126,794 Commits over 4,171 Days - 1.27cph!

14 Minutes Ago
Update: testing code to try to trigger NREs. so far unsuccessful Need to switch away from the task for a bit, will get back to it later today Tests: 2p session, used spectate_loop to see what happens on 2nd player end - no NREs
44 Minutes Ago
exported/setup small engine anims with updated rig
59 Minutes Ago
merge from garagedoor_optims
59 Minutes Ago
Match LOD settings with skinned mesh
1 Hour Ago
smoothing groups from uv islands on garage door blocks unskinned
1 Hour Ago
Changing Jenkinsfile step flow to match original Rust Pipelines
1 Hour Ago
Closed and open garage door meshes impl
1 Hour Ago
prison barge, environment volumes polish
1 Hour Ago
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1 Hour Ago
food barge, environment volumes polish
1 Hour Ago
Merge from vram_monitoring
1 Hour Ago
Merge from main
1 Hour Ago
Recalculating UV distribution metrics correctly for path lists to fix mipmip streaming issues with roads and rails
1 Hour Ago
medical barge, environment volumes polish
2 Hours Ago
supplies barge, simplified environment volumes down to 3
2 Hours Ago
Manifest
2 Hours Ago
Code gen
2 Hours Ago
Very initial setup for small engine deployable
2 Hours Ago
RPG HV Ammo - Reduced max texture size to 1k
2 Hours Ago
Revert change to EditorSettings
2 Hours Ago
Adding extra joints to small engine rig
3 Hours Ago
Merge from naval_update
3 Hours Ago
merge from deployable_cannon
3 Hours Ago
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3 Hours Ago
string lights red and green materials bunch of lighting on barges and docks
3 Hours Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
3 Hours Ago
pt_boat_gun_setup -> naval_update
3 Hours Ago
Turret placement setup
3 Hours Ago
merge from main
3 Hours Ago
Merge from main
4 Hours Ago
Update water bottle anims
4 Hours Ago
adding cannon animator for world anims
4 Hours Ago
Cannon and character animations - first pass
4 Hours Ago
merge from main
4 Hours Ago
Blueprint fragment despawn rareity set
4 Hours Ago
garage door unskinned meshes for flavien
5 Hours Ago
merge from print_topologies_command
5 Hours Ago
merge from fix_map_mismatch
5 Hours Ago
Subtract merge from outboard_motor
5 Hours Ago
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5 Hours Ago
merge from puzzle_reset_ignore_invis
5 Hours Ago
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5 Hours Ago
Updated LOD settings for Charity plushies
5 Hours Ago
trying reduced sail thrust 3000->2000
5 Hours Ago
Added exit time to damaging attacks
5 Hours Ago
5 Hours Ago
merge from main
5 Hours Ago
Charity_plushies -> main