195,461 Commits over 4,110 Days - 1.98cph!

4 Minutes Ago
oil rig foot checkin
5 Minutes Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
9 Minutes Ago
Connect modal mockup
11 Minutes Ago
Merge: from main Tests: none, no conflicts
22 Minutes Ago
Spotlight use invokes instead of unitys Update
40 Minutes Ago
Missed files
40 Minutes Ago
Server entries have buttons Setup simple button handlers
41 Minutes Ago
Fix dumb MenuUI2 bug, prefab misisng script?
41 Minutes Ago
More folder cleanup, manifest
47 Minutes Ago
Bugfix: update unit allocation tracking tests to work with new notification params Tests: ran the "TestContinuousRecording" test
1 Hour Ago
Loading fixes/support
1 Hour Ago
Folder cleanup
1 Hour Ago
Adjusted deploy guide for sleeping bag to match up with the new deployed version
1 Hour Ago
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
1 Hour Ago
Manifest
1 Hour Ago
Update: all server profiler commands now respond if action started Tests: ran all commands on Craggy in editor
1 Hour Ago
Hura crepitans sapling billboard fix
1 Hour Ago
merge from main
1 Hour Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
1 Hour Ago
chicken_pie_info_panel -> main
1 Hour Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
1 Hour Ago
Walkway / greybox progress
1 Hour Ago
dirty/bloody rags
2 Hours Ago
instant_camera_ui_fix -> main
2 Hours Ago
Phrase fix in camera overlay Phrase build
2 Hours Ago
Merge: from main Tests: none, no conflicts
2 Hours Ago
Fix UI changes not working in some edge cases
2 Hours Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
3 Hours Ago
instant_camera_ui_fix -> main
3 Hours Ago
Use on flags changed instead
3 Hours Ago
Merge from foliage_instancing
3 Hours Ago
Set placement population as structured buffer
3 Hours Ago
set seaweed meshes to readwrite
3 Hours Ago
merge from loot_spawns
3 Hours Ago
Silencer added to elite create loot tables
4 Hours Ago
manifest build
4 Hours Ago
merge from main
4 Hours Ago
Merge from trying_stuff_out
4 Hours Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
4 Hours Ago
Merge from parent
4 Hours Ago
Merge from main
5 Hours Ago
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6 Hours Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
Today
Merge from flash_light_fix
Today
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
Today
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