130,552 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fixed corpse warnings / NREs from 
27668 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets.
Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.  
 
                
                
                
                
                
             
         
        
            
            
            
                
                More regression fixes from 
27668 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass over npc spawners at bandit town (prefab only).
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added monument navmesh and npc spawner prefab to Bandit Town.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update from main branch, to 
27668.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed fog volume color to color over day time gradient
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Bandit town painted building topology
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Changed fog volume renderer default mode to exp; updated main camera prefab
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                swamp hero trees final models/colliders/prefab setup + billboards
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added dead log spawners to swamps for wood
 
                
                
                
                
                
             
         
        
            
            
            
                
                swamps sulfur spawners, new fog script added to scenes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Wooden chairs prefabs/LOD/col
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] More controller support for console - wip
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracted 
27668 due to regressions (might have to look into a different workaround)
 
                
                
                
                
                
             
         
        
            
            
            
                
                alternative red door for bandit town
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added new door
Various visual tweaks to the fog 
Fixed chair pivots 
Fixed dredge mesh and colliders 
 
                
                
                
                
                
             
         
        
            
            
            
                
                swamps biome mask transfer tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                bandit town biome mask transfer tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed swamp trees incorrectly baked imposters
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Swamps a, b, c fog settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from unity_2018.2.0
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Merged with main branch for Unity 2018.2.0f2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rolling back 
27718 due to scene crash (unity_2018.2.0)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed dredge rotation in bandit town
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switched to scene camera activating fog, instead of main
 
                
                
                
                
                
             
         
        
            
            
            
                
                rhib fuel/engine functionality
rhib editor collision fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Play mode skip fog volume fade when sleeping to handle spawn inside/outside
Edit mode skip fog volume fade on startup / entering edit-view
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed occasional ConsoleUI-related NRE in edit-mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed atmos volume global settings; only fade in/out of volumes now
Moved fadeout duration to atmos volumes
Added fog clipping outside atmos volumes (edge attenuation coming next)
Moved OBB shader testing code to own cginc
Updated main camera prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Noise native entry point updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Rollback 
27719 due to crash on client console