136,531 Commits over 4,444 Days - 1.28cph!

17 Minutes Ago
update from apartment_monument_complex
20 Minutes Ago
merge from automated_testing
21 Minutes Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
28 Minutes Ago
update apartment_complex_monument/prototype
28 Minutes Ago
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
31 Minutes Ago
Fix cooking tests failing for the stove
31 Minutes Ago
merge from main
33 Minutes Ago
Update manifest
34 Minutes Ago
Playground area. S2P.
40 Minutes Ago
blend 3p dart-throwing animation based on position of reticle
1 Hour Ago
merge functional roundabouts + swings
1 Hour Ago
optimize, fix camera jitter on swings
1 Hour Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
1 Hour Ago
Lobby lighting
1 Hour Ago
Make roundabouts work with the new 2 part model, interpolate swing
2 Hours Ago
LOD tweaks.
2 Hours Ago
Streetlight surroundings improvements.
2 Hours Ago
Removed some dupes in street lights
2 Hours Ago
Add 4hrs of rent to the upkeep terminal when renting a room so that it doesn't how "Rent Due" when you first buy a room - convar "apartmentfreerenthours"
3 Hours Ago
Bleed fixes.
3 Hours Ago
merge from apartment_complex_monument -> main
3 Hours Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
3 Hours Ago
update apartment_complex_monument/prototype
3 Hours Ago
Clan table balance crafting pass Clan table techtree populated
4 Hours Ago
Add static research table and repair bench to the apartment complex lobby, positions subject to change S2P
4 Hours Ago
Move a few clan testing commands out of editor only (server admin required)
4 Hours Ago
Don't include clan logo in every clan action response
4 Hours Ago
added more sculpting shapes, current set is now: - sphere - box - cylinder - capsule - cone - hexagonal prism
4 Hours Ago
Clean(editor): get rid of if bypass for drawing LightOccludee gizmos
4 Hours Ago
Dont wipe the mountable wipe anchor on the client
4 Hours Ago
Get rid of mailbox number font size override, not needed anymore
4 Hours Ago
Fixed pooltable not being placeable
4 Hours Ago
merge from main -> apartment_complex_monument
4 Hours Ago
merge from main -> apartment_complex_monument
4 Hours Ago
Optim: LightOccludee - use a smaller occlusion sphere for spotlights with angle < 120deg - updated editor gizmo vizualization to run without starting (still needs sticky gizmos) Tests: booted on appt, went to roof and looked up, penthouse appt lights were culled. Ran around - everything looked okay, no popin
4 Hours Ago
merge from prototype -> apartment_complex_monument
4 Hours Ago
More compile fixes
4 Hours Ago
RustIcon inspector and picker can render both old and new range of icons
4 Hours Ago
rename PoolTable to Pooltable so Unity behaves
5 Hours Ago
proper spinny blades in water treatment maintainable tank
5 Hours Ago
Hook up motion blur to the UI setting (in the same awful way as before :hide-the-pain-harold:)
5 Hours Ago
updated skins
5 Hours Ago
Remove motion blur volume profile (it's now in the pipeline settings)
5 Hours Ago
merge from glowing_wallpaper_pack need to redo skins
5 Hours Ago
Merge from broadcast_ratio_improvements
5 Hours Ago
tweakes to steam item descriptions
6 Hours Ago
game_room_dlc -> game_room_dlc/pool
6 Hours Ago
tweak to wallpaper pack sitem
6 Hours Ago
Tweaked wallpaper ground mesh so that the edges are inside 1:1 uvs not outside to fix some bluring un-clamped edges. Lots of emissive tweaks. Change fireflies to ceiling paper, removed sprays from pack.
Today
Update(editor): change window title label for MotionVectorsChecker Tests: none, trivial change