255,936 Commits over 3,990 Days - 2.67cph!

6 Minutes Ago
Fixed missing small water catcher from io workbench
7 Minutes Ago
Network optimizations
12 Minutes Ago
Update protocol, snapshot in refresh, cleanup
15 Minutes Ago
reconfigure vehicle substeps again when re-enabling wheels as the internal physx vehicle may have been destroyed from disabling them
19 Minutes Ago
Merge from crafting_update
40 Minutes Ago
WIP
41 Minutes Ago
ScientistSuitNVGM prefab fix
57 Minutes Ago
Kettle sounds
1 Hour Ago
Unshelved petur's meat cooking effects
1 Hour Ago
bulkbag update added brick bodygroup for bulkbag_a2 https://files.facepunch.com/jason/1b2711b1/sbox-dev_ncBb4lsGcj.jpg
1 Hour Ago
Merge from main
1 Hour Ago
Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant. No functionality change, removing commented out code only.
1 Hour Ago
Replace whitespace in the SM key with underscores
1 Hour Ago
Cooking workbench bbq meat position tweaks
1 Hour Ago
Tweak croc spawn biomes
1 Hour Ago
merge from from fix_camper_map_marker_unclaim -> main
1 Hour Ago
Reimport croc intimidate and turn
1 Hour Ago
Fixed a bug which was causing the environment volumes to flicker
1 Hour Ago
Tweak croc biome preference
1 Hour Ago
Fix only updating map markers when deleting your own bag and not others
1 Hour Ago
tiger tree finish rm anim edited
1 Hour Ago
merge from main
1 Hour Ago
Merge from tiger
1 Hour Ago
Smarter pattern matching; Added Patch Generation & Application
1 Hour Ago
Submitting clothing skin updates for PlayerRigUpdate
1 Hour Ago
merge from main -> fix_camper_map_marker_unclaim
1 Hour Ago
Increase attack range when dragging a corpse
2 Hours Ago
exported updated tiger climb animations
2 Hours Ago
Potential fix for sudden very high speeds
2 Hours Ago
merge from fix_protobuf_model_state_pooling -> main
2 Hours Ago
Fix pooling error for client model state causing player to not jump when standing still
2 Hours Ago
merge from triggerbase_exclude_layers
2 Hours Ago
Scene Hierarchy: id: token to find object by its id
2 Hours Ago
merge from main -> premium_servers
3 Hours Ago
merge from crafting_update
3 Hours Ago
automatically clear/set exclude layers for all TriggerBase when toggled on/off
3 Hours Ago
Bee grenade unlock fix
3 Hours Ago
merge from premium_servers -> main
3 Hours Ago
merge from server_browser -> premium_servers
3 Hours Ago
fixed techtree 1 WB2 shortcut unlock
3 Hours Ago
defaulting triggerbase exclude layers optim to off
3 Hours Ago
Swapped rock prefabs for set-dressing versions in zigg scene
4 Hours Ago
More work on the premium modal
4 Hours Ago
merge from save265 - staging wipe
4 Hours Ago
Fixed IO techtree not working in primitive, era "Any" is in fact not, any.
4 Hours Ago
Remove some debug log spam.
5 Hours Ago
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
5 Hours Ago
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents... ...meaning vending machine sell orders now correctly show number of armor slots even when empty.
5 Hours Ago
phrases, code gen checks
5 Hours Ago
Add premium modal that describes what premium servers are