128,215 Commits over 4,201 Days - 1.27cph!

Just Now
merge from phonebooth_lightlod
Just Now
merge from hmlmg_improvements - hmlmg community skinnable
3 Minutes Ago
merge form fix_turret_list_pooling
4 Minutes Ago
merge from fix_httpimage_delete
5 Minutes Ago
merge from fix_lifestory_wipe
10 Minutes Ago
merge from workshop_female_prefabs -> main
14 Minutes Ago
merge from workshop_scene_improvements_2 -> main
20 Minutes Ago
fix before merge
25 Minutes Ago
Merge from block_redirect
26 Minutes Ago
27 Minutes Ago
blowpipe holster updates
41 Minutes Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
42 Minutes Ago
merge from main
46 Minutes Ago
Updating boat building station rig
1 Hour Ago
▋▍▆▋▌▆ ▉▍▄▋▇▆▉▇▊▋▊ ▉▌▇▊▅ ▆▄▍▍█▅▍█ ▉▊█▌▉ ▇▆ ▊▌▇▋▋ ▋▅▊▅▄▉▍▋▊, `▋█▍▇▉▋▆▌▌▋▇▄▉▆▋▋▋` -> `▌▇█▍▊█▊▌█▄▇▋▌▍▆▅` (`▌▋▆▉█▄▉▄▌▄▊▇▋▅▍▍█▇` ▋▊▆ ▋▅▍▇█▅▋ ▍▅▍ ▋▅ ▍▋█▉▆ ▆▌▋█ ▅▊ ▌▆▅▆ ▄▇▇▉▆ ▉▌ ▄▉▆▆ ▄▌▌ `▄▊▄▌▅▋▇██▆▅▍▍▌▉▉▅▄`). ▇▌▊▊▌█▉▉ ▄▊▌▆▍▆▍▌ ██▉
1 Hour Ago
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1 Hour Ago
Fix oilrigs spawning old scientists after bad merge
1 Hour Ago
▄▍▇▆▊▅██ ▆▅▅ ▋ '&&' ▋▋▋█▋▅▊ ▊▊█▄▉▆██▌▍▌.▍▋▊▊▅▄█▍▊█▇ ▌▋▇▄▄▊ █▆ ▌▌▊▇█▍▊▌▌ ▄▅▊▉ █ ▇▆█▅▄▊▋▍ ▋▉▆▆▌▋▊▉▆▋▄▉▅▍▇█▅▋▉▅▊▌ █▋▋▇▇▅ ▉▍▊▌ ▉▍▄▅▄▆▄ ▍▆▆▌ █▉▄▇▇ ▍▍▍▇▅▉▆▍▄█▉▉ ▇█ ▍▆▅▆ ▄▅▍▅ ▇▍▊▊▍█▄▄▅▋▍ ▍▆▊ ▍▆▊▍▊▅▅▉▋. ▉▉▋▇▉ ▆▇▍▅█▋▉▄
1 Hour Ago
Fixed missing material reference on dilapidated elevator
2 Hours Ago
block damage redirect wip tests
2 Hours Ago
merge from Halloween_25_Update (network++)
2 Hours Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
3 Hours Ago
merge from naval_update/deep_sea
3 Hours Ago
fix for "Cannons have aggressive LODs on most graphics presets "
3 Hours Ago
Fuelbox LODs
3 Hours Ago
merge from main
3 Hours Ago
merge from steam_item_move
3 Hours Ago
steam item cleanup #7
3 Hours Ago
steam item cleanup #6
3 Hours Ago
steam item cleanup #5
3 Hours Ago
steam item cleanup #4
3 Hours Ago
steam item cleanup #3
3 Hours Ago
steam item cleanup #2
3 Hours Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
3 Hours Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
3 Hours Ago
Replaced the deep sea massive prevent building volume for a simple bound check Allow building in your boat while in the deep sea Added deepsea.block_building convar
4 Hours Ago
compile fixes
4 Hours Ago
Added lighting scripts and light group to walkways bounce lighting
4 Hours Ago
Allow regular window frames and embrasures in boat windows.
4 Hours Ago
compositing for SlopeData
4 Hours Ago
re-baked tropical1 and tropical2 to include slopedata
4 Hours Ago
converted embrasures and reinforced window frame to convex colliders
4 Hours Ago
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
5 Hours Ago
converted all window frames tiers to convex colliders
5 Hours Ago
RPG7 - updated worldmodel mesh name, updated textures
5 Hours Ago
adding missing 50cal animator files
5 Hours Ago
Some cleanups
5 Hours Ago
Front 50cal 3p animation set
5 Hours Ago
Fuelbox LOD0 rename
5 Hours Ago
DrawInspectorTextureAttribute folds with the field name