159,821 Commits over 4,566 Days - 1.46cph!

21 Minutes Ago
Fix TravellingVendor.IsPlayerIgnored NRE spam
27 Minutes Ago
Fixed some old effects that were blanket receiving every external force on all layers.
1 Hour Ago
scrap king - all gibs
1 Hour Ago
█ ▇▄▋▉▆▄▇ ▅▄▊▋▌▇ ▇▋▋ ▆▌▋ ▋▆▅█▇ ▄▌▍▌▌▇ ▄▅▄▉▆ ▇▅ ▊▅▄ ▍█▊█▆▅▄▍▌ ▌▄▍▌▇▆ ▆▊ ███▅█▇ ▊▊▊▋▌▄ █▊▉▋▊ ▋▋█▍▅▍ ▋▄▄▄▆▄ ▆▋▆▍▊▊▆▊▍ █▅▄▌▉ ▇▅ ▌▇▅▉▅▅ ▉█▌▊▇▉▊▅ ▇▆▇▉▇▍ ▉▅▋▍▇▅▋ ▇▉▇▅▉▉▉▅ ▋▌▋▌ ▄▆▌▅▄▇ ▋▄▋▅▌▋▆▅▇▉ ▋▉▆▆▄█▆▍█ █▋▍▄▍▊█ ▉▊ ▇▋▋▍▋▊▉▄ ▄▅▊▊▌ ▇▅▄█▅ ▉▉▋ ▊▄▌▋▉▉▋ ▍▋▉█▅ ▊▌▊ ▌▋▌
3 Hours Ago
Increased the bounds of some monuments to match their terrain pad so they can't spawn too close to eachother and overlap terrain. S2P on all. Tested a previously problematic seed in editor - Military tunnels - Powerplant - Trainyard - Water Treatment Plant - Launchsite
3 Hours Ago
merge from io_optims
3 Hours Ago
Fixed AmbientLightLOD lights staying dark when their entity is reused from the pool next to the player, like after teleporting or respawning in your base Regression from 168517
3 Hours Ago
merge from battery_vfx_fix
3 Hours Ago
merge from repairbench_charms_fix
3 Hours Ago
merge from tutorialvideos_fix
3 Hours Ago
merge from menuchat_blur_fix
3 Hours Ago
merge from stairs_los_improvements
3 Hours Ago
merge from safezone_warningpopup_fix
3 Hours Ago
pt_boat_scientists_ignoreplayer -> main
3 Hours Ago
merge from f7dialog_title_fix
3 Hours Ago
Fixed medium/large battery arcs VFX playing on uncharged batteries when coming back into range
3 Hours Ago
Swap over Check.cs methods to be extensions
3 Hours Ago
Pt boat scientists respect Convar.AI.ignoreplayers
3 Hours Ago
Test if Rust.Application.Startup() actually runs in a build - seems like it could've been skipped and left isPlaying as false Should fix UI country selection being empty as well as UI_StoreCarrouselButton.Init and StyleAsset.ShouldTween not working properly
3 Hours Ago
country_ui_empty_list_fix -> main
4 Hours Ago
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
4 Hours Ago
Decal pass for tiny 3x3 randomised rooms
4 Hours Ago
Converted the 32 tutorial mp4 videos to webm
4 Hours Ago
Repainted terrain at the exit computer room and at the truck blocked off garage area, S2P - prevents terrain clipping into underground rooms causing players to get stuck. Tested in-editor on a 6k map
4 Hours Ago
Merge from render_pipeline_testing
4 Hours Ago
Added the cinematic presets for contact shadows
4 Hours Ago
Fixed tutorial welcome video not playing correctly, was a mp4
5 Hours Ago
Fixed main menu chat hiding the rest of the screen with RRP enabled
5 Hours Ago
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
5 Hours Ago
merge from analytics_apartment_breakin -> main
5 Hours Ago
Send apartment contents every 1hr - also send when break-ins happen & when players are evicted for not paying rent
5 Hours Ago
Fixed safe zone warning persisting on the main menu, also fixed missing title
5 Hours Ago
Added contact shadow presets
5 Hours Ago
Updated texture sizes for seagullflock textures
5 Hours Ago
merge from main -> base_occlusion
5 Hours Ago
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
5 Hours Ago
Add 4px spacing between the upkeep labels to fix large upkeep numbers overlapping
5 Hours Ago
Move upkeep value label 4px down after centering it
5 Hours Ago
Merge from lighthouse_deep_sea
5 Hours Ago
Fix mortar's snapping after a shot instead of playing the firing animation
5 Hours Ago
merge from mortar_firing_fix
5 Hours Ago
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
5 Hours Ago
merge from leading_boostui_fix
6 Hours Ago
Revert my temp proc map changes
6 Hours Ago
▄▌ ▆▆▆▆▄▊█▍ ▉▌▄▅██▆▇▉▄▅▍█▄ ▋▅▄▄▌ ▋▆▅ ▅▍▅█ ▆▌ ▋▋▆▋▋▌▉ ▉▉ ▊█ ▇▋▌ ▋ ▅▌▅█▆ █▅▆ ▄▋▊▊ █▋▅▍▍▅ ▇▉▌ ▋█▅▉█▆▉ ▇▉▉ ▄▇▇ ▍▄▄▄▄█▊▉▅▍ ▅▅▅▌█▋ █▅▇▇▍▇█ ▍▌ ▋▆▉ ▌█▆▉▆▄▋ ▅▍▍▅▍▌▇▉█
6 Hours Ago
Merge From Main
6 Hours Ago
Merge from main
6 Hours Ago
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
6 Hours Ago
Gamepad map zooming now centers around the crosshair
6 Hours Ago
▆ ▊▉▌▆▊ ▅▅▄▌ █▆██▋▉▉▉▆▋▊▆▉▆▋▄▉▆▌▍▆▆▋▊▆▍▅▇▍█▌▊█▉▋▍