160,987 Commits over 4,566 Days - 1.47cph!

19 Minutes Ago
Merge from main
30 Minutes Ago
Update: couple materials that popped up after big reimport Tests: none
34 Minutes Ago
DIsable blend shapes on collider_settings import preset
40 Minutes Ago
Merge from distance_flare_extended_range
41 Minutes Ago
Update: 19.6k updated meta files for textures Tests: editor opens
45 Minutes Ago
Update: auto-updated package manifest + other global objects Tests: editor boots
49 Minutes Ago
Override distance flares range so that they render from much further (2000m) away, so you can see monument/cargo lights from far away at night Make them render through a central component that makes it more GPU driven instead of piggybacking on the LOD system Remove the distance flares from the train tunnel prefabs, they significantly outnumbered the monument ones and you can't even see very far down there
54 Minutes Ago
Can now rename animals whilst in streamer mode Only animals which have been renamed by other players are filtered whilst streamer mode is enabled and shown as a random name instead
1 Hour Ago
blockout update
3 Hours Ago
▆▍▋█▌▍ ▍▌▊▊ ▋▋▊▉▆▄▅▇▄▇▆▍
3 Hours Ago
3 Hours Ago
▊ ▄▊▌█▇ ▊▇▆▉ ▉█▊ ▍▅▅▍ █▍▅▌▆▍▍▊▉ ▅▄▇▉▅▍▉█ ▅▉ ▆▍▉ ▉▍▄▅▆██▋▄ ▉▆▉▌▇▌▉ █▄▋▆▍▅▊▍▋▇▊▌▅▌▊▍ ▍▌█▆▌▄▋█ ▅▋▅█▅▄▇ ▉▊ ▍▊█▉ ▋▊▇ ▆▅█▍▌▉▊▅ ▍▆▊ ▍▍▊▊▇▇ ▆▄ ▅▄▅▋ ▊▄ ▅▆▆▅▆▇ ▅▅▅▍▋▉▌▊▊▅▍▉▌█▇▉
3 Hours Ago
merge from main
3 Hours Ago
Fixed the apple item UI extending too far down into the 'Split item' panel below. (Clears the empty space in other consumables as a result)
3 Hours Ago
Try to compile VBSP for Linux Updated LibCURL to v8.23 (Windows, Linux) * So it's able to link on SteamRT4, uses newer OpenSSL * No HTTP2 on Windows (because no libs and I cba to get them for now) Build Linux32 using SteamRT4
3 Hours Ago
Scrap king store page wip
4 Hours Ago
Reapply harbor change
4 Hours Ago
▆▌▇▉█▅ ▌▆▊▊ ▌▍▍▋
4 Hours Ago
merge from bird_critters
4 Hours Ago
merge from main
4 Hours Ago
▌ █▍▍ ▉▍▄▅▌▉ ▊▌▌▆▇▋▊▇▋ ▊▋▊▋▉▇ ▉▍▍▅▍ ▅▋▋ ▇▋▌▊▋ ▆▌█▋▅▋▅█▅▋
5 Hours Ago
fix seagullgroup population stringId
5 Hours Ago
add an ignore list for baking terrain height, add bbs in tropical islands to it
5 Hours Ago
▍ ▄█▋▋▌ ▆▊▄▄ ▊▅▉█▌▇▆▄▇▌▋▍▆▇▍▌
5 Hours Ago
▍ █▄▆▌▄ ▇▊▋▆▅▉ ▅██▅█▌▆ ▄██ ▍▊▋▉▇██▆▌ ▇▌▍▌▅▉▅▇ ▅▇ ▍█▌▅█▇█ ▊▌▌▇▍ ▆▇█▉▇▉ ▆▋▍▅▉▇▌ ▊▆▉ ▇▉▇▉▄▊█ ▄▄█ ▆▅▌▋▊ █▉▇▊▊█▉▅▊▄██▌▌█ ▇▌▅▌▇ ▇▉▋▍▉ ▌▇█ ▍▆▄▌ ▆▉▅▌▉▄▊ ▅▋▇▋▉▊ ▆▊ ▅▊▄█▄▄▇▆▍▋▇▄▋▄▅▆▇▍ ▉▆▆▋ ▊▌▌▉ ▋▊▄▌▆▆▇▅▅ ▋▌▌▄▌▌▇▆▄▅▄▌▅▉▄█▊ ▄▄██ ▄▆▉▉▆▋▆ ▄▉▅▋▊▌▇██▌▋▇▍▉▉▋▌▋▉▄▍ █▊▆ ▆▋▋ ▋▉▇▉▉▄▅▅▉▄▇▅▆▅▊▍ ▋▇▊█ ▍█▉▋ ▌▋▊▆▊▌▌█ ▍▅ ▊▌▅▇▆▆▌ ▇▄▊▉▉▆▍ ▇█▌ ▍▉▆▋ ▆▄▉▋▌█ ▌█▊▅▌▆▅█▌ ▌█▅ █▊▉█▌▆▆ █▋▍ ▆▍ ▍▌ ▊▇█▋ ▉▉▇ ▌▍▍▇▉▊▆ ▅█ ▉ ▉█▋▅▉▅▋▆▆██▊▍▅▊▅ ▍▉▋ ▄▄ ▆▌▋▉ ▋▊▅▆▊ ▄▆▇█▋▉▅▋▅▆▋▉ ▇▅▍ ▆▍ ▌▊█▊ ▊▇██▆▊▄ ▊ ▋▉▊▍▉█▅▇▉▇▅▍▆█ ▉▆ █▍▋▋▇▌▌█▌▍▇▍▍▍▉ ▍▅▅▇▊ ▅▊ ▋▊ ▌▌██▉██ ▆▋▅▄▇▌▇ ▆▍▊▅▄ ▊▅▅▇▊▌
5 Hours Ago
Add seagull group spawn points, interest zones, and flock spawners (in deeps sea) to monument scenes S2P fishing villages, harbors, ferry terminal, oilrigs, floating cities
5 Hours Ago
merge from storepage_oct26
5 Hours Ago
Updated sunburn media
5 Hours Ago
add deep sea support for bird flocks
5 Hours Ago
Append hash to uploaded store media URLs, so an updated image gets a different URL
5 Hours Ago
anim updates
5 Hours Ago
▋ ▍▋▄▋▋ █▅ ▆▉▋▍▆ ▇▅▄▆ ▌█▌▊▇▄▉ ▌▍███▌▅▊ ▆▆ ▋▌▉ ▇▇▋▅▍ ▌▉▍▍▉▍▌ ▄█▆▍▇ ▉█▍▆▅ ▌▇▍▊▇▇ ▅▊▄▊▆█▌▉▋▋▊ ▉█▊▍██ ▊██ ▍▋▌▋▇▍▇ ▅█▇▅▆ ▉▅▌▆█ ▇▉ ▊▉▋▅▊▌▌█ ▊ ▆█▍▇ ▆▌█▇▌▇▆ ▇▅▊▄▇▉▇▄ ▇▌▊▍▄ ▄▌▌▅▉▆▌█▉▊▍ ▄█▌ ▄▊▊█ █▅▄▆ █▌▊▋▅█▌ ▅▌▉ ▉▌▆█▄ ▆▋▉ █▌▌█▋ ▍▍ ▊▆█▊▇ ▅▋▍ ▋▇▍▉▋ ▅█▊▇ ▌ ▇▉▉▉ ▊▉ ▇▊▌▋ ▆█▄▅ ▊▌█▅ ████ ▋▍█ ▄▄▋▍█ ▍▆█▉█ █▇▅▊ ▌▆▊▆▄▊ ▇▆▌▌▍▊▇ ▅▍█▍▋▊▄▊ ▉▊▊▇▋▄▍█ ▊ ▆█▆▉ ▉▅▋▅▋ ▆▅▌▅▍▄ ▋▊ ▄█▅▉▋▋▄ ▄▆▊ ▍▌▆▊█▋ ▅▊█ ▇▌▊▌ ▊▌▄▇▍▋▇▊ ▊▊ ▅▄ ▉▇▅█▋▆▉▇█ ▋▆█▊ ▋▄▍▇ ▊▇▌█▊ ▉▊▋█▄▆▌▄▇▆▅▊▌█▄▅▊▅▇▇▇▍▉▉▋▆▋█▆▄ ▆▇▉▌▋█▋▇▅▆███▍▆▍▌▉ ▍▆▍ ▆█▅▆▊▄▅ ▋▋██ ▋▆▄▌ ▄▄ ▋▉▇▇ ▍▄ ▌▍█▊▇▋█ ▆█▄▅▍▌█ ▉▅ ▇▉▊█▌▍▋▅ ▌ ▇▍▋▌█▌▉▇█▆▇▅█▌▍▇▆▍▊▅▅▄
5 Hours Ago
remove non-jobified code path from laserbeams
6 Hours Ago
▇ ▍▅▇ ▆▍▄▉▅█▉▌▄▍██▄█▇▍ ▅▇▄▅ ▌▉▅▄ ▅▌▄
6 Hours Ago
▌▊█▅▌▄ ▉▄▄▄ ▌▅▇█▋▋▊▌▇▉▄▄▍▌▋▍
6 Hours Ago
▇▇▋▍▇▅ ▅▉▌▋ ▄▇▊▍▄▅▅▆▇▅▍▌▋█▊▆
6 Hours Ago
▋▄▄▊ ▍▆▊ ▄▋▇▇▉▍█ ▇▉ ▋▉▆▋ ▋▉ ▉▅▉ ▊▉▆▇█▍ ▄▉▄ ▇▍▅▇ ▌▋▇ ▋▊▉ ▋▆▉ ▆▉▆▇
6 Hours Ago
Fix harbors not spawning any crates when in tier 2 (mainly custom maps), S2P
Today
▋█▊▆▄ ▉▋▄ ▉▊▌ ▍▊▇▍▆ ▍▇ ▆▄ ▉▄▆█▇ ▇▌▍▋▌▆▉ ▋▄▊▌█▄ █▊▋▅▉▇▊█ ▌▆▇ ▍▅▉█▍▆▊▆
Today
Optimize the player room detection code - only invalidate a deployable & player's cached room when the rooms near it are rebuilt
Today
Add way to simulate player load (subscriptions, room detection)
Today
▌▋▊▋▍▉ ▌▍▉▌█ ▋▅▉▍ ▇▅ ▉▅▉▅ ▆███▊█▅▋▊█▄▊▄ ▊▅▇▋ ▊▌▄▄▊▋ ▉▆ ▆▊█ ▊█▉█ ▌▆ ▉▆▅ ▆▇▅▊▆▍█▇▅▄ ▌▌▍▇ ▍▆█ ▅▊ ▊▍▆▇▌▋▄▅▍ ▉▌ ▋▅▍▅▉▆▋▇▋▊▇ ▅▅▅▋▊▋▅▉▅█▅ ▍▉▆▄▍▇
Today
Fix turn in place not respecting parent yaw
▄ ▌▉▍ ▄▆▄█▍▄▌▊▅▌▌▅▊█▋ ██▄▆▍▅ ▆▆▅▅▅▊ ▉█▋▅▉▉▍ ▇▉ ▅ █▅▇ ▋▋▌█▅▍▍▊▍▆ ▊▍▊▊▋ ▌▍▍ ▇▌█▆▅█▊▆▊▋▅▆▇▄▌ ▍▆█ █▌▍▅▆ ▍▊▆▄▅▍▍▅ ▉▉▅ ▅▇▌█▉ ▇▋▍▇▆▉▊ ▌▊▄▊ █▇█▄▍ ▅▉█ ▊▍ ██▇▊ ▉▉ ▋▆▍▉▄▋ ▌▄ ▄▄▌▍█▍██▄
Today
merge from demo_audio_export
Today
██ ▄▌▌▌▌▍ ▇▆▅▋▋ ▆▇ ▄▉▇▊▉▋▌ █▅▊▄▍ ▄▋▅▋ ▆█▉█▇█ ▉▉▊▆ ▄▇▋▄ ▇▅▇▋▇▇ ▇▇▅ ▊▉▍ ▌▅▋▌▋
Today
Merge `Rust.Editor` class into `EditorUtils` because it conflicts with `Rust.Editor` namespace and Unity 6.7's serialisation code gen didn't like that.
Today
▌ ▍▉▌▉█ ▉█ ▋▇█▌▇ ▊▌▍█ ▆▉▊▅▊▉█ ▆▌▊▍▇▅▍▍ ██ ▊▅▆ ▄▊ ▌█▊█▅ █▍█▆▆▊ ▋▅▋▅ ▊▆▇▅ ▊▋▌ ▊▄▊█▉█ ▌▍▋ ▊▇▊▊▅█ ▅▇▄▆ ▇█▋▋▇▌ ▆▆ ▋█▋▅█▍▄▋▉▌▋ ▍▉▊▇ ▉▍ █▉▄▍▅▄▍ ▅▇▇▇▍ ▇▇▊▆ ▅▄█▍▉▌▊▊▇▌ ▇▊▄▊▋▄▆▋▌▆▆ ▆▊█▌▄▅▉▊▌▆▉▅▊▇▉▌▉█▉▌ ▇▉▆ ▋▇▄ ▊▉▇▊▊█▇▄▌█▄▅▉▋▅ ▄▉▊ ▋▉█▆▆▆ ▊▆▆ █▍▊▇ ▊█ ▍█▍▇▆▊▄▋▊█▅▋█▍▌▋▇▄▊▍▌▊▇▇▄
Today
Scrap King Ramps - Fixed UVs for both ramps LODs and Gibs
Today
Final FX fixes.