200,651 Commits over 4,171 Days - 2.00cph!

Just Now
merge from new_menu2
5 Minutes Ago
LODs and collision for food market display
6 Minutes Ago
Updated featuring header style Black box and pistol in general store categories
29 Minutes Ago
Updated pilot pack cover assets
33 Minutes Ago
merge from pilotpack_storepage
32 Minutes Ago
Fixed featured items ordering
37 Minutes Ago
merge overflowing weapon stats fix
38 Minutes Ago
Fix for overflowing weapon stat values
38 Minutes Ago
setup t1 smg anims, entity and override controller
49 Minutes Ago
Pilot pack store showcase Fixed some bugs preventing the extra items command to work properly
1 Hour Ago
new_menu2 -> main
1 Hour Ago
Pause and play the store hero video when you close and open the menu More logs for notifications
1 Hour Ago
Missed files
1 Hour Ago
Texture fix for Pilothazmat Backpack
1 Hour Ago
PilotHazmat backpack textures updated
1 Hour Ago
Implement indirect instancing without requiring monster meshes
1 Hour Ago
Set correct stencil states in all sub shaders that are used by indirect instancing in order to emulate what Unity normally does during the GBuffer pass
1 Hour Ago
updated cinematic backpack textures
1 Hour Ago
Implement indirect instancing without requiring monster meshes: - Use a command buffer to submit indirect draw calls referring to individual meshes - Monster meshes are disabled by default - Mesh Read/Write is no longer required - Should reclaim ~3 GB of VRAM and RAM - Calculate UV distribution metrics based on individual meshes rather than monster meshes
1 Hour Ago
Instancing shaders now always access the IndirectDrawIndexedArgs buffer in order to retrieve the startInstance parameter which is no longer passed to Unity.
1 Hour Ago
Fix MLRS spawning in hardcore mode - code was only looking for MLRS inside safezones - fix some entities being skipped over when deleting due to looping over entities while they are being removed / deleted
2 Hours Ago
Reset active item when disconnecting from the server.
2 Hours Ago
Update: plug in batched occlusion logic - fix early-disposed container Need to figure out how to factor out the OnPlayerFound/Lost, but getting close Tests: 2p on craggy in editor - walked behind the mountain and disappeared
2 Hours Ago
renamed flight recorder box to black box again
2 Hours Ago
Update some tooltips to the new menui2 ones
2 Hours Ago
▄▌▋ ▄▊ ▍▉▍ █▅▌▊▍ ▆▄▉ ▅▆▊▊▅▆
2 Hours Ago
Pilot pack store page
2 Hours Ago
Replaced blockout food display counter
3 Hours Ago
call init on vhacd Paramters props to get legit default values
3 Hours Ago
pilot pack sitem description
3 Hours Ago
Update: plug in new batched server occlusion job Tests: none, need to hook up the calling code
3 Hours Ago
new_menu2 -> main
3 Hours Ago
Proposed fix for notifications
3 Hours Ago
Remove logs for main
3 Hours Ago
Fix FlagsPropertyDrawer being wrong if the parent is disabled, leading to all flags property drawers being off by one.
4 Hours Ago
new_menu2 -> main
4 Hours Ago
Fix tutorial button not showing up when entering a tutorial Minor code cleanup Notification process wont skip all notifications if the data is incoprrect for one Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
4 Hours Ago
Added updated pilot hazmat backpack cinematic textures and cinematic worldmodel
4 Hours Ago
Update: extract algorithm from ServerOcclusionJobs.CalculatePathBetweenGridsJob Tests: inspected asssembly
4 Hours Ago
Cherrypicked 127704
4 Hours Ago
restore m_EnterPlayModeOptions
4 Hours Ago
Update: batched OcclusionLineOfsight skeleton Tests: none, not engaged yet
4 Hours Ago
Update: refactor server occlusion job to take out grid definition Prep for adding a batch version Tests: on craggy in editor with 2 players, ran behind the hill and got despawned
5 Hours Ago
Adding extra bone to pilot hazmat mask tube
5 Hours Ago
Update from Pilot cinematic
5 Hours Ago
Quick Join - Prevent local 'last connected' data from being overwritten by steam
5 Hours Ago
Gameobjectlod burst cloth on pilot hazmat
5 Hours Ago
Added helmet mat to lod3 of pilot hazmat
5 Hours Ago
Merge from tugboat_toot
5 Hours Ago
Configure max horn time and rate limit