158,696 Commits over 4,566 Days - 1.45cph!

12 Minutes Ago
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17 Minutes Ago
Random room work WIP
29 Minutes Ago
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36 Minutes Ago
more unmangling. move ignite to new grenade subsystem
38 Minutes Ago
Don't allow nudity in the character creator - was a bit grim
44 Minutes Ago
- Convars to be able to skip body type/race restrictions - Can click on a part to focus on it rather than using the menu
54 Minutes Ago
Fixed players being able to drive vehicles through graveyard fence
58 Minutes Ago
merge from main to grab grenade subsystem changes
1 Hour Ago
Merge from grenade_drop_animations
1 Hour Ago
electronic chessboard; - lods added / optim pass - prefab updated - guide and world model updated
1 Hour Ago
merge from /main/Weapon_Refresh_Flare
1 Hour Ago
merge back unmangled changes from main
1 Hour Ago
Merge from main
1 Hour Ago
Merge from Halloween_CratesFix
1 Hour Ago
Fixed loot crates floating in halloween tunnels
1 Hour Ago
merge from contacts_server_occlusion_fix
1 Hour Ago
Remove allowrelationshipserverocclusion convar and associated code, redundant and cost us a dictionary lookup
1 Hour Ago
complex merge from main, untangle/redo changes
1 Hour Ago
push up new meta file too
1 Hour Ago
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2 Hours Ago
Final viewmodel and worldmodel FX
2 Hours Ago
Merge from render_pipeline_testing
2 Hours Ago
Merge from main
3 Hours Ago
Merge from config_switch
3 Hours Ago
merge from contacts_server_occlusion_fix
3 Hours Ago
Merge from main
3 Hours Ago
Fix visibility logic on acquaintance updates never working with server occlusion disabled
3 Hours Ago
Update Facepunch.Steamworks to expose SteamInput.SetInputActionManifestFilePath
3 Hours Ago
Fixed some render graph errors that would show upon entering a scene
3 Hours Ago
- Reset trigger support on playermodel - Fix Pt boat turret 3p animation not cancelling when leaving
3 Hours Ago
Merge from render_pipeline_testing
3 Hours Ago
Fix motion vector setting on leashes of horses, sheep, and cows
3 Hours Ago
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3 Hours Ago
Fixed another error where a command buffer was being removed from a camera on RRP
3 Hours Ago
merge from main
3 Hours Ago
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3 Hours Ago
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3 Hours Ago
Activated native render passes and fixed issues with the backbuffer that were caused by enabling it
3 Hours Ago
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3 Hours Ago
merge from mini_fridge_emoji
4 Hours Ago
merge from handbrake_toast
4 Hours Ago
Update the itemname on the skinnable and gamesroom dlc skin
4 Hours Ago
Merge from render_pipeline_testing
4 Hours Ago
Merge from main
4 Hours Ago
merge from main
4 Hours Ago
update from weapon_refresh_flare
4 Hours Ago
Break room progress / kitchen area
4 Hours Ago
merge from automated_testing
4 Hours Ago
Building privilege notices client tests
4 Hours Ago
added forklift variation added elevators