157,938 Commits over 4,566 Days - 1.44cph!

12 Minutes Ago
removed unused attachment gameobjects from viewmodel prefab
16 Minutes Ago
Halloween Wallpapers - small texture fix and icon rerender
20 Minutes Ago
Client test categories
20 Minutes Ago
final folder clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
22 Minutes Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
24 Minutes Ago
merge from main
26 Minutes Ago
merge from tests_merge
31 Minutes Ago
Test list, cleanup
44 Minutes Ago
merge from automated_testing
53 Minutes Ago
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55 Minutes Ago
fixed halloween string lights not being deployable
57 Minutes Ago
Halloween Wallpapers - Final textures, icons
57 Minutes Ago
Fix modded servers crashing before fully starting not being tagged as modded
1 Hour Ago
- added nailgun mag mesh - added mag drop effect - added events-only clip on a new w_nailgun Animator, no rig needed - set up hide/show mag
1 Hour Ago
cherrypicking 165250
1 Hour Ago
Merged to main > Fix livestock breeding out of control in the wild: - Full bond is now 15min not 5min, reproduction can't happen before (can still lead from 5min like before) - Curious cows don't bond twice as fast anymore - If a calf is born in the wild somehow, it will age as soon as it's born, and won't be able to reproduce (eg won't be born bonded like the mom) - Server cap on livestock population of 300 "livestock.maxPerSpecies" - Command to kill off excess livestock, prioritizing not tame > far from TCs > bad genes / old to avoid hurting farms, "livestock.cullexcess" - Add "livestock.breedOnlyAtHome" convar, 0 by default, 1 means livestock can only breed near their top bonded player TC
1 Hour Ago
short test to force the extremes of DecorComponents to ensure the bounds is correct with future changes - if this broke silently rocks would just fail to spawn or spawn where they shouldn't
Rin
1 Hour Ago
cherrypicking 166617, 166623
1 Hour Ago
Fix view model being blurred with the background after disconnect/reconnect
2 Hours Ago
Reverted change that fully disabled water when in underground or underwater labs environment volume, as this was casuing the water to disappear in areas where it shouldn't have
3 Hours Ago
Halloween Wallpapers - texture updates
3 Hours Ago
deleteEntitiesByShortname autocompletes entity names
3 Hours Ago
Fix livestock tests
4 Hours Ago
Potential fix for spatial environment volumes not rendering when switching back to BiRP from RRP
4 Hours Ago
Display name and short names are matched for items Some alloc optims
4 Hours Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
4 Hours Ago
Line return fixes for some UI prefabs
4 Hours Ago
Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
5 Hours Ago
updating skinning for viewmodel arms
5 Hours Ago
smoke grenade 3p anims updated with drop anim
5 Hours Ago
Make UIBackgroundBlur follow BIRP 2 pass method Adjust background capture blurring
5 Hours Ago
Merge from main
5 Hours Ago
Merge from main
5 Hours Ago
Don't allow staging clients to join release servers
6 Hours Ago
merge from main
6 Hours Ago
Merge from main
6 Hours Ago
merge from main
Today
Merge from main
Today
Shears world model animation updates
Rin
Today
merge from waterjug_recycling_fix
Rin
Today
merge from quick_join_not_updating_fix
Rin
Today
merge from LegacyShelterCollision
Rin
Today
merge from biofuel_reactor_snapping_fix
Rin
Today
merge from MilkyHealthteafix
Rin
Today
merge from +forward_warning_fix
Rin
Today
merge from calf_purchase_dialogue_fix
Rin
Today
merge from countryselect_mask_fix
Rin
Today
merge from Livestock_Texture_Optimisations
Rin
Today
merge from livestock_vendor_spawn_fix
Rin
Today
merge from rrp_skinviewer_fix