196,716 Commits over 4,110 Days - 1.99cph!

18 Minutes Ago
Merge from parent
18 Minutes Ago
Merge from main
20 Minutes Ago
Container open and close sounds Document move sounds
27 Minutes Ago
Fix mission container accepting player items
34 Minutes Ago
Merge compile fix
47 Minutes Ago
Merge from outpost_spawning
2 Hours Ago
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3 Hours Ago
Trying VPC merges again
3 Hours Ago
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3 Hours Ago
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3 Hours Ago
Connected to a server as the party leader will cause all other party members not on a server to connect to same one
3 Hours Ago
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5 Hours Ago
Unify how libraries are imported (VPC merges from x86-64)
5 Hours Ago
spotlight gibs
6 Hours Ago
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6 Hours Ago
More VPC merges from x86-64
Today
M15 Pistol - Small texture tweak
Today
Fixing more VPC script issues for Linux Can almost build 64bit vrad Fix legacy hooks for entity iterators feeding entities to the callback
Today
Prevent scientist from sprinting when dogfighting from upclose, wasting time where they can't shoot
Today
Fix compile error
Today
Fix scientists sometimes facing away from their target lkp when in cover
Today
Prevent scientists from throwing grenades instantly when they lose los
Today
Update: started work on projectile unit tests Incomplete, will continue tomorrow. Tests: none, it's too derpy
Today
M15 Pistol - Added icon, final texture tweaks, updated rack position
Today
Better debug vis for scientist accuracy
Today
Wall Storage - Added icon and corpse, tweaked collisions for proper material separation, tweaked alot of small prefab stuff, removed support for most adaptors, tweaked deploy volumes for shelf
Today
Applied same to temaining hull block types.
Today
VPC script updates/fixes Fixing Linux VPC scripts
Today
Fix compile error
Today
- Fix scientists being able to shoot when sprinting - Allow scientist to shoot when surprised and offscreen, but not being accurate (to help players pinpoint where they are before getting beamed) - Fix scientist being able to land a shot when they are supposed to be inaccurate, if they are doing suppressive fire
Today
merge from outpost_spawning -> main
Today
Adding missing items to dlc packs that need media
Today
added lods to hanging bulbs
Today
Fix compile errors
Today
steam dlc pages and soundtrack page
Today
Fix resetsleepingbagtimers to reset cooldown on static spawn points as well
Today
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
Today
merge from main -> outpost_spawning
Today
merge from party_system -> main
Today
Fix NRE when connecting to server in party (again)
Today
Allow setting developer convar in editor when not an admin - fixes developer convar not printing errors when connecting to server in editor
Today
Adding brick images please work
Today
Brick building skin moved items
Today
Add and setup all the building skin views (minus brick)
Today
Allow scientist to shoot briefly even after they lose LoS
Today
setup m15 entity, added m15 world model rig/anim controller and anims
Today
Fix being able to see scientist feet through the oilrig floor
Today
Fix missing collision on oilrig
Today
Fix scientist hearing working counter-intuitively when being sniped
Today
Fix headshot damage multiplier not working on new scientists