255,116 Commits over 3,990 Days - 2.66cph!

13 Minutes Ago
Merge from crafting_update
13 Minutes Ago
Merge from cookingv2 (new meat models)
21 Minutes Ago
Revert w_food_pies guid, fixes pie NRE's
1 Hour Ago
Merge from meat_merge
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Applied new chicken avatar, deleted old one
4 Hours Ago
Merge from chicken_update_avatars
4 Hours Ago
New chicken avatar images for death screen - includes all 3 material versions. Updated chicken AI prefab info with new avatar image.
5 Hours Ago
Merge from mapmerge_2503
5 Hours Ago
Maps for build
5 Hours Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
5 Hours Ago
Pass number of dynamic lights in tile rather than all light counts, fixes Light::From() giving wrong results ( #7712 )
5 Hours Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
6 Hours Ago
Don't delete saved child game objects of map instance on map unload while in editor
6 Hours Ago
Merge from crafting_update
6 Hours Ago
Merge from media_projects
6 Hours Ago
Merge from crafting_update
6 Hours Ago
Parent merge
Today
Fixed orchid and rose seed not being hittable when in a planter
Today
Can no longer pet chickens if blocking with a shield or mounted
Today
Source anim & project backups
Today
Unsaved scene change
Today
Merge from main
Today
Don't close replace component menu on key press, fixes enter key not confirming selection
Today
Codegen
Today
Merge from crafting_update
Today
Merge from hopper
Today
Remove the fx hierarchy from the server
Today
Merge from crafting_update
Today
Reapply hopper prefab changes, merge deleted a component somewhere
Today
Merge from parent
Today
Codegen
Today
Merge from cookingv2
Today
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
Today
Added debug.clearPlayerModfiiers, clears all tea effects
Today
Upload symbols with parallel streams instead of a single stream per file (via TransferUtilility)) Update to net8 Merge branch 'parallel_upload'
Today
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
Today
Adjusted chicken coop deploy volume
Today
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
Today
merge from faster_il2cpp_compilation -> main
Today
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform - only apply to windows
Today
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
Today
merge from faster_il2cpp_compilation -> main
Today
Pass argument to IL2CPP to increase number of cores Link.exe uses - reduces IL2CPP linking step by 22 min
Today
player death networking fixes enemy spawning, fix enemy hp networking collision fixes enemy spawn clouds
Tweak player movement, a little more weighty, reduced movement speed by 12.5%