199,549 Commits over 4,140 Days - 2.01cph!

Just Now
Set up m92 and p17 anims, entity and override controller
5 Minutes Ago
Server now uploads an image of the current map to our backend during startup Sets steam tag `map_image_url` with the URL of the uploaded image Added `server.autoUploadMapImages <true/false>` to enable/disable
5 Minutes Ago
ghost ship LODs, Colliders, Prefabs
7 Minutes Ago
Unsubtract max health changes, fix loading saves that were created before max health persisted. Also fix loading old buried item saves.
10 Minutes Ago
more WIP auth
27 Minutes Ago
merge from dev
31 Minutes Ago
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31 Minutes Ago
When peeking, scientists that didn't see the target for a while will get less budget unless they are in the same zone, this avoids scientists on the oilrig top floors wasting the global scientist budget when peeking is obviously impossible
37 Minutes Ago
Restored shadow update flow
40 Minutes Ago
Removed ScrollRectDisable component for now
43 Minutes Ago
Pilot hazmat cinematic rig update
45 Minutes Ago
- Make it more likely for a scientist on the same floor to assist or respond to orders, instead of a scientist from another floor - Fix bug where scientists would ask help for a push, one would agree, but a third one that's not even involved would play the voiceline "copy"
46 Minutes Ago
merge from main
48 Minutes Ago
Fix NRE when trying to move an instance that previously failed the instancing checks
48 Minutes Ago
Prepare models and materials for instancing (once again)
54 Minutes Ago
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55 Minutes Ago
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58 Minutes Ago
Rerun s2p on oilrig scenes, as after merge they were spawning old scientists
1 Hour Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
1 Hour Ago
Added Pilot Hazmat Materials
1 Hour Ago
Moved backpack textures to correct folder, added new backpack material
1 Hour Ago
Pilot Hazmat textures
1 Hour Ago
Decrease old AIs frame budget, increase new AIs frame budget by same amount
1 Hour Ago
merge from main
1 Hour Ago
merge from new_menu
1 Hour Ago
Fixed FPS slider again
1 Hour Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
2 Hours Ago
merge from new_menu
2 Hours Ago
Keybind reset button loc
2 Hours Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
2 Hours Ago
Shadow update group execution order
3 Hours Ago
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3 Hours Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
3 Hours Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
3 Hours Ago
successful purchase item overlay
3 Hours Ago
update favourites page when you unfavourite a server as well
3 Hours Ago
Fix toast second button not working properly
3 Hours Ago
Fix copy button copying multiple times
3 Hours Ago
new_menu -> main
3 Hours Ago
Fixed get premium button showing up for every server
3 Hours Ago
Rust plus button changes
3 Hours Ago
Merging latest Pilot Hazmat
4 Hours Ago
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4 Hours Ago
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4 Hours Ago
Fix client compile error
5 Hours Ago
Auth wip
5 Hours Ago
Set up eoka anims, entity and override controller
5 Hours Ago
merge from main
5 Hours Ago
merge from stability_stat_fix
5 Hours Ago
merge from fix_attackheli_headlights