140,428 Commits over 4,505 Days - 1.30cph!
Instant health 8 -> 10
Healing over time 0 -> 4
new store description for ice king pack, and square steam images for patterned sofa
Add ability to test mutiple virtual clients through just one editor, meaning we no longer need to maintain multiple projects to test multiplayer.
Uses the Unity multiplayer playmodepackage.
- Setup scenarios for 2,3 and 4 players
- Guard a bunch of steam stuff that results in NREs on multiplayer playmode
Test list
Reapplied discarded network range changes
merge from io_networkrange
Updated the network range of most player deployed IO prefabs, reduced network distance on 48 prefabs
Converted card reader, added new tests
BaseDetector cleanup
Added fence mesh for deployable and a fence gate mesh for testing.
Fix sprinklers not spraying after a restart, and spraying without watering
One behaviour change - a sprinkler now needs water >= 2 to run. It has always needed that to actually water things but previously it would still show the water spraying pfx if the sprinkler was receiving one water
Merge from PlayerMaintainedMonuments
Added a missing stencil block to the Generic shader's deferred pass
Merge from pole_entity_delete
Manifest
Commit meta files from new recycler variant prefabs
Made the Stone Sculpture shader work with RRP and removed some unnecessary shader passes that would have caused the shader to generate more variants
Delete powerline pole entity
Add comment component to powerline_pole_a
merge from creative_indicator_fix
Fixed creative mode UI indicator persisting in demos when disconnecting from a server while being in creative mode
Merge from command_buffer_names
Prevent pool table debug logs from spamming constantly
merge from static_chair_variant
Reapply gas station chair fileID change
Merge from powergrid/tentative_recycler_fix
Added some checks to the SpatialBiomeFogCamera to prevent a command buffer warning from appearing
merge from espcanvas_autosize_clan_fix
Fixed clan text not being affected by the ESPCanvas auto-sizing setting
merge from main
stomp gas station
merge from train_tracks_not_connecting_fix
merge from automated_testing
merge from misc_fixes_aug_26
merge from fix_spectate_chat
merge from kickwallpaper_drop_fix
Tagged some old twitch drops as drops (ninja suit, twitch sunglasses, hobo barrel, industrial door, twitch rivals desk, twich underwear)
Fix noise texture uv in volumetric light beam
merge from kickwallpaper_drop_fix
merge from repairbench_backpack_fix
- Center airfields power level display
- Removed 1 light from the entry door as it only needs 3 to open
- ran s2p
Updated the CommandBufferManager to name the command buffers after their camera events, as each camera event is given a unique command buffer
Zigg Tank Large mesh collider update and primitive collision removal.
merge from main -> base_occlusion