155,444 Commits over 4,536 Days - 1.43cph!

18 Minutes Ago
ladders merge
19 Minutes Ago
Ferry terminal power grid loot room
1 Hour Ago
Add items, link em up.
1 Hour Ago
More navmesh and path following optis: - Disable navmesh carving completely when new navmesh is enabled, we still had its overhead - Pin arrays before marshalling them, because unity's mono is not smart enough to do it and is copying everything which is excruciatingly slow - During path following, when calculating remaining distance, cache the rest of the path and only update the current segment we're on, instead of recalculating the length of the whole path - Add telemetry to new navmesh
1 Hour Ago
Merge from main
2 Hours Ago
Cow eat animations to include trough variants
2 Hours Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.
3 Hours Ago
Fix compile error in ConsoleSystem
3 Hours Ago
Fix missing #if SERVER directing to gate navbakestats
3 Hours Ago
Fix compile error with url in "none" compile mode
3 Hours Ago
Merge: from main
3 Hours Ago
merge from ai_hotfixes_for_monument_blocker_patch
3 Hours Ago
Subtract the subtract
3 Hours Ago
Update gate bounds
3 Hours Ago
Tooling to switch to the testbed steam app in editor
3 Hours Ago
merge from main
3 Hours Ago
merge from main
3 Hours Ago
halloween door wreath deploy guide fix, also fixed easter door wreath too. Deploy guide sound fix on string lights. Pickup fix on halloween door wreath
3 Hours Ago
Subtract 163412 new_navmesh_fixes
3 Hours Ago
Some UI bits
4 Hours Ago
More sensible placeholder crafting costs
4 Hours Ago
Debris removal. Set wood protection instead of stone.
4 Hours Ago
Fixed gibs
4 Hours Ago
Updating m92 world model rig
5 Hours Ago
5 Hours Ago
merge from main
5 Hours Ago
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5 Hours Ago
merge from medical_honey_bandage
5 Hours Ago
Setup collision/colliders correctly in prefabs.
5 Hours Ago
Added honey bandage to primitive and hardcore tech trees
5 Hours Ago
merge from carvable_pumpkin_deploy_fix
5 Hours Ago
merge from paintball_gun_fixes
5 Hours Ago
merge from viewmodelscope_nre
5 Hours Ago
merge from static_piano_fix
5 Hours Ago
merge from TriangleHatchDeployfix
5 Hours Ago
merge from deployanim_fix
5 Hours Ago
merge from vehicle_pooling
5 Hours Ago
merge from glass_ar_motion_blur_fix
5 Hours Ago
merge from new_navmesh_fixes
5 Hours Ago
merge from Floating_bandage_fix
5 Hours Ago
merge from oilrig_light_fix
5 Hours Ago
Merge from main
5 Hours Ago
merge from main
5 Hours Ago
Renamed deployed entities to include .Deployed per convention.
5 Hours Ago
Setup missing socket/checks on gate
Rin
6 Hours Ago
merge from mt_snapshot_saving
Today
merge from main
Today
Merge from main