157,380 Commits over 4,536 Days - 1.45cph!

18 Minutes Ago
merge from main
25 Minutes Ago
merge from skinnable_ladder_hatch
25 Minutes Ago
re-rendered ladder hatch and triangle ladder hatch icons now theyve been retextured
28 Minutes Ago
Snap cold overlay to zero to fix lingering post effect
32 Minutes Ago
merge from main
36 Minutes Ago
Fix camera path spline getting desyncedm when moving keyframes around.
40 Minutes Ago
fixed auto turret pitch cover not being in the lod component
52 Minutes Ago
Fix mortar camera animation not playing in builds
1 Hour Ago
Fixing bowless crossbow arrow head rotations
Rin
1 Hour Ago
Fixed duplicate Custom SMG entry in livestock vendor sales. Replaced with Thompson.
1 Hour Ago
Fix some incorrect pooling in LivestockAnimal, add some pool analyzer attributes
1 Hour Ago
Merge from main
5 Hours Ago
Merge from livestock_animals
6 Hours Ago
Filter items offered by livestock vendor by game mode so we don't give guns in primitive
6 Hours Ago
Livestock sale updates: Fixed turret being offered for low quality, meant to be on the high end Added options for high end sales: 2-4 basic bp frags Thompson, custom smg, python, hc revolver Updated wool sales chart, is now about 75% of livestock sales with no guns
Today
Fixed NPCAnimController allocation per frame when an animal is playing an animation with look at disabled
Today
Brioche icon
Today
FIx weird animal behaviours around food, and disable food sensing for all animals and critters that don't need it
Today
Merge from livestock_animals
Today
Timing fix, don't re-up the negotiation timer if the stack has changed
Today
Merge from livestock_animals
Today
Livestock vendor will now pause the auction process if the wool stack size changes mid offer, you need to make your inventory match the original size for the sale to continue (otherwise it will time out) Hooked up the icon on the conversation vendor page
Today
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
Today
merge from Livestock_animals
Today
Makes livestock docile in safezones to prevent griefing, make npc livestock buyer react properly if livestock dies / flees during conversation
Today
Prevent cows grazing on ice / sand
Today
Fixed item pickup and drop notices layout isssues, converted to flex
country_selection_streamer_mode -> main
Fix country selection tag showing players country regardless of streamermode settings when in between updates
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Today
Localized livestock UI
Today
merge from main
Today
Streamline NPC team system, merges the competing systems into one
Rin
Today
Regenerate wool icon for new textures
Rin
Today
Animal fence gate HP 500 > 100
Rin
Today
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
Today
Phrase update
Rin
Today
merge from biofuel_generator
Rin
Yesterday
merge from AnimalTechTreeFix
Rin
Yesterday
Power consumption 2 > 5
Rin
Yesterday
merge from Plague_Hazmat
Yesterday
Changing back to having the shadow sampling loops unrolled
Yesterday
Fix junkpiles not rebuilding their navmesh tiles on spawn / despawn
Yesterday
Yesterday
Fix navmesh not building properly on player roofs / conditional roof models
Yesterday
Fix navmesh building on top of player boats
Yesterday
biofuel generator sounds
Rin
2 Days Ago
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2 Days Ago
shear sheep and milk cow sounds
2 Days Ago
Cow and sheep sound polish Calf and lamb sounds