136,435 Commits over 4,444 Days - 1.28cph!

13 Minutes Ago
Disable shadows on LOD2/3 of the rentable shop signs
21 Minutes Ago
Fixed shop D not using sitting NPC Apartments S2P
22 Minutes Ago
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
31 Minutes Ago
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
37 Minutes Ago
Fixed not being able to delete sell orders
40 Minutes Ago
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
46 Minutes Ago
merge from main
50 Minutes Ago
gamesroom minifridge - textures updated
50 Minutes Ago
Fixed rent multiplier not getting reset when a player closes the store manually
52 Minutes Ago
Unify motion vector colour format preferences
52 Minutes Ago
Use AddRasterPass for motion vectors
1 Hour Ago
Merge from satellite_art
1 Hour Ago
Merge from main
1 Hour Ago
Cherry picking 155706
1 Hour Ago
satellite model + textures and materials uv2 with composite ao baked
1 Hour Ago
merge from rpctool_generic_fix
1 Hour Ago
Add new 'Names' class and set camera matrices globally in setup pass
1 Hour Ago
merge from apartment_complex_monument
1 Hour Ago
Base/Player/Horse modifier system pooling
1 Hour Ago
merge from apartment_complex_monument/terminal_ui
1 Hour Ago
Compile fixes
1 Hour Ago
Re applied apartment_complex_wing.prefab changes S2P apartment complex
1 Hour Ago
merge from apartment_complex_monument
1 Hour Ago
Added missing loc Removed mockup assets
1 Hour Ago
Bump targeting budget
1 Hour Ago
4:3 and 21:9 aspect ratio fixes
1 Hour Ago
Opening sequence
2 Hours Ago
Merge from weaponracks_prefabattribute
2 Hours Ago
Codegen
2 Hours Ago
Setup hurt overlay effect and script with RRP Setup vignette and sharpen effect and script with RRP Merge vignettes into one effect
3 Hours Ago
Merge from MonumentBlockers
3 Hours Ago
merge rust_relay_server -> main
3 Hours Ago
Added addtional details to RustRelay socket resets
3 Hours Ago
Adding world model rig for binoculars
3 Hours Ago
Fixed Half Height Industrial Shelves not showing in Conveyor filters
3 Hours Ago
Merge from MonumentBlockers2
3 Hours Ago
Codegen, localization, manifest Restore Recycler change from apartments
3 Hours Ago
Merge from main
4 Hours Ago
Merge from main
4 Hours Ago
Make renderscale effect RRP clone asset
4 Hours Ago
Merge from main (protobuf message rejig for conflicts)
4 Hours Ago
Merge from monitor_screens
4 Hours Ago
Merge from main
5 Hours Ago
S2P + HLOD aparmtent complex monument
5 Hours Ago
apartment_complex_merge -> main
5 Hours Ago
revert sav++ to main, bump protocol
5 Hours Ago
apartment_complex_monument -> apartment_complex_merge
5 Hours Ago
Added a GameobjectLOD for mailbox numbers
5 Hours Ago
Created a ShadowProxyChecker tool that finds all shadow proxies in the curent scene that have no MeshCull component (Tools > Find > Shadow Proxies Without MeshCull) Fixed all cases in apartment block monu monument (291) Added Renderer batch where simple primitive cubes have been used, shaves another 200 shadow casters off when standing at the entrance