139,667 Commits over 4,352 Days - 1.34cph!
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Implement being able to set colors for buttons.
Fix not being able to chain context menus.
Setup material with button detail mask.
Applied metal material to square ladder hatch
bulky sofa, lods and prefab
- Fix misaligned header spacing
- Update culling groups
salvaged axe skinnable correct setup
Improved contrast and subtracted edges in trim blend mask
Clear out a huge amount of bloat
Mark TMP text as dynamic for command list entries
Fix broken text scaling after animating the command list
merge from store_dashboard
Added store.overridecontent debug convar to test the store override system
Fixing skinning on Mortar rig
wallpaperbase save file update - added string lights to the central space with a switch
easter wallpaper textures and icon update
secret labs chair 3p anim edited
disabled entities inside apartments to improve editor performance
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merge from store_dashboard
First pass of blend mask for kiosk trims (WIP)
more apartment building facade set dressing
merge from store_dashboard
Validate the json file before uploading to S3
Null checks everywhere to make sure the store init can't fail if the json is wrong
merge from triggersleep_ws_change
Revert bootstrap ToggleUIHack changes
Store now loads its overrides from the manifest directly instead of downloading the json file
Fixed settings tab masking issues
Merge from armored_ladder_hatch
Merge from engine_missing_parts_tooltip
Added a tooltip when a slot is missing in the engine loot panel
sync Rust.RenderPipeline:
emulate BiRP lighting attenuation for consistency. fixes overly dim player preview lighting, torch light, etc
Setup a material and colour mask
Switching renderer enum in editor now finds and enables chosen terrain renderer
Simplify lod configs to int array
Fix terrain position getter
Rename terrain compute
Merge form armoured_ladder_hatch
Add door controller sockets to both hatches
Fixed hatch not being visible to icon renderer because it was named LOD1 (we should always start from LOD0)
Updated Icon Renderer to open ladder hatches when taking a screenshot
- Add a filter so we can filter for SERVER or CLIENT convars.
- Reduce console work when the menu is closed