158,512 Commits over 4,566 Days - 1.45cph!

13 Minutes Ago
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
21 Minutes Ago
Merge from terrain_config_load
22 Minutes Ago
Terrain config swap state debugging
26 Minutes Ago
main -> pt_boat_turret_rewrite
35 Minutes Ago
storage box - fix component storage box bounds causing block by wall
38 Minutes Ago
Merge from batch_renderer_group
41 Minutes Ago
Fixed boars bulls cows and wolves having 4 left foot
41 Minutes Ago
merge from console_autocomplete_improvements
47 Minutes Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
59 Minutes Ago
merge from main
1 Hour Ago
electronic chessboard - model updates - texture updates - prefab updates
1 Hour Ago
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
1 Hour Ago
merge from main
1 Hour Ago
merge from automated_testing/client
1 Hour Ago
Compile fix
1 Hour Ago
Fix command autocomplete realm sometimes being wrong
1 Hour Ago
merge from automated_testing/client
1 Hour Ago
Updated new tests
1 Hour Ago
merge from main
2 Hours Ago
merge from main
2 Hours Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
2 Hours Ago
Merge from livestock_potential
2 Hours Ago
Fixed failing tests
3 Hours Ago
Merge from light_fixes
3 Hours Ago
Fix prefabID on c
3 Hours Ago
merge from ghostshiptodlighting
3 Hours Ago
Reapply the stomped test testlist
3 Hours Ago
merge from Livestock_animals/livestock_hotfixes/playercolliders/trigger_pushback
3 Hours Ago
merge from main stomped TestLivestockPrefabs
3 Hours Ago
merge from storepage_plaguedoctor
3 Hours Ago
merge from cargolightingfix
3 Hours Ago
merge from elevatorlightfix
3 Hours Ago
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3 Hours Ago
Wire and decal pass for Small Random Room K. Fixed broken boiler room prefab links.
3 Hours Ago
merge from world_setup_hierarchy
3 Hours Ago
Fix light c and d wiring: All lights were referencing the red light
3 Hours Ago
Merge from main
3 Hours Ago
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3 Hours Ago
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3 Hours Ago
merge from main
4 Hours Ago
stronger recursion checks
4 Hours Ago
Merge from main
4 Hours Ago
Merge from main
6 Hours Ago
Merge from cctv_postfx_fixes
6 Hours Ago
Fix cctv blur fade and adjust colour mixer to match BIRP
Today
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Today
Merge from livestock_potential
Today
Cap potential if the animal has no mother (found in wild/bought from vendor) You will only be able to sell the subsequent generation of animals Configurable with livestock.potentialUnbredCap
Today
Merge from livestock_potential