157,918 Commits over 4,566 Days - 1.44cph!

31 Minutes Ago
Halloween Wallpapers - texture updates
37 Minutes Ago
deleteEntitiesByShortname autocompletes entity names
1 Hour Ago
Fix livestock tests
1 Hour Ago
Potential fix for spatial environment volumes not rendering when switching back to BiRP from RRP
1 Hour Ago
Display name and short names are matched for items Some alloc optims
1 Hour Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
1 Hour Ago
Line return fixes for some UI prefabs
1 Hour Ago
Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
3 Hours Ago
updating skinning for viewmodel arms
3 Hours Ago
smoke grenade 3p anims updated with drop anim
3 Hours Ago
Make UIBackgroundBlur follow BIRP 2 pass method Adjust background capture blurring
3 Hours Ago
Merge from main
3 Hours Ago
Merge from main
3 Hours Ago
Don't allow staging clients to join release servers
3 Hours Ago
merge from main
3 Hours Ago
Merge from main
4 Hours Ago
merge from main
4 Hours Ago
Merge from main
4 Hours Ago
Shears world model animation updates
Rin
5 Hours Ago
merge from waterjug_recycling_fix
Rin
5 Hours Ago
merge from quick_join_not_updating_fix
Rin
5 Hours Ago
merge from LegacyShelterCollision
Rin
5 Hours Ago
merge from biofuel_reactor_snapping_fix
Rin
5 Hours Ago
merge from MilkyHealthteafix
Rin
5 Hours Ago
merge from +forward_warning_fix
Rin
5 Hours Ago
merge from calf_purchase_dialogue_fix
Rin
5 Hours Ago
merge from countryselect_mask_fix
Rin
5 Hours Ago
merge from Livestock_Texture_Optimisations
Rin
5 Hours Ago
merge from livestock_vendor_spawn_fix
Rin
5 Hours Ago
merge from rrp_skinviewer_fix
Rin
5 Hours Ago
merge from pump_countdown_timer
Today
Use RustObjectToClipPos in shadow caster to fix eggs
Today
Commandbuffers added during RRP wait until BIRP to register on the camera
Today
Collectible tests converted
Today
Changed test list format
Today
Added wood armor gloves to the render scene
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
Today
merge from main
Today
Realmed test list, dropped null fields
Dont move any of the panels around when in rotate/orbit mode - just fade out
Ensure we can access the character customiser without a /demos folder
Today
CLIENT editor can export the test list, will append the client tests
Today
Namespaced TestRunner 2
Today
Namespaced TestRunner
Today
Client can communicate with the test server Folded some classes, cleanup
Today
Don't continuously fail input if steam input is somehow fucked at srtartup
Today
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Today
merge from 3p_rifle_sprint_fix
Today
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Today
LocalPlayerTestFixture cleanup