157,368 Commits over 4,536 Days - 1.45cph!

2 Hours Ago
Merge from livestock_animals
2 Hours Ago
Filter items offered by livestock vendor by game mode so we don't give guns in primitive
2 Hours Ago
Livestock sale updates: Fixed turret being offered for low quality, meant to be on the high end Added options for high end sales: 2-4 basic bp frags Thompson, custom smg, python, hc revolver Updated wool sales chart, is now about 75% of livestock sales with no guns
3 Hours Ago
Fixed NPCAnimController allocation per frame when an animal is playing an animation with look at disabled
4 Hours Ago
Brioche icon
6 Hours Ago
FIx weird animal behaviours around food, and disable food sensing for all animals and critters that don't need it
6 Hours Ago
Merge from livestock_animals
6 Hours Ago
Timing fix, don't re-up the negotiation timer if the stack has changed
Today
Merge from livestock_animals
Today
Livestock vendor will now pause the auction process if the wool stack size changes mid offer, you need to make your inventory match the original size for the sale to continue (otherwise it will time out) Hooked up the icon on the conversation vendor page
Today
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
Today
merge from Livestock_animals
Today
Makes livestock docile in safezones to prevent griefing, make npc livestock buyer react properly if livestock dies / flees during conversation
Today
Prevent cows grazing on ice / sand
Today
Fixed item pickup and drop notices layout isssues, converted to flex
country_selection_streamer_mode -> main
Fix country selection tag showing players country regardless of streamermode settings when in between updates
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Today
Localized livestock UI
Today
merge from main
Today
Streamline NPC team system, merges the competing systems into one
Rin
Today
Regenerate wool icon for new textures
Rin
Today
Animal fence gate HP 500 > 100
Rin
Today
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
Today
Phrase update
Rin
Today
merge from biofuel_generator
Rin
Today
merge from AnimalTechTreeFix
Rin
Today
Power consumption 2 > 5
Rin
Yesterday
merge from Plague_Hazmat
Yesterday
Changing back to having the shadow sampling loops unrolled
Yesterday
Fix junkpiles not rebuilding their navmesh tiles on spawn / despawn
Yesterday
Yesterday
Fix navmesh not building properly on player roofs / conditional roof models
Yesterday
Fix navmesh building on top of player boats
Yesterday
biofuel generator sounds
Rin
Yesterday
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Yesterday
shear sheep and milk cow sounds
2 Days Ago
Cow and sheep sound polish Calf and lamb sounds
2 Days Ago
Merge from livestock_animals
2 Days Ago
Rich beef pie now gives +25% hunger, hydration, etc - matches rich pie standard Rounded up the values on all rich pies to the closest whole number, we shouldn't show decimal points for things like this
2 Days Ago
Fixed buffs tooltip not able to show times > 60m
2 Days Ago
Update milk description to reference skimming
2 Days Ago
Fix calves purchased at ranch sometimes pulling their name from the wrong gender list
2 Days Ago
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2 Days Ago
Fix error when saving modular cars on a thread
2 Days Ago
cow sounds
2 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
2 Days Ago
FX, lighting.
2 Days Ago
Tin can alarm can now detect gen2 AIs and critters
2 Days Ago
Merge from Livestock_animals