157,815 Commits over 4,566 Days - 1.44cph!

12 Minutes Ago
use expanded decor component bounds to early out terrain filters cheaply in decor placement - saves 12s in coastal rocks, barely saves elsewhere - can only do this because we have a cheaper hierarchal query for topology of an area now
17 Minutes Ago
Test update
27 Minutes Ago
Update: allos changing scenes via reloadmap - remove old hacky reapproveplayer, no longer need for testing Tests: was able to reload from Playground to CraggyIsland in C+S editor and interact with the world
28 Minutes Ago
Reduced test results size, no longer indented and skip empty fields
29 Minutes Ago
Bunch of bind lookup fixes/rework
34 Minutes Ago
Prevent livestock in safe zones from being damaged
Rin
42 Minutes Ago
merge from render_pipeline_testing
48 Minutes Ago
Process cliff uniform placement validity in parallel - takes another 29s off, still matching results before optims - pivot filters are tested in large batches of all candidates and re-tested if dirtied - per-candidate orientation checks are done in parallel for passing candidates
54 Minutes Ago
Fixed a null ref coming from the WaterRendererFeature
1 Hour Ago
Tweaks to the crabs audio loop
1 Hour Ago
Revert some minor vehicle impact rumble code changes
1 Hour Ago
Set sleeping bag range convar to replicated - fixes clients not showing "orange" guide correctly when the convar was changed (despite the server enforcing the sleeping bag distance)
1 Hour Ago
Ensure biofuel generator anim instantly snaps back to idle when dismounting rather than slowly lerping backwards
1 Hour Ago
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1 Hour Ago
Fixed jungle having a groundwater level of 0 causing plants placed on terrain to have no water
1 Hour Ago
Sanitise analog steering/accel input
2 Hours Ago
Test result lines no longer carry unity logging call stack Reduces log size and makes everything more readable
2 Hours Ago
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2 Hours Ago
TestBatteringRam 145s -> 15s
3 Hours Ago
cherry pick parenting changes,used the wrong branch.
3 Hours Ago
Add camera parenting to demoui2 sandbox, fix sandbox ui scaling.
3 Hours Ago
TestAutoTurret 324s -> 63s
3 Hours Ago
50cal vm animation exports
3 Hours Ago
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4 Hours Ago
FireRocketAtBuildingBlock_HealthChanged 324s -> 28s FireRocketAtDoor_HealthChanged 6s -> 2.3s
5 Hours Ago
Reverting ClientVersion change that snuck in the previous changeset
5 Hours Ago
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5 Hours Ago
Merge from main
5 Hours Ago
Fix decals on RRP->BIRP toggle
5 Hours Ago
Merge from main
5 Hours Ago
Merge from render_pipeline_testing
5 Hours Ago
Fix global mip bias not being applied on startup, causing blurry foliage textures
5 Hours Ago
Merge from main
Rin
Today
merge from rrp_explosion_overlay_fix
Rin
Today
merge from hole_depth_fix
Rin
Today
merge from rrp_ui_grabpass
Today
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Today
Fix pie menu not updating the name or description labels at all if the new option has a null/empty name or description Can be seen on the gesture menu, starts with placeholder text and then will switch the surrender description and never switch away
Today
Comment out clouds debug log
Today
Merge from main
Today
Refraction viewmodel particles fix
Today
Increased bread/brioche dung boost time from 2/2 minutes to 6/10 (they were already much less effective on the new dung timescales) Modified animal eating behaviour - they will now prioritise the trough if there is food in there that gives them a boost
Today
Fix depth not being cleared correctly during hole pass
Today
Reduce minimum stack size of wool for vendor to 25 Reduce maximum size of wool for vendor to 400 400 wool will now get the top rewards
Today
Merge from main
Today
Trainyard scene is now playable in editor Fixed unloadable traincars not applying the softcore loot multiplier Also doubles the items found in the lootable train car (bonus - we could now apply this loot scaling to any loot container in the game?) Added a static ScaleGatherAmount method to BaseGameMode to reduce a bunch of copy pasted clamping logic everywhere
Today
merge from automated_testing (test fixes)
Today
Fixed Bull_ThreatOffToOneSide_TurnsToFaceBeforeStomping failing because of overgrazing leaking in between tests and changes in 166339
Today
Added a countdown timer to the pump at dome if the oil rig countdown is active
Today
Remove market place power tests