139,206 Commits over 4,474 Days - 1.30cph!

23 Minutes Ago
Merge from PMM
26 Minutes Ago
Merge from PlayerMaintainedMonuments/powergrid
27 Minutes Ago
32 Minutes Ago
- Revert making ladders deployable on powerline poles, instead powerlines have invisible ladders on them. Revert a bunch of changes to accomodate for ladder deploying including the folly of making powerline poles entities - Keep powerline pole entity asset in project for now to not potentially brick any current demo saves - Powerline poles cannot be climbed inside monuments. Can't plug into them there anyway - S2P powerplant, launchsite, outpost/compound
32 Minutes Ago
Actually save my changes properly before committing this time, also moved the trash can so its not clipping into the fence.
40 Minutes Ago
Set the satellite remains to use the mesh as a collider for now
48 Minutes Ago
Merge from gameplay
57 Minutes Ago
Fixed the bench mounting on the wrong axis (again) ran s2p
1 Hour Ago
merge from terrain_anchor_tooling
1 Hour Ago
TerrainAnchorRingGenerator tool to set up better rock prefab terrain anchors - generates a silhouette ring of arbitrary set of meshes in prefab and then projects points onto it to get anchor placement with configurable backoff and spacing
1 Hour Ago
merge from mission_screen_flicker_fix
1 Hour Ago
Fixed compass clipping through shield when bracing
1 Hour Ago
Fix screen flickering when starting a conversation with an NPC, caused by delayed position updates after the player gets frozen in place locally
2 Hours Ago
update from main
3 Hours Ago
Merge from PlayerMaintainedMonuments
3 Hours Ago
Merge from main
4 Hours Ago
added more gibs to collapsed debris monument blocker
4 Hours Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
4 Hours Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
4 Hours Ago
Increase descent time from 5 minutes to 10 minutes.
4 Hours Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
4 Hours Ago
Merge: from main
4 Hours Ago
added new jukebox lowpoly
5 Hours Ago
Upgrade "prefab not found in any asset scenes" log to a warning
5 Hours Ago
merge from main
5 Hours Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
5 Hours Ago
updates to new station blockouts
5 Hours Ago
Bump thruster distance from 100 to 200
5 Hours Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
5 Hours Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
Today
Merge from PMM
Rin
Today
merge from main
Today
Merge from gas_station_maintainables
Today
Merge from rustnav_draw_fix
Today
Fixed location of ids
Today
Fix missing tile ids and dynamic navmesh support
Today
Fixed fuel pump amounts - they were being clamped and calculated incorrectly Each pump now gets around 1000 crude each time the fuel switch is enabled, takes 10 minutes
Today
Fixed liquid containers continuing to drain into a connected container if they are disconnected by clearing the input by right clicking on the source container
Today
Merge from terrain_renderer
Today
merge from fix_second_hotbar -> main
Today
Merge from main
Today
Remove warning spam from hole renderer
Today
New water catcher test to detect the issue where a water catcher (or any liquid container possibly) would still pump water into a connected barrel if the connections was terminated from the output port of the catcher Test fails for now
Today
Fix not being able to drag icons into the bottom row of the main inventory (second hotbar) due to the main inventory being rendered on top of the hotbar
Today
Fixed crude pumps not producing and storing oil locally if connected to a tanker with water
Today
Tripled crude oil production rate at dome Each pump should produce around 1600 crude over the whole 10 minutes
Today
Powerline IO access points are no longer root entities, cannot be combined with other forms of power supply
Today
Fix swaphotbar only working if ran from a bind, switch it to only running if the second hotbar is enabled / rendered
Today
Fix keybinds showing under the second hotbar
Today
merge from fix_highwall_decay_delay -> main