162,103 Commits over 4,597 Days - 1.47cph!

30 Minutes Ago
Stop seamless servers reusing the ids of entities they sent away
30 Minutes Ago
Keep clouds in place when switching seamless servers
30 Minutes Ago
Fix islands disappearing for a frame when switching seamless servers
34 Minutes Ago
Code cleanup
49 Minutes Ago
Add a client test for helicopter prediction
49 Minutes Ago
Keep the scrap and attack helicopter physics bodies on the client
49 Minutes Ago
Keep the minicopter physics body on the client
49 Minutes Ago
Predict the piloted helicopter on the client
49 Minutes Ago
Add a tick sequence to mounted player input
49 Minutes Ago
Fix pooled helicopters not ticking on the client
49 Minutes Ago
Share helicopter flight code with the client
1 Hour Ago
FPV Goggles - Updated placeholder model, fixed rigging *https://files.facepunch.com/mauroavalos/2026/November/11_16-37-LongDorking.jpg
1 Hour Ago
Added item information panel customization * https://files.facepunch.com/raul/2026/November/11_20-36-EquatorialSilkworm.mp4
1 Hour Ago
Added generic item; plugins can use these to create custom deployables and consumables * Deployable mode can be server configured: show/hide blueprint vm, guide primitive shape with pos/rot/scale offset * Consumable mode will trigger a hookable consume action * Custom item inventory actions (action name, icon, tooltip and disabled status - greyed out) * https://files.facepunch.com/raul/2026/November/11_19-29-ZanyGangesdolphin.mp4
1 Hour Ago
Give the shoulder camera its own, narrower field of view
2 Hours Ago
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2 Hours Ago
Preview window animation fixes
2 Hours Ago
Notification window
2 Hours Ago
Settings search fixes
2 Hours Ago
Quit modal
2 Hours Ago
Main menu's demo window
2 Hours Ago
Gesture settings tab
2 Hours Ago
Move players in and out of a raid behind the loading screen
2 Hours Ago
Show the safe pocket beside whatever is being looted
2 Hours Ago
Show a lift-off countdown near a lit extraction balloon
2 Hours Ago
Stop raid fights making players hostile at the hub
2 Hours Ago
Keep sleeping bags, beds and beach towels out of extraction
2 Hours Ago
Hackweek: Standard Blend V2 shader for vehicles and large objects
2 Hours Ago
Hackweek: fix the sticker tab label and fit its icons beside the preview
2 Hours Ago
Hackweek: free sticker placement on the repair bench
2 Hours Ago
Hackweek: 3D sticker preview on the repair bench, stickers on AK skins
2 Hours Ago
Hackweek: sticker socket tool, more weapons, holo stickers, bench rotation
2 Hours Ago
Hackweek: move AK sticker socket 1 over the painted smiley
2 Hours Ago
Hackweek: weapon stickers
3 Hours Ago
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4 Hours Ago
minor change
4 Hours Ago
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4 Hours Ago
Change default max connections from 1024 -> 2048
4 Hours Ago
Improvements to RakNet * Threaded send with four sender threads * Ensure players are split and sticks to one thread each (to prevent datagrams corrupting)
4 Hours Ago
Meta files
4 Hours Ago
server.outbox now also flushes right after the player cycle, so positions and snapshots aren't held until the end of the frame on slow servers
4 Hours Ago
Changeset: 170551 merge from ddraw_parent_fix
5 Hours Ago
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5 Hours Ago
Merge remote-tracking branch 'origin/procgen_fix_inland_spawns' into hackweek_beach_spawn_improvements
5 Hours Ago
Turn the extraction hub and shoulder camera on by default
5 Hours Ago
merge from ontriggerstay-cleanup
5 Hours Ago
removed OnTriggerStay usage on drone, the code was dead anyway
5 Hours Ago
Add a server setting that keeps everyone in the shoulder camera
5 Hours Ago
Turn Outpost into the extraction hub with a stash, unlocks and saves
5 Hours Ago
Put Outpost on the extraction map