157,977 Commits over 4,566 Days - 1.44cph!

59 Minutes Ago
▊ ▊▊▇██ ▌▆██ ▇▌▌▆
Rin
3 Hours Ago
▄▆▅▆▆▄▉▋▌▉ ▊▍▇▊▌▅▅ ▇▄▉█▇▆ ▌▇▄▅▄▉▅▉▆▇▌▅▊▍▊▅▍▉ ▍▌▅▉▍ ▅▍▍█▋▌▇█▉▋▍▆▌▅▌▉▆▊▄▇▉▉▉▆▅█▆▅▄██▅▇█▌▆▄▄█▊▍▍▆█▊▊▌▍▄▍▋▆▄▅▇▊█▋▇▇▉▆▇▅▆▌▍▇▆▊█▅▅██▊▆▅▊█▊▇▄▅▊▅
Rin
5 Hours Ago
▍▄▇██▉▌▋▇▅ ▋▌▊▉▄▊█▍▍▄▌ ▇▉▉▄ █▋▉█▍▄▆▋▋▋█▊▍█▋█▌ ▊▊ █▇▌▌▉ ▍▆▄ █▊▋▉█▌█▍▌▆▇ ▇▄ █▄▌▌▊▍ ██▆ ▊▄▋▌ ▄▊▊▌▍█▊▍▋▅▍▅▍▋▉█ ▌▆▉▆▉▍ ▇▍▄▍▍▌▉ ▆▄▋▌ ▉▌▋▆▍▆▌ ▊▄▋▌ ▍▋▊▆▍▍▇▇██▆▅▆▋▌▄▉▌█▉▄▆▆▇▍▋▆▍▍▊▉▉▆█▄▆▇▋▌▉▌▊▆▇▆▋▉▉▄▆▇▌▊▅▌▋█▆▇▅▋██▋▌▋▌▋▋▉▋▋▍▌▋█▍▌▄▆▆▋▌▋▇▋▌▄
Rin
Today
▆▄▉▍▆█▊▆█▉ ▉▇▌▍▅▆█▉▌▇▍ ▊▇▄▇▍▋ ▆▉▇█▇▍▉▆▅▌▅▆▋▄▍▉▌▋▆█▋▍▄█▌▇▆▇▊▊█▉▆▋█▋▅▄▅▇▆▊▄█▇▇▄▆▄▄▉▇▄▉▍▇█▌▉▄▋▅▊▉█▉▍▄▊▅█▌▉▌▅▅▌▊▅▉
Rin
Today
▉▇▆▍▅▊▊▋▇▆ ▍▇▊▆▌▊ ▋▍▉▌ ▋█▌▍█▅▄▊▄▄▅▄▇▇▅▋█▄▊▊▅██▌▄▆▇▊▄▌█▌▌▇▉▅█▇▉▍▊▍▋▆▄▍▍▆▅▅▆▊▇▍▊▇▍▄▍▅▌▇▊▅▊▆▅▍▋▍▆▄█▊▄▅▊▅▋▄
Today
Tweak scrap heli dismount points so it doesnt always dismount you on the front
Today
merge from main
Today
Make cows actually line up with troughs to eat + play the correct animation Make a system so that we can align any animal with props without turn in place (maybe handy for cars mounting/unmounting?)
Today
Optimize path following further following Daniel's leads: - support full batching, serial path no longer needed even if some NPCs can swim or open doors, move requests are queued for next batch - better use of unity's TransformAccessArray to avoid native overhead (don't set to null, do not re-build every batch instead persistent w stable identities) - iterate forward instead of backward (ListHashSet is slower backward, + has RemoveUnordered so iterating backward to delete is not really needed) - skip IsUnityNull checks that's no longer needed
Yesterday
Make sail wind behavior fully server sided - used to evaluate on both client & server so it could mismatch - client now just waits for server to send the flag - convar "sailblockedupdateinterval" to control the 5s polling the sail does to see if it's blocked (same interval as before)
Yesterday
scrap king - updated texture atlases, meshes
Yesterday
Gun tests
Yesterday
Breakroom progress
Yesterday
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
2 Days Ago
▍ ▍▍▉▄▋ ▊ ▅▆▅▌▄▍▋▉▄▅▊▆▌ ▆▇▉▋ ▊▊▌▆█▊▄ ▅▊▅▄▊▌▊▇▌▉▌█▇▅▅ ▊▌▆▇▋▋▆ █▋ ▉▇▅▌▇▍▇ ▊▊▅▋█▌▋ ▍▆█▇█▇█▍▆▊ █▍▄▄▅▌▆▌▆ ▇█▆▊▋ ▍▌▅▅ ▋▆█▋▌▅▇▅▆█ ▌▄▇▊▅▉██ ▍▇▉▋▌▌ ▅█▇ ▋▉▋█▉▅ ▆▆▄▅▋▅ ▌▋▍▉▌ ▄▅▄▌▄▄▇ █▍▌▉▍▇▊▉
2 Days Ago
▌▌ ▅▊▆▇▌ ▅▋▊▌▍▅ ▊▋ ▉█▅▅▇ ▋█▍▇▆▅█▌▇█ ▉▄▄▄▊█ █▍▊▉█▋ ▅▌▄▊▇ ▋▌ ▌▆▍▇ ▊▍ █▍▋█▅▌▄ ▋▇▅▌▌▅▄ ▇▄▉ ▉▉▌▄▆ ▄▇▊ ▋▊▍▉▅▊▋█▄▅ ▉▋█ █▊▇▍▋▋▆ ▋▅▋▉▋▋█▋▋▍ ▅▌█▌▇ ▆▄ ▆▆ █▄█ ▅▍▋▇▄▄▍█▄ ▉▆▅▌▊ ▌█ ▋▇ ▅▍▊ ▅▍▊ ▆▊ ▄█▇▊█▆ ▅▆▄▌▋█▋▇▌ ▆▌▊▉ ▇▍▋▇▊█▍ ▇▄▋▄▍▄▄
2 Days Ago
fix vclouds still disappearing in cargo hold in brp
2 Days Ago
▇▍ ▄▄▍▊▉▊█ ▉▊▉▅▅▊ ▊▅▆▄▅▇▊█▇▍ ▅▌▍▉▍█▆▌▍▉▇ ▄▌▅▌▅ ▌█▉█▍▇▋ ▉█▍▉ ▅▍▇ ▊▉▋▄▋▌▉▅█▅█▋ ▅▉▇ ▊▆▅▆▍█▆ ▌▌▍▌▅ █▅▄▌▅▌▉ ▍▋▆▋▇ ▄▉ ▋▍█▄▆ ▅▆▆ ▋▊█▍▍▍▇▊▌ ▅▌▋▅▍▇ ▆▆▍▊▊▉▇█▌ ▅█▊▆█▌▋▋▌▅ ▇██▅▌ ▊▉▅ █▊█▇█▋▊▅ ▋▇▉▊▊█▅
2 Days Ago
▋ ▄▍▇▉ ▄▅▅▄██▆ ▄▉ ▉▋▍█▍▍▍ ▍▌▆▊▆▆▅▋▉ ▇█▊▌▉▅▉▌ ▉▅▌ ▄▊▅▌▇▆ ▊▆▄▉▆▍ ▇▋▌▅▊▋ ▇▋▄█ █ ▅▍▊▆▄▇ ▆▄▌▌▅▌▆▋█ ▇▍▉▌ ▊▍▅ ▉▆▅▋▄▌ ▄▆▇ ▋▊▆▄▍ ▋▄▊ ▌▋▉█▅ ▆▌▉ █▆█ ▇▆▆▋█▄█▇▅▇ ▇█ ▍▉█▇▆▄▊ █▉▌▌ ▍▍█▊ ▇▄▆ ▅▉▉▊▍ ▅▉▌ ▋▄█ ▇▍▇▉▇▉▌ ▊▌▉▉ ▌▋▌▉▇▇▌ ▄▇▄▇ ▌▅▋▌▇▊▇ ▌█▆ ▉▄▆ ▌▉▇▉▍▌▋▅▊ ▉▋▌▌█▌▆▄ ▋▋▇▄▅ ▅▌▉▆▆ ▇▄▅▆▆▋▉ ▊▋▍▆▄▉▇ ▆▆ ▉ ▍▄█ ▆█▊ ▇▉▌▋▆ ▋▇ ▉▄▋ ▉▇▅█▇▉▅ ▆▋▄ ▆▋▊▆▍▋▌ ▊▌ ▉▋▄▌▇ ▌▋█▍ ▇▌█▇ ▆▇▍ ▄▄▋▆█▍ ▆█▇ ▇▊▌ ▉▋█ ▌▋▋▉▍▉ █▌ ▊▉▄▅▌▌ ▊▍▉▇▇ ▍ ▋▄▇▇▉█ ▉▉▍▅▌ ▌▆▍▄▋ ▊▋ ▇▇▉▆ ▅▋▇▋ ▇▉▋█▅ █▆▌▋▋▇▇ ▍█▄▍▌ █▊▆▌▍▌▍ ▇▌ ▄▄▇█▍▊▍▋▅ ▍▋ ▉▄█▊▇ ▅▆▇▆▋▌ ▆▊█▊▄▅▌ ▇▋ ▌ ▅▇█▆▉▆▌▋▇▅ ▇▄▅▇▇▆▊▉ ▋▊▉▄▄▅ ▋▊▄ ▆▉▌▌ ▋▆▍▇▋▍ ▇▌▍█▊▌▊ █▆▉▄▇▋▉ ▇▉▄ ▆▄▆▆█
2 Days Ago
▅ ▅▌▋ ▆█▌ ▊▊▇▆ ▍▍▍ █▍▊▉▌▌▉▅▇▆▇▇▊▆▌▅▆▊█▋█▄▄ ▋▄█▉▆ ▍▌ ▇▊▆▊▍▊▆▌▋▋▅ ▍▋▊▇▌ ▋▊▋▉ ▅▉█▆▉ █▌▌██▆▇▆▉ ▍▊▄▄▆▆▍ ▇▍ ▊▊█▆█▇▅▊▍██▋ ▋▆▄▅▉ ▋▇█▇█ ▌ ▋▆▊▋▌
2 Days Ago
Client tests are added to the CI test list
2 Days Ago
Fixed a bunch of failing tests
2 Days Ago
Randomised Room K WIP
2 Days Ago
▄ ▍▄▍▇ ▍▄▊ ▅▌▇▋▆▍▊ █▍ ▄▋▆▍ ▆▋▌ ▍▋▆▋ ▋▍▋▊▌▊ ▄▌▋▄ ▇▅█▄▊ ▇▆▅ ▍▉▉ ▅▋▄▌▍▇▌▆▆▍▊▊▆▌▆▅▊▍▉▌▋▊ ▍▊▊▌▌▉▇▊▋▌▊▅▊▅▊▋ ▌▇ ▆▊ ▉▅▋█▅▆█▆ ▉▆▇▋▌█ ▌█▆▅ █▇▍▉▅▌▄▅▅▄ █▍▅▆▊▅▅▋▍ ▅▊▊▄▄ ▅▉█ ▍▇▆▆▆ █ ▋▌▌▊▍
2 Days Ago
Cows outside of navmesh kill themselves like other AIs
2 Days Ago
█▉▉▌▅▉▌▅ ▉▄▊▌ ▌▇▅▇▌▍
2 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
2 Days Ago
fix billboard clouds flickering in front of foreground objects in RRP (OnBeginRendering callback needs to happen before culling)
2 Days Ago
▌█▊▇▍ █▊▊▊█ ██▍ ▊▆▍▍▊ █▊▇ ▆▊▊▋▄▍ ▇█ ▆▇█▍▇▌▇ ▋▌▇ ▇▆▋▌ ▄▌ ▊▌ ██▉▇▊ ▅▉▍▉▋▄ ▉▍▉▇
2 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
2 Days Ago
update for the underground medium station
2 Days Ago
▊ ▅▅▊▇█▄▊▊▉ ▉▅█▉▊ ▍▉▊▆▉▇▇ ▇▌▄ ▌▄▇ ▆▌▇▇▋▅
2 Days Ago
Cherrypick 166654
2 Days Ago
complete the revert of culling water/clouds when underground, causing issues, will revisit
2 Days Ago
█ ▅▅█▌▋▊▉ █▌▆▇▊ ▆▊▊▇█▍▊▄▌▊▇▄██▅▉▋▊▋ ▋▍▊ ▉▌▊▆▅ █▋▉▄▇▋ ▋▅ ▊▅ ▆▉▄▌▇▉▉▋
2 Days Ago
Fix blue particles when shearing sheep
2 Days Ago
Merge from livestock_hotfixes
2 Days Ago
Merge from main
2 Days Ago
Fix broken test, fix cow unfreezing its needs / aging when bonded not being saved
2 Days Ago
removed unused attachment gameobjects from viewmodel prefab
2 Days Ago
Halloween Wallpapers - small texture fix and icon rerender
2 Days Ago
Client test categories
2 Days Ago
final folder clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
2 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
2 Days Ago
merge from main
2 Days Ago
merge from tests_merge
2 Days Ago
Test list, cleanup
2 Days Ago
merge from automated_testing
2 Days Ago
▋ ▇▅▄▇▉▅▉ ▋▋▅▍▍ ▊▊▍▋ ▌▅▄▄█▉▌ ▄▅ ▊▉▆▊ ▊▌▊▅▅▆▄▅▅▄██▇▊▉▇ ▉▊▋▅▌▄▆▋▇ ▆▌ ▆▄▅ ▌▉▇▅▅ ▆▆▌▉▇▍ ▉▋▄▊ ▉▅▍▇▋ ▊▄ ▌▄▌▉▉▍
2 Days Ago
fixed halloween string lights not being deployable