255,546 Commits over 3,990 Days - 2.67cph!

25 Minutes Ago
merge from vclouds
36 Minutes Ago
merge from fix_camper_map_marker_unclaim -> main
36 Minutes Ago
Fix camper not removing map marker when bed is cleared for up to 15 seconds
39 Minutes Ago
Compiling again
1 Hour Ago
Check if accounts have premium status when connecting to servers
1 Hour Ago
merge from main
1 Hour Ago
more changes
1 Hour Ago
created special CC materials for pies when cooking
1 Hour Ago
Adding raw food on top of a cooked food slot will now replace it correctly
1 Hour Ago
merge from more-terrainblend-support
1 Hour Ago
merge from craft_update -> aux2
1 Hour Ago
merge from item_ownership -> crafting_update
1 Hour Ago
Fix give command not setting item ownership
1 Hour Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
2 Hours Ago
Fix item ownership throwing an error if the username is null
2 Hours Ago
Fixed AR2 spamming 3rd person reload sound when no ammo Unhide sv_maxspeed Added some internal/hidden inputs to npc_rollermine in the FGD Holdtype & player animations for Bugbait Also removed some clientside weapon stubs for non existent weapons Citizen Suitcase/Package, Annabelle/Alyxgun holdtypes Added trigger_tonemap Doesn't work yet, due to network compatibility env_tonemap_controller Master flag will also be supported
2 Hours Ago
make ambient configurable again, add ambient saturation param, add weather profile lighting overrides
2 Hours Ago
bamboo scaffold kit
2 Hours Ago
Fixed NRE when smelting empty cans
3 Hours Ago
Update Shadergraph preview automatically when a subgraph is changed. Resolves Facepunch/sbox-issues#7708
3 Hours Ago
Merge from train_tunnel_altitude_2
3 Hours Ago
Code cleanup and comments, split BaseOven into two files
3 Hours Ago
Viewmodel update
3 Hours Ago
Merge from armor_slots
3 Hours Ago
Deleted unused leather insert item
3 Hours Ago
Merge from main
3 Hours Ago
Cocoknight Setup
3 Hours Ago
Applied new colours to all pie entity, view and world model configs.
3 Hours Ago
merge from crafting_update -> item_ownership
3 Hours Ago
merge from crafting_update
3 Hours Ago
VisualFoodSettings prefab attribute
3 Hours Ago
Test
3 Hours Ago
Merge from cookingv2
3 Hours Ago
Merge from cookingv2/food_events
4 Hours Ago
Some cleanup
4 Hours Ago
Tweaks. More debug log removal.
4 Hours Ago
Dispose of aim overlay if crossbow gets disabled/destroyed, resolves #172
4 Hours Ago
Return early, destroy grenade game object when cook exploding, resolve #171
4 Hours Ago
adjusted srgb setting for AO
4 Hours Ago
Tweak respawn times for RPG and RPG ammo ( 5 -> 30 seconds )
4 Hours Ago
Remove native postprocessing from renderpipeline
4 Hours Ago
merge from triggerbase_exclude_layers
4 Hours Ago
client compile fix
4 Hours Ago
Added `asset.changed` EditorEvent which fires whenever an asset is changed, passing the asset as an argument.
4 Hours Ago
Remove debug log
4 Hours Ago
improved lods on io research table
4 Hours Ago
Branch to test trying to gracefully sending final snapshots for owned objects when disconnecting
4 Hours Ago
merge from triggerbase_exclude_layers
4 Hours Ago
setup for hiding/showing third person pie models at correct times