137,040 Commits over 4,444 Days - 1.28cph!

36 Minutes Ago
Fix foliage impostors again
36 Minutes Ago
Update: draw picked hiz lod for occludees in occlusion debug Tests: used debug visualization in editor
38 Minutes Ago
▇▄▅▍▊ ▆▅▌ ▉▆▅▅▌ ▌▋▇▊▌ ▉▇▆▅▌ ▄▅▄ ▉▋▍▌▇▊▇▉█
44 Minutes Ago
merge from main
49 Minutes Ago
Added audio triggers for equip/unequip weapon charms
52 Minutes Ago
Adding on the spot turn step animations
57 Minutes Ago
- More consistent sync behaviour - Fix for toasts not showing on ball potting - Fix issues with pooling pooltables screwing up state (pardon the pun)
57 Minutes Ago
merge from apartment_complex_monument/terminal_shops
57 Minutes Ago
merge from main
1 Hour Ago
merge from darts_game -> game_room_dlc
1 Hour Ago
enable leg animator for continous turns
1 Hour Ago
Fix big alloc during nav save/load
1 Hour Ago
Merge from main
1 Hour Ago
manifest
1 Hour Ago
split look ik weight into horizontal/vertical to fix looking up neck issues, clean up
1 Hour Ago
Fix foliage impostors on RRP
1 Hour Ago
merge from apartment_complex_monument
1 Hour Ago
merge from demo_compat_convar_default
1 Hour Ago
merge from raid_window_map_widget_fix
1 Hour Ago
merge from softcore_bed_corpse_respawn
1 Hour Ago
Wearables/held items should never have shadow casters triangles but make the distinction in the triangle count display text if that is ever the case
1 Hour Ago
Fix turning still being active while moving, add head/spine limits to fix weird neck issues when aiming straight up + make turn in place more natural
1 Hour Ago
Unoccupied occupied shop texts
2 Hours Ago
monument blocker - trolley - materials
2 Hours Ago
Reduce allocations in navmesh save/load
2 Hours Ago
monument blocker - trolley -- fixed material issue & added vertexpaint for rust on fence material
2 Hours Ago
merge from terrain_ignore_fixes
3 Hours Ago
apartments complex s2p
3 Hours Ago
Points for running excavator go to the clan who last accessed the diesel fuel storage (before if clan 1 countered clan 2 and inserted more diesel to keep it running, the points would keep going to clan 2)
3 Hours Ago
over-fitting basement terrain ignore volumes
3 Hours Ago
Only validate on load, no need to validate repeatedly
3 Hours Ago
Fix bear and chicken not working on tutorial island
3 Hours Ago
fix turn anim blending, they were previously blending between all anims rather than just the closest two angles
3 Hours Ago
Add score event for using a red keycard (5 points)
3 Hours Ago
Add score event for destroying the patrol helicopter (50 points)
4 Hours Ago
Clan points balance pass - Removed scores for killing players in other clan, destroying tool cupboards - Removed score penalties for for being killed by player in another clan, killing unarmed players - Destroying bradley 10 -> 50 - Looting a hackable crate 5 -> 10 - Running excavator 10 -> 3 (its per diesel fuel consumed) - Looting an elite crate 10 -> 5
4 Hours Ago
Additional checks
4 Hours Ago
adding a interactive wheel version for the WTP monument with explicit gear control on the model
4 Hours Ago
Show pool power bar on the ui
4 Hours Ago
New, decently cleaned up test pool ui
4 Hours Ago
Added rentable shops to apartment complex computer (wip)
4 Hours Ago
merge from main
5 Hours Ago
Fixed the low framerate shadow issues with shadow caching enabled
5 Hours Ago
Disable wielding items on swings/roundabout
Rin
5 Hours Ago
phrases part2
Rin
6 Hours Ago
phrases
6 Hours Ago
exported updated crouch anims
6 Hours Ago
Bugfix: add using on actionResult to avoid leaking Tests: none, trivial change
Today
merge from glowing_wallpapers - correct steam icon for glowing wallpaper pack
Today
Fixed zfighting vent in large apartment, ran s2p