255,370 Commits over 3,990 Days - 2.67cph!

2 Hours Ago
Leaderboard backup, run #17861
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
3 Hours Ago
Fix NRE spamming launcher window caused by Asset.GetPublishSettings being called on assets too early
3 Hours Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
3 Hours Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Merge from cookingv2
4 Hours Ago
Fixed wheat missing from world population Was lost in merge in 112159
4 Hours Ago
Run animation and procedural bone objects on bone merged renderers before bone merging to parent https://files.facepunch.com/layla/1b2511b1/sbox-dev_NxhcNeZxQi.mp4
5 Hours Ago
Merge from main
5 Hours Ago
Iterate volumetrics https://files.facepunch.com/sampavlovic/1b2511b1/ub4cgGGcRS.png
5 Hours Ago
First pass on pie icons
5 Hours Ago
barrel barrel thing weight barrel flinch tweak blood particles dont snapshot gibs barrel magnet
6 Hours Ago
Merge from crafting_update
6 Hours Ago
Merge from cookingv2 to crafting_update
6 Hours Ago
Compile fix
6 Hours Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
Today
Merge from media_projects
Today
Prop assets
Today
Merge from crafting_update
Today
Merge from crafting_update
Today
Cooking lerp, driven by the server for now
Today
Merge from main
Today
merge from fix_world_serialization_checksum -> main
Today
Fix test namespace
Today
Add simple checksum tests
Today
Fix world serialization checksum not handling -0f
Today
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
Today
Added cooking workbench recipes for cooked deer, bear, fish and pork
Today
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
Today
Fixed spoiled horse meat being cookable and usable as bait
Today
Merge from crafting_update
Today
Merge from crafting_update
Today
Merge from 1p_spectating_grenade_fix
Today
merge from bee_grenade2
Today
Assigned the grenade impact to bee-grenade-explode (placeholder)
Today
Merge from parent
Today
Made the 3p held grenade not so small.
Today
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
Today
3p held visual consistency fix.
Today
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
Today
Material tweaks.
Today
Merge from bee_grenade2
Today
VM Bees. Various mat tweaks.
Today
Merge from friend_chat_fixes
Today
Basic steam timeline support