139,457 Commits over 4,352 Days - 1.34cph!

8 Years Ago
Fixed scale issue on casino wheel using a custom model big_wheel prefab updated
8 Years Ago
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8 Years Ago
Fixed RHIB disappearing on server restarts
8 Years Ago
Potential ambience fix
8 Years Ago
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8 Years Ago
Potential ambience fix #2
8 Years Ago
Fixed RHIB glitchy visuals under shader level 300
8 Years Ago
Bandit guards are now more reactive to explosives. Guards put at base level of dredge. Bandit town scene2prefab.
8 Years Ago
Ambience fix for real this time
8 Years Ago
Fix custom spread curves sometimes being stomped by modulation Tree fall sound tweaks
8 Years Ago
crew building WIP
8 Years Ago
Cargo ship hull and scene progress
8 Years Ago
Removed asset bundle splitting, see if that works
8 Years Ago
8x scope, materials, prefab and collision mesh
8 Years Ago
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
8 Years Ago
changed size of L96 normals
8 Years Ago
Cargo ship hull progress
8 Years Ago
crew building exterior [greybox end]
8 Years Ago
Include skins in main install
8 Years Ago
Fixed build server moving texture bundles to wrong folder when using -buildTo
8 Years Ago
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8 Years Ago
Fixed exception on workshop skins that aren't installed at all and only exist in the cache
8 Years Ago
[D11] Editor commands for testing asset-stripped server builds.
8 Years Ago
Updated skin icons
8 Years Ago
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8 Years Ago
crew building exterior wip
8 Years Ago
Skin update
8 Years Ago
Cargo ship hull progress
8 Years Ago
fixed boats decaying while in use
8 Years Ago
Cargo ship hull progress
8 Years Ago
Artic forest tweaks
8 Years Ago
Added batching to wooden cabins Disabled shadows on LOD1 and LOD2 on several objects in the bandit town Disabled particle fog
8 Years Ago
Enabled shadow casting on LOD2 for wooden cabins only
8 Years Ago
Disabled motion vectors and shadow casting on weapon entities lowest lod
8 Years Ago
Disabled mv+shadows on weapon worldmodels lowest lod
8 Years Ago
Disabled mv on skin and hair lowest lods Patched obj mv fix to ignore non-object gen
8 Years Ago
Subtract 28014, not necessary in this case
8 Years Ago
Disabled mv on clothes lowest lods
8 Years Ago
8 Years Ago
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8 Years Ago
crew building exterior progress backup
8 Years Ago
Rebundling textures so future additions only require 1-2 bundles to be changed
8 Years Ago
Compile fix
8 Years Ago
Radtown loot prefabs respawn automatically if not spawned via spawn group (for custom maps)
8 Years Ago
Underwater crates sync position
8 Years Ago
Added static lanterns next to shopkeepers
8 Years Ago
Added prevent_building_cube and prevent_building_sphere prefabs (custom maps)
8 Years Ago
Added an additonal LOD level to wooden cabins Removed gaps between planks on LOD2
8 Years Ago
crew building exterior progress backup
8 Years Ago
Merge from bandit_perf