195,461 Commits over 4,110 Days - 1.98cph!
Merge: from profiling_improvements
- New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars
- Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events
Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
Merge: from main
Tests: none, no conflicts
Spotlight use invokes instead of unitys Update
Server entries have buttons
Setup simple button handlers
Fix dumb MenuUI2 bug, prefab misisng script?
More folder cleanup, manifest
Bugfix: update unit allocation tracking tests to work with new notification params
Tests: ran the "TestContinuousRecording" test
Adjusted deploy guide for sleeping bag to match up with the new deployed version
Deployed sleeping bag is no longer off centre or off rotation.
(Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
Update: all server profiler commands now respond if action started
Tests: ran all commands on Craggy in editor
Hura crepitans sapling billboard fix
Fixed beam sticking out of wallpaper for stone and wood roofs
Its now culled when wallpaper is deployed
chicken_pie_info_panel -> main
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
Walkway / greybox progress
instant_camera_ui_fix -> main
Phrase fix in camera overlay
Phrase build
Merge: from main
Tests: none, no conflicts
Fix UI changes not working in some edge cases
Update: additional memory metrics for memory profiling
- Using release binaries based on 77ac1774
- Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount
- Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled)
- Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB
Makes it easier to focus investigation in particular areas.
Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
instant_camera_ui_fix -> main
Use on flags changed instead
Merge from foliage_instancing
Set placement population as structured buffer
set seaweed meshes to readwrite
Silencer added to elite create loot tables
Merge from trying_stuff_out
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
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Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
Merge from flash_light_fix
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly
Fixed flasher light rendering at all distances (now capped to 15m)
Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
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