136,520 Commits over 4,444 Days - 1.28cph!

13 Minutes Ago
optimize, fix camera jitter on swings
15 Minutes Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
48 Minutes Ago
Lobby lighting
53 Minutes Ago
Make roundabouts work with the new 2 part model, interpolate swing
1 Hour Ago
LOD tweaks.
1 Hour Ago
Streetlight surroundings improvements.
1 Hour Ago
Removed some dupes in street lights
1 Hour Ago
Add 4hrs of rent to the upkeep terminal when renting a room so that it doesn't how "Rent Due" when you first buy a room - convar "apartmentfreerenthours"
1 Hour Ago
Bleed fixes.
1 Hour Ago
merge from apartment_complex_monument -> main
2 Hours Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
2 Hours Ago
update apartment_complex_monument/prototype
2 Hours Ago
Clan table balance crafting pass Clan table techtree populated
3 Hours Ago
Add static research table and repair bench to the apartment complex lobby, positions subject to change S2P
3 Hours Ago
Move a few clan testing commands out of editor only (server admin required)
3 Hours Ago
Don't include clan logo in every clan action response
3 Hours Ago
added more sculpting shapes, current set is now: - sphere - box - cylinder - capsule - cone - hexagonal prism
3 Hours Ago
Clean(editor): get rid of if bypass for drawing LightOccludee gizmos
3 Hours Ago
Dont wipe the mountable wipe anchor on the client
3 Hours Ago
Get rid of mailbox number font size override, not needed anymore
3 Hours Ago
Fixed pooltable not being placeable
3 Hours Ago
merge from main -> apartment_complex_monument
3 Hours Ago
merge from main -> apartment_complex_monument
3 Hours Ago
Optim: LightOccludee - use a smaller occlusion sphere for spotlights with angle < 120deg - updated editor gizmo vizualization to run without starting (still needs sticky gizmos) Tests: booted on appt, went to roof and looked up, penthouse appt lights were culled. Ran around - everything looked okay, no popin
3 Hours Ago
merge from prototype -> apartment_complex_monument
3 Hours Ago
More compile fixes
3 Hours Ago
RustIcon inspector and picker can render both old and new range of icons
3 Hours Ago
rename PoolTable to Pooltable so Unity behaves
4 Hours Ago
proper spinny blades in water treatment maintainable tank
4 Hours Ago
Hook up motion blur to the UI setting (in the same awful way as before :hide-the-pain-harold:)
4 Hours Ago
updated skins
4 Hours Ago
Remove motion blur volume profile (it's now in the pipeline settings)
4 Hours Ago
merge from glowing_wallpaper_pack need to redo skins
4 Hours Ago
Merge from broadcast_ratio_improvements
4 Hours Ago
tweakes to steam item descriptions
5 Hours Ago
game_room_dlc -> game_room_dlc/pool
5 Hours Ago
tweak to wallpaper pack sitem
5 Hours Ago
Tweaked wallpaper ground mesh so that the edges are inside 1:1 uvs not outside to fix some bluring un-clamped edges. Lots of emissive tweaks. Change fireflies to ceiling paper, removed sprays from pack.
5 Hours Ago
Update(editor): change window title label for MotionVectorsChecker Tests: none, trivial change
5 Hours Ago
WIP spinning water treatment tank blades
6 Hours Ago
New(editor): MotionVectorsChecker - categorizes all renderers by motion vector mode Can be found at "Tools/Find/List Motion Vector generators" Tests: looked at appt monument - almost everything has per-object mode
6 Hours Ago
Serializer fix Codegen
6 Hours Ago
Add the raw satellite model to the prefab for now
6 Hours Ago
merge from apartment_complex_monument
6 Hours Ago
3p dart throw direction animations added with blend tree
6 Hours Ago
better init state for baseplate
6 Hours Ago
Tweaked monument spawn settings for the apartments. Will now spawn in T0. Prevented it from spawning on snow Scene2prefab
6 Hours Ago
S2P apartment complex
6 Hours Ago
merge from apartment_complex_monument/terminal_ui
6 Hours Ago
Missed one