140,145 Commits over 4,505 Days - 1.30cph!
- added seagull asset for testing
Fixed a spelling mistake in the SpatialBiomeFogCamera's CommandBufferDesc name
Added names for all CommandBufferDesc instances
removed unused random rooms (broken links), added doors and puzzles to medium and small stations
Use a NativeArray for lightShadowData
- added frog store asset for testing.
Added a way to name command buffers that are handled via the CommandBufferManager instead of just having a random hash at the end, this should make it easier to debug issues with command buffers that cause warnings or errors
Add two PoolAnalyzerGetWrapper
Continuing lookdev/theme exploration in small random rooms w/ set dressing. Added spawner scripts to ones so far.
Fix swing seats marking attackers hostile
Made anim effect test a bit stricter, found 8 more cases that would warn ingame
Slightly less trivial to fix, for example C4 reuses satchel animations but doesn't have a throw effect, but can't get rid of it since satchel charge needs it
Fixed by adding new ignoreInheritedEffectEvents in AnimationEvents, any effects added there will be ignored
All tests pass
Fix held entity sprint modifier NREs
Fixed the issue where the night vision goggles would appear black with shadow caching enabled
cherry picking from single shot world model
cherry picking from door key world model 2
cherry picking from door key world model
cherry picking from fog machine world model 2
cherry picking from fog machine world model
cherry picking from fishing tackle world models
cherry picking from small spike world models 2
cherry picking from small spike world models
cherry picking from weapon rack world models 2
cherry picking from weapon rack world models
cherry picking from small spikes worldmodel
cherry picking from tincan alarm and floor spikes worldmodel
Updated the LightingPass and Shadows to use the new RenderGraph API
cherry picking from landmine worldmodel 2
cherry picking from landmine worldmodel
cherry picking from workbench worldmodels 2
cherry picking from workbench world models
cherry picking from netting world model
cherry picking from netting world model
cherry picking from ladder world model
cherry picking from corn world model
cherry picking from small shark 2
cherry picking from small shark
cherry picking from sleepingbag worldmodel 2
cherry picking from sleepingbag worldmodel
cherry picking from bandage worldmodel 2
cherry picking from bandage worldmodel 1
cherry picking from electrical worldmodels 8
cherry picking from electrical worldmodels 7
cherry picking from electrical worldmodels 6
cherry picking from electrical worldmodels 5
cherry picking from electrical worldmodels 4
cherry picking from electrical worldmodels 3
cherry picking from electrical worldmodels 2
cherry picking from electrical worldmodels