255,894 Commits over 3,990 Days - 2.67cph!

17 Minutes Ago
More work on the premium modal
29 Minutes Ago
merge from save265 - staging wipe
30 Minutes Ago
Fixed IO techtree not working in primitive, era "Any" is in fact not, any.
34 Minutes Ago
Remove some debug log spam.
39 Minutes Ago
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
41 Minutes Ago
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents... ...meaning vending machine sell orders now correctly show number of armor slots even when empty.
52 Minutes Ago
phrases, code gen checks
55 Minutes Ago
Add premium modal that describes what premium servers are
1 Hour Ago
Merge from crafting_update
1 Hour Ago
Unsaved
1 Hour Ago
merge from crafting_update
1 Hour Ago
merge from main
1 Hour Ago
Tabs
2 Hours Ago
Scene + prefab backups
2 Hours Ago
Texture scaling
3 Hours Ago
Leaderboard backup, run #17909
3 Hours Ago
Update icon if premium qualification changes while UI is open
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Bee grenade now available in primitive
3 Hours Ago
Merge from crafting_update
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Add premium icon above your profile picture if you qualify for premium
3 Hours Ago
Another attempt to make sure the bbq is destroyed properly
3 Hours Ago
Make sure direct source has correct listener pos Disable scene default sound listener if there's other listeners in the scene
3 Hours Ago
explosion effects explosion damage and repel elite exploder, enemy movement changes wip more elite exploder
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
3 Hours Ago
Fixed being able to see bbq health bar while holding hammer
3 Hours Ago
Scene updates
3 Hours Ago
Scene prefab setups
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Fixed bee swarm NRE when spawning
4 Hours Ago
Merge from crafting_update
4 Hours Ago
Merge from cookingv2
4 Hours Ago
Updated the chicken coop needs UI to be a bit clearer Eggs now take 2 minutes to hatch
5 Hours Ago
Can't remember what I changed in this prefab, but it must have been good.
6 Hours Ago
Make listener disposable
6 Hours Ago
cooking workbench sounds
Today
Make sure sound handles always have at least one steam audio source
Today
Use a default sound listener if none were added
Today
Bump detection trigger size to 13m (detection range still 10m)
Today
merge from buildingprivilege_cache_fix
Today
Renamed GetNearestBuildingPrivledge -> GetNearestBuildingPrivilege sorry, had to do it before it was too late
Today
Merge from crafting_update
Today
Do not use client side privilege caching when updating the placement of a construction/deployable (it wasn't before) Fixes planner guide showing as valid when building blocked when at edge of privilege
Today
Merge from cookingv2
Today
Improved inside sockets on coop
Today
Maintain a list of sound listeners and use them to mix if the sound can be heard from them (sound is played from same scene as listener)
Today
merge from new_kill_commands
Today
Both commands work with debug camera Codegen