146,645 Commits over 4,444 Days - 1.37cph!

7 Minutes Ago
First fix compile simulator first by making it run sequentially instead of in parallel (because it's now sharing a single .obj folder for all projects and conflicting)
21 Minutes Ago
Update clipping issues on passenger seat left for modular cars
22 Minutes Ago
update apartment_complex_monument/prototype
39 Minutes Ago
Fix errors with server restoring save after restart
48 Minutes Ago
added dartboard new model, lods and gibs added icon
50 Minutes Ago
merge from main
53 Minutes Ago
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
56 Minutes Ago
Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
57 Minutes Ago
Updated Supply Signal and Smoke Grenade View Model and World Model to have correct scaling
1 Hour Ago
Protos CodeGen
1 Hour Ago
When opening a demo check if the recorded manifest CRC is different than the one we have and if it is then ask the user if they want to use the comptability layer. Seperate client + server properly.
1 Hour Ago
Added some new debug convars
1 Hour Ago
Focus map on final targeting position when locking in.
1 Hour Ago
merge from decorative plants
1 Hour Ago
set dressing progress in floor 3 and 4
1 Hour Ago
Store a CRC check on the manifest - this can tell us if a demo was recorded with a different manifest, so we know when to optionally enable the compatability layer Add to the demo header
1 Hour Ago
parallel censor application by-slice using concurrent NativeStream readers
1 Hour Ago
merge from main
2 Hours Ago
Rework thruster debug labels so they fit nicely.
2 Hours Ago
Fixed cart button drawn on top of friend list
2 Hours Ago
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
2 Hours Ago
Added support for lift, gamma, gain in RRP
2 Hours Ago
merge from main
2 Hours Ago
merge from main
3 Hours Ago
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
3 Hours Ago
Fixed loadout save popup cancel button not working
3 Hours Ago
fixed toxic and keepout spray name/descriptions
3 Hours Ago
Notification urls open in browser instead of steam overlay
3 Hours Ago
merge from main
3 Hours Ago
initial improvement to censor chunk generation, NativeStream to parallelize shape creation
3 Hours Ago
Added better null checking for safer failover
3 Hours Ago
Added the volume component and custom trackball UI for Lift, Gamma, and Gain in RRP
3 Hours Ago
merge from main
3 Hours Ago
merge from june_hotfix1
3 Hours Ago
merge from stringview_indexof_fix
3 Hours Ago
fixed sculptures requesting and loading sculpt data twice on load
4 Hours Ago
Fixed clipping of halterneck hide with underwear and swimwear. Updated .fbx and prefabs
4 Hours Ago
Added the custom tone mapping calculations to the color LUT pass in RRP
4 Hours Ago
set dressing progress in floor 3 and 4, basement somewhat complete
4 Hours Ago
merge from main
5 Hours Ago
merge from june_hotfix1
5 Hours Ago
merge from SleepAnim_Fix
5 Hours Ago
merge from female_holster_offset
5 Hours Ago
merge from discord_plushie
5 Hours Ago
merge from saveloadout_popup_fix
5 Hours Ago
merge from keybindresetbutton_fix
5 Hours Ago
merge from binds_fixes
5 Hours Ago
merge from shiny_hair_lods_fix
5 Hours Ago
merge from premiumtag_mask_fix
5 Hours Ago
merge from glove_workshop_icon_fix