255,929 Commits over 3,990 Days - 2.67cph!
Unshelved petur's meat cooking effects
bulkbag update
added brick bodygroup for bulkbag_a2
https://files.facepunch.com/jason/1b2711b1/sbox-dev_ncBb4lsGcj.jpg
Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant.
No functionality change, removing commented out code only.
Replace whitespace in the SM key with underscores
Cooking workbench bbq meat position tweaks
merge from from fix_camper_map_marker_unclaim -> main
Reimport croc intimidate and turn
Fixed a bug which was causing the environment volumes to flicker
Tweak croc biome preference
Fix only updating map markers when deleting your own bag and not others
tiger tree finish rm anim edited
Smarter pattern matching; Added Patch Generation & Application
Submitting clothing skin updates for PlayerRigUpdate
merge from main -> fix_camper_map_marker_unclaim
Increase attack range when dragging a corpse
exported updated tiger climb animations
Potential fix for sudden very high speeds
merge from fix_protobuf_model_state_pooling -> main
Fix pooling error for client model state causing player to not jump when standing still
merge from triggerbase_exclude_layers
Scene Hierarchy: id: token to find object by its id
merge from main -> premium_servers
merge from crafting_update
automatically clear/set exclude layers for all TriggerBase when toggled on/off
merge from premium_servers -> main
merge from server_browser -> premium_servers
fixed techtree 1 WB2 shortcut unlock
defaulting triggerbase exclude layers optim to off
Swapped rock prefabs for set-dressing versions in zigg scene
More work on the premium modal
merge from save265 - staging wipe
Fixed IO techtree not working in primitive, era "Any" is in fact not, any.
Remove some debug log spam.
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents...
...meaning vending machine sell orders now correctly show number of armor slots even when empty.
Add premium modal that describes what premium servers are
Merge from crafting_update
merge from crafting_update