody rags
5 Hours Ago
instant_camera_ui_fix -> main