146,758 Commits over 4,444 Days - 1.38cph!

9 Minutes Ago
Clean: rewrite all obsolete ClientRPC calls into RpcTarget form - removed all obsolete ClientRPC calls Tests: editor compiles
22 Minutes Ago
Hide poncho skinning pass and fixing BDU shirt skinning
43 Minutes Ago
merge from areacheck_parent_fix
45 Minutes Ago
merge from coconut_underwear_fix
46 Minutes Ago
merge from BDU_Kevlar_TextureResolutionPass
47 Minutes Ago
merge from Halterneck clipping fix
47 Minutes Ago
merge from JacketClipping_fix
48 Minutes Ago
merge from skinny_pants_fix
49 Minutes Ago
merge from hazmat_downed_vision_fixes
49 Minutes Ago
merge from no_aa_no_dithering
50 Minutes Ago
merge from playerboat_unbeaching_revert
1 Hour Ago
Fixed an issue with the SkyboxPass that was causing it to render without a depth buffer when active
2 Hours Ago
added eye view adjustment submesh to arctic and nomad hazmats
2 Hours Ago
Tweaked notif window anims
2 Hours Ago
Merge from Main
2 Hours Ago
Briefly show an "unsuitable location" error popup
3 Hours Ago
Removed the URL parsing in Message, we now have a URL field
3 Hours Ago
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3 Hours Ago
added eye view adjustment submesh to makeshift hazmat
3 Hours Ago
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3 Hours Ago
set renderers properly in male bun wearable
3 Hours Ago
Fixed an issue that was causing the color grading to be disabled in RRP
3 Hours Ago
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3 Hours Ago
Fixed clipping between heavy plate pants and boots. updates fbx and prefabs
4 Hours Ago
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4 Hours Ago
Added support for color grade masking via a new volume component and hooked up the settings for all volumes that require that feature
4 Hours Ago
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4 Hours Ago
mesh tweaks to male and female pants
4 Hours Ago
Implemented new popup notif type
4 Hours Ago
reverted boat unbeaching change
5 Hours Ago
simplifying props prefabs, reducing amount of transforms
5 Hours Ago
merge from main
5 Hours Ago
Pretend gibs for barricade blocker, update to mani
5 Hours Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
5 Hours Ago
Updated rotation of the apartment door mats so it's 000 in unity.
5 Hours Ago
simplifying props prefabs, reducing amount of transforms
6 Hours Ago
simplifying props prefabs, reducing amount of transforms
6 Hours Ago
Add default stencil state to skin shader
6 Hours Ago
Remove stencil override from GBuffer to allow custom stencil states Don't clear depth in GBuffer pass, already cleared in setup pass
Today
merge from button_colour_lod_fix
Today
merge from conditional_hair_lod2s
Today
merge from preview_player_white_eyes_fix
Today
merge from relax_stringview
Today
merge from amd_rendering_options_fix
Today
merge from industrial_dlc
Today
merge from saveloadout_popup_fix
Today
merge from Deploy_Update
Today
merge from swimming_footsteps_sfx_fix
Today
merge from industrial_torch_viewmodel_lighting
Today
merge from sleeper_wave_sfx_fix