161,919 Commits over 4,597 Days - 1.47cph!

36 Minutes Ago
Remove Linux 64bit Client stuff from Server package Also fixup Linux32 client folder mapping Do not build certain binaries for Linux SrcDS, including vaudio_speex and resources
57 Minutes Ago
Added and Setup 40mm Artillery Barrage Round *https://files.facepunch.com/alfiebirch/2026/November/10_18-13-IntentIchthyosaurs.mp4 Added a 40mm Artillery Barrage Round. After firing the round a blue flare will illuminate an area that then will be hit with a 40 rocket artillery barrage.
1 Hour Ago
Add missing .so for Linux64 that were hidden by gitignore
1 Hour Ago
https://files.facepunch.com/Nowun/2026/November/Unity_ZDrGBlb4H0.jpg shipping container spawns on mainland, same type as on cargo requiring lock break before opening. Needs unique loot setup. Can spawn on any coastling including jungle, arctic and desert. Rare spawn, 1 per 100 players. (WIP)
1 Hour Ago
Show static until the base finishes loading when playing the tape
1 Hour Ago
Play camera tapes from computer station instead of TV
1 Hour Ago
Make tape item usable by other entities
1 Hour Ago
Higher frame budget for loading the tapes (demos) on the computer station
1 Hour Ago
Replay a camera's tape by loading it on a TV
1 Hour Ago
Record what a powered CCTV camera sees onto a video tape
1 Hour Ago
Only use conditional meshes when the garage door would clip through walls
1 Hour Ago
Add door conditional mesh tests
1 Hour Ago
Generate conditional meshes for garage doors
1 Hour Ago
Cut door conditional meshes based on the animations
1 Hour Ago
Resave garage door prefabs
1 Hour Ago
Add conditional meshes to doors
1 Hour Ago
Try to make sure Linux64 bins are uploaded as artifacts Also fixed Linx32 VPC always rebuilding, even when nothing changed
1 Hour Ago
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2 Hours Ago
Fixed Linux tools not compiling due to case sensitivity
2 Hours Ago
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3 Hours Ago
Updated 40mm Illumination Round to use same VFX as the Mortar Strike Round *https://files.facepunch.com/alfiebirch/2026/November/10_17-00-BlackNortherncardinals.mp4
3 Hours Ago
Lets try hooking up Linux64 builds to CI * Re(moves) some more shipped .so's that are (soon to be) useless * Removes gmad/gmpublish from srcds distributions (are they useful there?) * Removes more client-related files from SrcDS distributions on Linux
3 Hours Ago
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3 Hours Ago
Sync .github from main (845dc095ded) (#5)
3 Hours Ago
Updated 40mm Mortar Strike Round Icon
3 Hours Ago
Updated previous and original 40mm Grenade to use round instead of grenade in name and description.
3 Hours Ago
Add 40mm Mortar Strike Flare Round * https://files.facepunch.com/alfiebirch/2026/November/10_15-47-FoolhardyPondskater.mp4 Added a new 40mm Mortar Strike Flare Round, When fired will illuminate an area that then will be struck by several mortar rounds.
4 Hours Ago
Add basic support for entities, clone mounting for vehicles
4 Hours Ago
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4 Hours Ago
Added TextMeshPro text CommunityUI component * https://files.facepunch.com/raul/2026/November/10_16-13-SnappyGentoopenguin.png
4 Hours Ago
Added "clear customisation" action to skinned customised arrows, returns them back to original ammo
4 Hours Ago
https://files.facepunch.com/Nowun/2026/November/Unity_vuMYc3Sm9p.mp4
5 Hours Ago
Added an invisible collider and decorative buoys outside fishing village vendor docks to prevent griefing by modular boats * https://files.facepunch.com/jacob/2026/November/10_11_14-48-WrathfulDonkey.jpg * https://files.facepunch.com/jacob/2026/November/10_11_14-48-CoordinatedLeech.jpg
5 Hours Ago
Show route scientists would take to peek on lkp / hold it, setup to be be shown and be able to upvote / downvote random situations
5 Hours Ago
Added fletching and nock colour options to fletching jig deployable (just 5 so far to test), plus players can now save colour profiles, and apply profiles and skins to wooden arrows
5 Hours Ago
Increased explosive damage required for the codelocked shipping container, now 1.5x timed satchel to destroy. health ui of contrainers only shows up looking at the lock, not at the container
5 Hours Ago
Add Steam upload scripts for custom server builds
5 Hours Ago
Cargo container doors no longer destroyed, players break the lock on the door with melee/explo until lock breaks, then open the doors. One container is now codelocked - needs lots of explo or find a note on scientist corpse with the code to unlock
5 Hours Ago
Merge main into hackweek_cargoship_refresh
5 Hours Ago
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6 Hours Ago
FPV Drone and goggles - Bring files and changes from fpvdrone2 to a new clean and updated branch
Today
Merge from main
Today
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Today
FPV Drone script - fixed SetFlag behaviour and null references from sound modulation
Today
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Today
Fixed flickering panels when scrolling
Today
Dropdown components
Today
Moved pieshape in the right folder
Today
Menu generic popup
Today
Preview editor window panel picker fixes