136,340 Commits over 4,444 Days - 1.28cph!

29 Minutes Ago
Added TOD toggles for Dawn/Noon/Dusk/Night using sun/moon icons
50 Minutes Ago
tweaked to emissives, glowing patterns wallpaper
55 Minutes Ago
Make the mailbox number font size slightly smaller if its a 3 digit room number
1 Hour Ago
Fully reordered / renamed all rooms across the apartment complex Numbers make more sense, organized everything in the prefab Did the same for all the mailboxes, and disabled 2 unused mailbox entities
1 Hour Ago
First pass on water treatment plant maintainables - spawning pipes around the map, with spigots that dispense water like a water barrel - WIP maintenance actions, currently set up as powered by powergrid + switch on intact tank in monument
1 Hour Ago
Setup ToD toggles in code. TODO: ToD buttons on the canvas
1 Hour Ago
New "Toggle triangle counts" button that toggles a text window underneath with tri counts broken down by Player, Viewmodel, Worldmodel, Entity, Total. Works with the currently toggled LOD
2 Hours Ago
gamesroom minifridge - updated game model - updated prefab - added emission / internal fridge lighting - updated textures - updated materials
2 Hours Ago
Allow freecam to go up/down using E/Q too (this is on top of existing leftshift/ctrl)
2 Hours Ago
Ensure the viewmodel always spawns at a fixed location and not at wherever the orbit camera is currently
2 Hours Ago
button to loop the selected animation
2 Hours Ago
Setup culling volumes for props inside the communal interior areas Connected volumes as scene overrides Scene2prefab
3 Hours Ago
Re-add teleporting players into their rooms instead of killing them after being offline for 20m in the safezone because it got stomped?
3 Hours Ago
merge from main
3 Hours Ago
Character Animation and Skin Viewer scene now supports LOD toggles with new buttons
3 Hours Ago
merge from charity_plushies_fixes
3 Hours Ago
Change breakinseconds from 10s -> 30s - fix convar being a ServerVar instead of a ReplicatedVar - fix MenuOption not reading the replicated convar
3 Hours Ago
merge from water_ssr_scaling_fix
3 Hours Ago
merge from attachment_charms/ui
3 Hours Ago
Same thing for the second entry way
3 Hours Ago
Terminal UI code baseline Computer station in the basement now opens the apartment terminal
3 Hours Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
3 Hours Ago
Fix last played gamemode being retained on the client
3 Hours Ago
update apartment_complex_monument/prototype
4 Hours Ago
Fixed hole in basement Scene2prefab
4 Hours Ago
Communal interior shadowproxies
4 Hours Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
4 Hours Ago
Fixed ironsights
4 Hours Ago
Glowing wallpapers - graffiti pack update
4 Hours Ago
5 Hours Ago
line endings
5 Hours Ago
Keep the viewmodel active in the world so it can be seen in freecam
5 Hours Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
5 Hours Ago
merge from useplayerupdatejobs4
5 Hours Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
5 Hours Ago
merge from fillmounts_networking_fix
5 Hours Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
5 Hours Ago
Arrow missing meta
5 Hours Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
5 Hours Ago
Merge from main
5 Hours Ago
Hold leftshift for faster orbit camera zooming
5 Hours Ago
Arrow Icon Pass
6 Hours Ago
carve mode hotkeys
6 Hours Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
6 Hours Ago
fixed serialization buffers not being initialized correctly in all cases
Today
Make roundabout functional, rebuild manifest
Today
merge from apartment_complex_monument
Today
Subtract 155581, changed SFX on wrong prefab
Today
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
Today
Widescreen monitor