195,448 Commits over 4,110 Days - 1.98cph!

Just Now
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
Just Now
Manifest
6 Minutes Ago
Update: all server profiler commands now respond if action started Tests: ran all commands on Craggy in editor
7 Minutes Ago
Hura crepitans sapling billboard fix
9 Minutes Ago
merge from main
14 Minutes Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
20 Minutes Ago
chicken_pie_info_panel -> main
20 Minutes Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
32 Minutes Ago
Walkway / greybox progress
42 Minutes Ago
dirty/bloody rags
43 Minutes Ago
instant_camera_ui_fix -> main
44 Minutes Ago
Phrase fix in camera overlay Phrase build
52 Minutes Ago
Merge: from main Tests: none, no conflicts
1 Hour Ago
Fix UI changes not working in some edge cases
1 Hour Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
1 Hour Ago
instant_camera_ui_fix -> main
1 Hour Ago
Use on flags changed instead
1 Hour Ago
Merge from foliage_instancing
1 Hour Ago
Set placement population as structured buffer
2 Hours Ago
set seaweed meshes to readwrite
2 Hours Ago
merge from loot_spawns
2 Hours Ago
Silencer added to elite create loot tables
2 Hours Ago
manifest build
3 Hours Ago
merge from main
3 Hours Ago
Merge from trying_stuff_out
3 Hours Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
3 Hours Ago
Merge from parent
3 Hours Ago
Merge from main
4 Hours Ago
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5 Hours Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
5 Hours Ago
Merge from flash_light_fix
5 Hours Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
6 Hours Ago
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6 Hours Ago
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Today
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Today
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Today
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
Today
Merge from fix_protobuf_field_0 (fix for loading older saves)
Today
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
Today
Rename menu item so it's clear that Rust+ needs it for item icons
Today
Disable lights on rechargable batteries when > 15m away
Today
Better grid filtering system, custom inspectors
Today
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Today
Merge from teslacoilfix (distance culling inconsistencies)
Today
LOD changes to TeslaCoil FX.
Today
Merge from fix_protobuf_field_0
Today
Protos codegen after merge
Today
Merge from main
Today
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already